CN112492361A - Set-top box with intelligence-developing game anti-addiction system - Google Patents
Set-top box with intelligence-developing game anti-addiction system Download PDFInfo
- Publication number
- CN112492361A CN112492361A CN202011348761.8A CN202011348761A CN112492361A CN 112492361 A CN112492361 A CN 112492361A CN 202011348761 A CN202011348761 A CN 202011348761A CN 112492361 A CN112492361 A CN 112492361A
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- Prior art keywords
- top box
- game
- module
- controller
- display module
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Classifications
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/41—Structure of client; Structure of client peripherals
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
- A63F13/48—Starting a game, e.g. activating a game device or waiting for other players to join a multiplayer session
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/43—Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
- H04N21/441—Acquiring end-user identification, e.g. using personal code sent by the remote control or by inserting a card
- H04N21/4415—Acquiring end-user identification, e.g. using personal code sent by the remote control or by inserting a card using biometric characteristics of the user, e.g. by voice recognition or fingerprint scanning
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/43—Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
- H04N21/443—OS processes, e.g. booting an STB, implementing a Java virtual machine in an STB or power management in an STB
- H04N21/4436—Power management, e.g. shutting down unused components of the receiver
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/47—End-user applications
- H04N21/478—Supplemental services, e.g. displaying phone caller identification, shopping application
- H04N21/4781—Games
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- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Signal Processing (AREA)
- Health & Medical Sciences (AREA)
- Biomedical Technology (AREA)
- General Health & Medical Sciences (AREA)
- Human Computer Interaction (AREA)
- Theoretical Computer Science (AREA)
- General Engineering & Computer Science (AREA)
- Software Systems (AREA)
- Electrically Operated Instructional Devices (AREA)
Abstract
The invention relates to a set-top box with a beneficial intelligent game anti-addiction system, which comprises a controller, a display module, a timing module and a game module, wherein the display module, the timing module and the game module are in communication connection with the controller; the controller transmits the received multimedia information to the display module, and the display module displays the multimedia information; the timing module is used for timing according to a set time length; the game module is started when the set-top box is started up for a set time length, and pushes a game menu to the display module for a user to select; if the user selects to open the pushed game and closes the game, the controller quits the game, the controller continues to play the multimedia file on the display module, and if the user selects to close the pushed game, the controller stops the display of the display module. The set top box can be timed according to the set time length of the timing module, so that a user can start and push games to play for the user after watching the set time length, the playing time length of the user can be effectively controlled, the user is prevented from being enthusiastic to watch, the use effect is good, and the intelligent degree is high.
Description
Technical Field
The invention relates to a set-top box, in particular to a set-top box with an intelligent game anti-addiction system.
Background
In recent years, set-top boxes are popular with the public at home and abroad, set-top boxes of various platforms are developed, designed and sold, and from the feedback data of users, the user experience is not ideal, and various requirements are met.
The existing children like watching TV and playing mobile phones, and are very enthusiastic, although the existing functions of preventing the addiction appear, an effective solution is not provided, the effective control is not brought to the children, and the children want to be an intelligent game type anti-addiction system in order to have a controllable environment and self-control capability.
The system can effectively enable the eyes of the children to rest and improve the interest and the learning ability of the children, thereby relieving the situation that the children are addicted to the television, even solving the problem, and being expected.
Disclosure of Invention
The technical problem to be solved by the present invention is to provide a set-top box with an intelligent game anti-addiction system, aiming at the defect of the prior art that the viewing time is not easy to control.
The technical scheme adopted by the invention for solving the technical problems is as follows: the set top box with the beneficial intelligent game anti-addiction system is constructed and comprises a controller, a display module, a timing module and a game module, wherein the display module, the timing module and the game module are in communication connection with the controller;
the controller transmits the received multimedia information to the display module, and the display module displays the multimedia information;
the timing module is used for timing according to a set time length;
the game module is started when the set-top box is started up to reach the set duration, and pushes a game menu to the display module for a user to select;
if the user selects to open the pushed game and closes the game, the controller quits the game, the controller continues to play the multimedia file on the display module, and if the user selects to close the pushed game, the controller stops the display of the display module.
Preferably, the timing module starts timing from the time when the set top box is powered on.
Preferably, the set-top box further comprises an identification module for identifying whether a child is present in the viewer, and the timing module starts timing when the child is present in the viewer.
Preferably, the controller continues to count the time again according to the set time length after the display module plays the multimedia file, and starts the game module when the controller continues to play the multimedia file at the set time length when the display module plays the multimedia file, so as to circulate.
Preferably, after the timing module and the game module circulate at least twice, the controller forcibly turns off the set-top box.
Preferably, the set-top box further comprises a wireless receiver and a wireless transmitter which are in communication connection with the controller, wherein the wireless receiver receives the multimedia signals, and the wireless transmitter transmits the multimedia signals outwards.
Preferably, a radiator is further arranged in the set top box, a radiating through hole is formed in the side wall of the set top box, and the radiator radiates heat in the set top box outwards through the radiating through hole.
Preferably, the set-top box is further provided with a sound generating device connected with the controller.
Preferably, the set-top box is further provided with a touch display screen, a plurality of sockets, an SD card slot, a sound outlet and plastic pads arranged at four corners of the bottom.
The set top box with the educational game anti-addiction system has the following beneficial effects: the set top box can be used for timing according to the set time length of the timing module, so that a user can start and push games to play for the user after watching the set time length, the user can select to play the games or quit the games, the multimedia can be continuously played after the games are closed, the playing is stopped when the users select to quit, the playing time length of the users can be effectively controlled, the users are prevented from being enthusiastic to watch, the use effect is good, and the intelligent degree is high.
Drawings
The invention will be further described with reference to the accompanying drawings and examples, in which:
FIG. 1 is a schematic diagram of the structure of a set-top box with a puzzle type anti-addiction system in an embodiment of the invention;
fig. 2 is a schematic structural diagram of a set-top box with a puzzle type anti-addiction system according to an embodiment of the invention.
Detailed Description
For a more clear understanding of the technical features, objects and effects of the present invention, embodiments of the present invention will now be described in detail with reference to the accompanying drawings.
As shown in fig. 1, the set-top box with the educational game type anti-addiction system in the preferred embodiment of the present invention comprises a controller, and a display module, a timing module and a game module which are in communication connection with the controller.
The controller transmits the received multimedia information to the display module, and the display module displays the multimedia information; the timing module is used for timing according to a set time length; the game module is started when the set-top box is started up to reach a set time length, and a game menu is pushed to the display module for a user to select.
If the user selects to open the pushed game and closes the game, the controller quits the game, the controller continues to play the multimedia file on the display module, and if the user selects to close the pushed game, the controller stops the display of the display module.
The set top box can be used for timing according to the set time length of the timing module, so that a user can start and push games to play for the user after watching the set time length, the user can select to play the games or quit the games, the multimedia can be continuously played after the games are closed, the playing is stopped when the users select to quit, the playing time length of the users can be effectively controlled, the users are prevented from being enthusiastic to watch, the use effect is good, and the intelligent degree is high.
The pushed game is a smart game, such as designing mathematical operation, making brain curve sharply, guessing idioms by looking at pictures and the like, can improve the interest of children and improve the learning ability of the children, and can play the effect of enabling the children to have a rest with eyes and improving the learning interest of the children to achieve two purposes at a stroke.
The timing module starts timing when the set top box is started, and the default user starts playing after starting. In other embodiments, the set-top box may further include an identification module, which may be an intelligent camera capable of identifying a human face, and is configured to identify whether a child is present in the viewer, where the timing module starts timing when the child is present in the viewer, and the timing module is not started when the child is absent from the viewer.
And after the controller continues to play the multimedia file on the display module, the timing module times again according to the set time length, and when the controller continues to play the multimedia file on the display module and reaches the set time length, the game module is started, so that the circulation is realized, the game can be pushed at intervals, and the difficulty of the pushed game can be gradually increased.
And after the timing module and the game module are cycled for two or more times, the controller forcibly closes the set-top box, and the set-top box is closed after the cycle is set to be cycled for three times.
The set-top box also comprises a wireless receiver and a wireless transmitter which are in communication connection with the controller, and the multimedia signal can be wirelessly received through the wireless receiver and sent out through the wireless transmitter.
As shown in fig. 2, a heat sink is further disposed in the set top box, a heat dissipating through hole 7 is disposed on a side wall of the set top box, and the heat in the set top box is dissipated outwards through the heat dissipating through hole by the heat sink, so that the heat dissipating effect of the device is improved.
The set top box is also provided with a sound generating device connected with the controller, the middle parts of the two sides of the front side of the set top box are simultaneously provided with sound holes 6, and the inner sound generating device is correspondingly arranged at the positions of the sound holes 6.
The display module is a touch display screen 4 which is arranged on the front side and used for displaying the running information of the equipment, and a plurality of control buttons 5 are arranged on the lower portion of the touch display screen 4 side by side.
The set-top box is also provided with a plurality of interfaces, an SD card slot and plastic pads 3 arranged at four corners of the bottom. Furthermore, the upper part of the box body of the set-top box is also provided with a vent 2, the front end part of the upper part of the box body is provided with a plurality of function buttons 1, and four diagonal parts at the bottom of the box body of the set-top box are provided with plastic pads 3 for preventing the box body from sliding.
The set-top box with the educational game type anti-addiction system not only can obviously improve the intelligentization degree of equipment, but also is beneficial to prolonging the service life, and the educational game type anti-addiction mechanism is set in the desktop activity of the set-top box system through the function of the controller.
The main flow with the intelligence-developing game type anti-addiction system is as follows:
1. the system monitors the starting time, for example, the broadcast is sent when the system is started for two hours, the system executes the information reminding popup box operation after monitoring the broadcast, and the user can see the popup reminding box information.
2. And developing a plurality of types of intelligence-developing games with different difficulty degrees, when the set-top box is used for reminding by a pop-up box, if a user wants to continue to use the set-top box, the intelligence-developing games need to be completed, such as designing mathematical operation, making a brain pass through a sharp turn, guessing idioms by looking at pictures and the like, otherwise, the set-top box cannot be used continuously, and the set-top box needs to be selected to be powered off, so that the anti-addiction effect is achieved.
3. The design is that the game is played at intervals for reminding, the game tasks after selection are randomly displayed in an easy-to-go sequence, and forced to be shut down after three times, so that the user is forced to have a rest.
The anti-addiction system is designed, so that the interest of children can be improved, the learning ability of the children can be improved, the eye fatigue of the children caused by watching television for a long time can be relieved, and the effect is considerable.
The set top box is a necessary product in the homes of vast users, and the theme intelligence-developing anti-addiction system can help parents to better deal with the labor and ease combination of children, so that the children can not feel boring and happy in the process of watching TV, and the system also helps most parents to solve a difficult problem.
It is to be understood that the above-described respective technical features may be used in any combination without limitation.
The above description is only an embodiment of the present invention, and not intended to limit the scope of the present invention, and all modifications of equivalent structures and equivalent processes performed by the present specification and drawings, or directly or indirectly applied to other related technical fields, are included in the scope of the present invention.
Claims (9)
1. A set-top box with an intelligent game anti-addiction system is characterized by comprising a controller, a display module, a timing module and a game module, wherein the display module, the timing module and the game module are in communication connection with the controller;
the controller transmits the received multimedia information to the display module, and the display module displays the multimedia information;
the timing module is used for timing according to a set time length;
the game module is started when the set-top box is started up to reach the set duration, and pushes a game menu to the display module for a user to select;
if the user selects to open the pushed game and closes the game, the controller quits the game, the controller continues to play the multimedia file on the display module, and if the user selects to close the pushed game, the controller stops the display of the display module.
2. The set-top box with the educational game based anti-addiction system of claim 1, wherein the timing module starts timing from when the set-top box is powered on.
3. The set-top box with a puzzle-type anti-addiction system according to claim 1, wherein said set-top box further comprises an identification module for identifying whether a child is present in the viewer, and said timing module starts timing when a child is present in the viewer.
4. The set top box with the educational game type anti-addiction system according to claim 2 or 3, wherein the controller continues to count the time again by a set time length after the display module plays the multimedia file, and starts the game module when the controller continues to play the multimedia file by the display module for the set time length, thereby circulating.
5. The set-top box with a puzzle game-like anti-addiction system according to claim 4, wherein the controller forces the set-top box off after the timing module and the game module have cycled at least twice.
6. The set top box with the educational game type anti-addiction system according to claim 4, wherein the set top box further comprises a wireless receiver and a wireless transmitter which are in communication connection with the controller, the wireless receiver receives the multimedia signal, and the wireless transmitter transmits the multimedia signal outwards.
7. The set top box with the intellectual game anti-addiction system according to claim 1, wherein a heat sink is further disposed in the set top box, a heat dissipating through hole is disposed on a sidewall of the set top box, and the heat sink dissipates heat in the set top box to the outside through the heat dissipating through hole.
8. The set-top box with the educational game type anti-addiction system according to claim 1, wherein a sound generating device connected to the controller is further provided on the set-top box.
9. The set-top box with the educational game type anti-addiction system according to claim 8, wherein the set-top box further comprises a touch display screen, a plurality of sockets, an SD card slot, sound holes and plastic pads arranged at four corners of the bottom.
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CN202011348761.8A CN112492361A (en) | 2020-11-26 | 2020-11-26 | Set-top box with intelligence-developing game anti-addiction system |
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CN202011348761.8A CN112492361A (en) | 2020-11-26 | 2020-11-26 | Set-top box with intelligence-developing game anti-addiction system |
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CN202011348761.8A Pending CN112492361A (en) | 2020-11-26 | 2020-11-26 | Set-top box with intelligence-developing game anti-addiction system |
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Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN113271484A (en) * | 2021-05-19 | 2021-08-17 | 中山亿联智能科技有限公司 | Set-top box with face recognition and teenager mode system |
CN113271483A (en) * | 2021-05-19 | 2021-08-17 | 中山亿联智能科技有限公司 | Intelligent set top box with face recognition function |
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CN102075705A (en) * | 2009-11-20 | 2011-05-25 | 康佳集团股份有限公司 | Method for controlling television to play and television |
CN103475946A (en) * | 2012-06-06 | 2013-12-25 | Tcl集团股份有限公司 | Method for watching television while learning and television |
CN104540025A (en) * | 2014-12-15 | 2015-04-22 | 广东长虹电子有限公司 | Child study type television set |
CN108521606A (en) * | 2018-04-25 | 2018-09-11 | 上海与德科技有限公司 | A kind of monitoring method, device, storage medium and the smart television of viewing TV |
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2020
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Patent Citations (6)
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WO2007004125A2 (en) * | 2005-07-02 | 2007-01-11 | Raymond Butcher | Apparatus for preventing visual impairment |
CN102075705A (en) * | 2009-11-20 | 2011-05-25 | 康佳集团股份有限公司 | Method for controlling television to play and television |
CN101986700A (en) * | 2010-10-29 | 2011-03-16 | 广东星海数字家庭产业技术研究院有限公司 | Digital television play management method and system |
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Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
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CN113271484A (en) * | 2021-05-19 | 2021-08-17 | 中山亿联智能科技有限公司 | Set-top box with face recognition and teenager mode system |
CN113271483A (en) * | 2021-05-19 | 2021-08-17 | 中山亿联智能科技有限公司 | Intelligent set top box with face recognition function |
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