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CN118506248A - Sports competition scoring system and method - Google Patents

Sports competition scoring system and method Download PDF

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CN118506248A
CN118506248A CN202410790368.6A CN202410790368A CN118506248A CN 118506248 A CN118506248 A CN 118506248A CN 202410790368 A CN202410790368 A CN 202410790368A CN 118506248 A CN118506248 A CN 118506248A
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刘思研
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Changchun Vocational Institute of Technology
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    • G06V40/20Movements or behaviour, e.g. gesture recognition
    • G06V40/28Recognition of hand or arm movements, e.g. recognition of deaf sign language

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Abstract

本申请公开一种体育比赛记分系统及方法,涉及模式识别技术领域,当第一运动员的击球飞行至第二运动员界限附近的边线时,获取所述边线处的裁决结果;当所述第一运动员或第二运动员对所述裁决结果出现异议时,获取所述裁决结果的校验挑战结果;当所述校验挑战结果识别所述第一运动员的击球出界时,将分数记至所述第二运动员;当所述校验挑战结果识别所述第一运动员的击球为界内时,获取所述第二运动员的运动轨迹;分析所述第二运动员的运动轨迹,依据所述第二运动员的预测击球结果将分数记至所述第一运动员或第二运动员。本发明可以有效应对网球赛场上出现的争议球的处理情况,最大程度上避免误判的结果,公正裁判比赛。

The present application discloses a sports game scoring system and method, which relates to the field of pattern recognition technology. When the first player's shot flies to the sideline near the boundary of the second player, the ruling result at the sideline is obtained; when the first player or the second player objects to the ruling result, the verification challenge result of the ruling result is obtained; when the verification challenge result identifies that the first player's shot is out of bounds, the score is recorded to the second player; when the verification challenge result identifies that the first player's shot is in bounds, the movement trajectory of the second player is obtained; the movement trajectory of the second player is analyzed, and the score is recorded to the first player or the second player according to the predicted shot result of the second player. The present invention can effectively deal with the handling of controversial balls on the tennis court, avoid misjudgment results to the greatest extent, and referee the game fairly.

Description

一种体育比赛记分系统及方法Sports competition scoring system and method

技术领域Technical Field

本申请涉及模式识别技术领域,尤其涉及一种体育比赛记分系统及方法。The present application relates to the field of pattern recognition technology, and in particular to a sports game scoring system and method.

背景技术Background Art

网球运动是一项有益身心的体育运动,在比赛过程中,双方选手将球击回至对方场地内部,并在球发生二次弹跳前将球再反击回对方场地内。Tennis is a beneficial sport. During the game, both players hit the ball back to the opponent's court and then hit the ball back to the opponent's court before it bounces a second time.

因此,球的一次落点对于分数的判定至关重要,在网球赛事中,虽然目前已经引入鹰眼挑战系统对球员的争议判断进行界内或界外的认定,但是,挑战系统仅仅对球的界内或界外进行检测,并未能对球员的动作进行判定;因此,也就出现了边裁裁判后挑战系统对球印改判,但却出现裁判对球员是否可以追及到球并完成回击的主观预测,造成分数的误判。Therefore, the landing point of the ball is crucial to the determination of the score. In tennis matches, although the Hawkeye Challenge System has been introduced to determine whether a player's controversial judgment is in or out of bounds, the Challenge System only detects whether the ball is in or out of bounds and fails to determine the player's movements. Therefore, there is a situation where the challenge system changes the decision of the ball after the linesman makes the decision, but the referee makes a subjective prediction about whether the player can catch up with the ball and complete the return, resulting in a misjudgment of the score.

发明内容Summary of the invention

为实现上述目的,本申请提供如下技术方案:To achieve the above objectives, this application provides the following technical solutions:

根据本发明第一发明,本发明请求保护一种体育比赛记分方法,应用于网球赛场,包括:According to the first invention of the present invention, the present invention claims protection for a sports game scoring method, which is applied to a tennis court, comprising:

当第一运动员的击球飞行至第二运动员界限附近的边线时,获取所述边线处的裁决结果;When the ball hit by the first player flies to the sideline near the boundary of the second player, obtaining the ruling result at the sideline;

当所述第一运动员或第二运动员对所述裁决结果出现异议时,获取所述裁决结果的校验挑战结果;When the first athlete or the second athlete objects to the decision result, obtaining a verification challenge result of the decision result;

当所述校验挑战结果识别所述第一运动员的击球出界时,将分数记至所述第二运动员;When the verification challenge result identifies that the first player's hit is out of bounds, crediting the score to the second player;

当所述校验挑战结果识别所述第一运动员的击球为界内时,获取所述第二运动员的运动轨迹;When the verification challenge result identifies that the shot of the first player is in-bounds, obtaining the movement trajectory of the second player;

分析所述第二运动员的运动轨迹,依据所述第二运动员的预测击球结果将分数记至所述第一运动员或第二运动员。The movement trajectory of the second player is analyzed, and a score is recorded to the first player or the second player according to the predicted hitting result of the second player.

进一步地,所述当第一运动员的击球飞行至第二运动员界限附近的边线时,获取所述边线处的裁决结果,还包括:Furthermore, when the ball hit by the first player flies to the sideline near the boundary of the second player, obtaining the ruling result at the sideline also includes:

当第一运动员的击球飞行至第二运动员界限附近的边线时,校验挑战摄像头获取所述边线处的视频帧影像;When the first player's shot flies to the sideline near the second player's boundary, the verification challenge camera acquires a video frame image at the sideline;

当第一运动员的击球飞行至第二运动员界限附近的边线时,所述边线的边裁对所述击球的落点进行呼报;When the ball hit by the first player flies to the sideline near the boundary of the second player, the sideline line judge calls the landing point of the ball hit;

将所述边裁对所述击球的落点的呼报结果作为所述边线处的裁决结果,所述校验挑战摄像头获取的所述边线处的视频帧影像作为校验挑战结果。The result of the linesman's call on the landing point of the ball is used as the ruling result at the sideline, and the video frame image of the sideline obtained by the verification challenge camera is used as the verification challenge result.

进一步地,当所述第一运动员或第二运动员对所述裁决结果出现异议时,获取所述裁决结果的校验挑战结果,还包括:Furthermore, when the first athlete or the second athlete objects to the decision result, obtaining the verification challenge result of the decision result further includes:

当所述边线处的裁决结果识别所述第一运动员的击球为界内时,所述第二运动员对所述裁决结果出现异议,获取所述裁决结果的校验挑战结果;When the ruling result at the sideline identifies that the shot of the first player is in bounds, the second player objects to the ruling result and obtains a verification challenge result of the ruling result;

或当所述边线处的裁决结果识别所述第一运动员的击球为界外时,所述第一运动员对所述裁决结果出现异议,获取所述裁决结果的校验挑战结果。Or when the ruling result at the sideline identifies that the first player's shot is out of bounds, the first player objects to the ruling result and obtains a verification challenge result of the ruling result.

进一步地,当所述校验挑战结果识别所述第一运动员的击球为界内时,获取所述第二运动员的运动轨迹,还包括:Further, when the verification challenge result identifies that the shot of the first player is in-bounds, obtaining the movement trajectory of the second player also includes:

获取已完赛球员的争议击球运动轨迹动作,依据所述已完赛球员的已完赛击球视频对所述争议击球运动轨迹动作进行击中情况分析,形成争议击球运动轨迹动作库;Acquire the controversial hitting motion trajectory action of the completed player, analyze the hitting situation of the controversial hitting motion trajectory action according to the completed hitting video of the completed player, and form a controversial hitting motion trajectory action library;

获取第二运动员的身体情况,与所述争议击球运动轨迹动作库中的已完赛球员的身体情况进行关联度比较,获得关联度大于预设值的按关联度由大到小顺序展示的P个参考运动人员,所述P为正整数;Obtain the physical condition of the second athlete, compare the physical condition of the completed players in the disputed shot motion trajectory action library with a correlation degree, and obtain P reference athletes whose correlation degrees are greater than a preset value and are displayed in descending order of correlation degrees, where P is a positive integer;

获取所述第二运动员的已完赛击球视频,与所述P个参考运动人员的争议击球运动轨迹动作的击中情况信息进行关联度比较,获得关联度最大的参考运动人员作为所述第二运动员的参照运动员;Obtain the completed hitting video of the second athlete, compare the correlation with the hitting situation information of the disputed hitting motion trajectory actions of the P reference athletes, and obtain the reference athlete with the greatest correlation as the reference athlete of the second athlete;

获取所述第二运动员的击球运动轨迹动作,依据所述参照运动员的争议击球运动轨迹动作对所述击球运动轨迹动作进行分析,得到所述第二运动员的击球轨迹动作的预测结果;Acquire the hitting motion trajectory of the second player, analyze the hitting motion trajectory according to the disputed hitting motion trajectory of the reference player, and obtain a prediction result of the hitting motion trajectory of the second player;

依据所述预测结果对所述第二运动员和赛场主裁进行预警,并将预测后的第二运动员的击球运动轨迹动作反馈至所述争议击球运动轨迹动作库。The second player and the referee are warned according to the prediction result, and the predicted hitting motion trajectory of the second player is fed back to the disputed hitting motion trajectory action library.

进一步地,所述获取已完赛球员的争议击球运动轨迹动作,依据所述已完赛球员的已完赛击球视频对所述争议击球运动轨迹动作进行击中情况分析,形成争议击球运动轨迹动作库,具体包括:Further, the obtaining of the controversial hitting motion trajectory of the completed player, and performing a hitting analysis on the controversial hitting motion trajectory based on the completed hitting video of the completed player to form a controversial hitting motion trajectory action library specifically includes:

获取所述已完赛球员的已完赛击球视频,从所述已完赛击球视频中采集出所述已完赛球员的击球角度和击球力度;Acquire a completed hitting video of the player who has completed the game, and collect the hitting angle and hitting force of the player who has completed the game from the completed hitting video;

获取所述已完赛球员在比赛时进行击球轨迹动作检测时所采集的争议击球运动轨迹动作;Obtaining the controversial hitting trajectory action collected by the player who has completed the game when performing hitting trajectory action detection during the game;

依据所述已完赛球员的击球角度和击球力度对所述争议击球运动轨迹动作进行击中情况分析,至少得到手臂移动情况、腿部移动情况、全身移动情况下的争议击球子轨迹动作视频;Analyze the hitting situation of the controversial hitting motion trajectory according to the hitting angle and hitting strength of the player who has completed the game, and obtain at least the controversial hitting sub-trajectory action video of the arm movement situation, the leg movement situation, and the whole body movement situation;

将所述手臂移动情况、腿部移动情况、全身移动情况下的争议击球子轨迹动作视频添加ID,与对应的已完赛球员相关联,形成争议击球运动轨迹动作库。IDs are added to the controversial hitting sub-trajectory action videos of the arm movement, leg movement, and whole body movement, and associated with the corresponding players who have completed the game to form a controversial hitting motion trajectory action library.

进一步地,所述获取第二运动员的身体情况,与所述争议击球运动轨迹动作库中的已完赛球员的身体情况进行关联度比较,获得关联度大于预设值的按关联度由大到小顺序展示的P个参考运动人员,所述P为正整数,具体包括:Furthermore, the physical condition of the second athlete is obtained, and a correlation is compared with the physical conditions of the players who have completed the game in the controversial shot motion trajectory action library, to obtain P reference athletes whose correlation is greater than a preset value and are displayed in descending order of correlation, where P is a positive integer, specifically including:

获取第二运动员的身体情况,从所述身体情况中至少采集所述第二运动员的身高、体重和移动速度;Acquire the physical condition of the second athlete, and collect at least the height, weight and movement speed of the second athlete from the physical condition;

获取所述争议击球运动轨迹动作库中的已完赛球员的身体情况,从所述身体情况中至少采集所述已完赛球员的身高、体重和移动速度;Acquire the physical condition of the completed player in the disputed shot motion trajectory action library, and collect at least the height, weight and moving speed of the completed player from the physical condition;

为所述身高、体重和移动速度赋值权重,获得所述第二运动员的身体情况与已完赛球员的身体情况的综合关联度,得到所述综合关联度大于预设值的且按关联度由大到小顺序展示的P个参考运动人员。Assign weights to the height, weight and moving speed, obtain a comprehensive correlation between the physical condition of the second athlete and the physical condition of the players who have completed the game, and obtain P reference athletes whose comprehensive correlation is greater than a preset value and are displayed in descending order of correlation.

进一步地,所述获取所述第二运动员的已完赛击球视频,与所述P个参考运动人员的争议击球运动轨迹动作的击中情况信息进行关联度比较,获得关联度最大的参考运动人员作为所述第二运动员的参照运动员,具体包括:Further, the obtaining of the completed hitting video of the second athlete and comparing the correlation with the hitting situation information of the disputed hitting motion trajectory actions of the P reference athletes to obtain the reference athlete with the greatest correlation as the reference athlete of the second athlete specifically includes:

获取所述第二运动员的已完赛击球视频,从所述第二运动员的已完赛击球视频采集所述第二运动员的击球部位;Acquire a completed hitting video of the second athlete, and collect the hitting position of the second athlete from the completed hitting video of the second athlete;

获取所述P个参考运动人员的争议击球运动轨迹动作的击中情况信息,得到所述参考运动人员的争议击球运动轨迹动作的击中情况识别结果;Obtaining the hitting situation information of the disputed hitting motion trajectory actions of the P reference athletes, and obtaining the hitting situation recognition results of the disputed hitting motion trajectory actions of the reference athletes;

运算所述第二运动员的击球部位和所述击中情况识别结果的关联度,获得关联度最大的参考运动人员作为所述第二运动员的参照运动员。The correlation between the hitting position of the second player and the hitting situation identification result is calculated, and a reference athlete with the greatest correlation is obtained as a reference athlete for the second player.

进一步地,所述获取所述第二运动员的击球运动轨迹动作,依据所述参照运动员的争议击球运动轨迹动作对所述击球运动轨迹动作进行分析,得到所述第二运动员的击球轨迹动作的预测结果,具体包括:Further, the obtaining of the hitting motion trajectory of the second player, analyzing the hitting motion trajectory according to the disputed hitting motion trajectory of the reference player, and obtaining a prediction result of the hitting motion trajectory of the second player specifically includes:

获取所述第二运动员的击球运动轨迹动作,对所述击球运动轨迹动作进行运动帧分析,得到所述击球运动轨迹动作的手臂视频运动帧和腿部视频运动帧;Acquire the batting motion trajectory of the second athlete, perform motion frame analysis on the batting motion trajectory, and obtain arm video motion frames and leg video motion frames of the batting motion trajectory;

获取所述参照运动员的争议击球运动轨迹动作,从所述争议击球运动轨迹动作中得到所述击球运动轨迹动作的手臂争议视频运动帧和腿部争议视频运动帧;Acquire the disputed hitting motion trajectory action of the reference athlete, and obtain the arm disputed video motion frame and the leg disputed video motion frame of the hitting motion trajectory action from the disputed hitting motion trajectory action;

将所述手臂视频运动帧和腿部视频运动帧分别与所述手臂争议视频运动帧和腿部争议视频运动帧进行比对,得到所述手臂视频运动帧和腿部视频运动帧的差异;Comparing the arm video motion frame and the leg video motion frame with the arm dispute video motion frame and the leg dispute video motion frame respectively, to obtain the difference between the arm video motion frame and the leg video motion frame;

依据所述手臂视频运动帧和腿部视频运动帧的差异对所述第二运动员的击球轨迹动作进行预测,得到所述第二运动员的击球轨迹动作的预测结果。The hitting trajectory action of the second player is predicted according to the difference between the arm video motion frame and the leg video motion frame to obtain a prediction result of the hitting trajectory action of the second player.

进一步地,依据所述预测结果对所述第二运动员和赛场主裁进行预警,并将预测后的第二运动员的击球运动轨迹动作反馈至所述争议击球运动轨迹动作库,具体包括:Further, according to the prediction result, the second player and the referee are warned, and the predicted hitting motion trajectory of the second player is fed back to the disputed hitting motion trajectory action library, specifically including:

当所述预测结果为所述第二运动员的手臂进行提拉球拍头时,向所述第二运动员传递第一预警;When the prediction result is that the second athlete's arm is lifting the racket head, transmitting a first warning to the second athlete;

当所述预测结果为所述第二运动员的手臂进行平移球拍时,向所述第二运动员和赛场主裁传递第二预警;When the prediction result is that the arm of the second athlete moves the racket horizontally, a second warning is transmitted to the second athlete and the referee of the match;

当所述预测结果为所述第二运动员的腿部进行加速冲刺跑动时,向所述第二运动员传递第三预警;When the prediction result is that the legs of the second athlete are performing accelerated sprinting, transmitting a third warning to the second athlete;

当所述预测结果为所述第二运动员的腿部进行动作瞬间停止时,向所述第二运动员传递第四预警;When the prediction result is that the leg movement of the second athlete stops instantly, transmitting a fourth warning to the second athlete;

所述第二运动员依据预警和/或所述赛场主裁的建议进行击球轨迹动作预测,将预测后的第二运动员的击球运动轨迹动作反馈至所述争议击球运动轨迹动作库。The second athlete predicts the hitting trajectory action according to the warning and/or the suggestion of the referee, and feeds back the predicted hitting trajectory action of the second athlete to the disputed hitting trajectory action library.

根据本发明第二方面,本发明请求保护一种体育比赛记分系统,包括:According to a second aspect of the present invention, the present invention claims protection for a sports game scoring system, comprising:

一个或多个处理器;one or more processors;

存储器,其上存储有一个或多个程序,当所述一个或多个程序被所述一个或多个处理器执行,使得所述一个或多个处理器实现所述的体育比赛记分方法。A memory having one or more programs stored therein, when the one or more programs are executed by the one or more processors, the one or more processors implement the sports game scoring method.

本申请涉及模式识别技术领域,尤其涉及一种体育比赛记分系统及方法,当第一运动员的击球飞行至第二运动员界限附近的边线时,获取所述边线处的裁决结果;当所述第一运动员或第二运动员对所述裁决结果出现异议时,获取所述裁决结果的校验挑战结果;当所述校验挑战结果识别所述第一运动员的击球出界时,将分数记至所述第二运动员;当所述校验挑战结果识别所述第一运动员的击球为界内时,获取所述第二运动员的运动轨迹;分析所述第二运动员的运动轨迹,依据所述第二运动员的预测击球结果将分数记至所述第一运动员或第二运动员。本发明可以有效应对网球赛场上出现的争议球的处理情况,最大程度上避免误判的结果,公正裁判比赛。The present application relates to the field of pattern recognition technology, and in particular to a sports game scoring system and method. When the first player's shot flies to the sideline near the boundary of the second player, the ruling result at the sideline is obtained; when the first player or the second player objects to the ruling result, the verification challenge result of the ruling result is obtained; when the verification challenge result identifies that the first player's shot is out of bounds, the score is recorded to the second player; when the verification challenge result identifies that the first player's shot is in bounds, the movement trajectory of the second player is obtained; the movement trajectory of the second player is analyzed, and the score is recorded to the first player or the second player according to the predicted shot result of the second player. The present invention can effectively deal with the handling of controversial balls on the tennis court, avoid misjudgment results to the greatest extent, and referee the game fairly.

附图说明BRIEF DESCRIPTION OF THE DRAWINGS

图1为本申请实施例所请求保护的一种体育比赛记分方法的工作流程图;FIG1 is a flowchart of a sports game scoring method claimed in an embodiment of the present application;

图2为本申请实施例所请求保护的一种体育比赛记分方法的第二工作流程图;FIG2 is a second working flow chart of a sports game scoring method claimed in an embodiment of the present application;

图3为本申请实施例所请求保护的一种体育比赛记分方法的第三工作流程图;FIG3 is a third work flow chart of a sports game scoring method claimed in an embodiment of the present application;

图4为本申请实施例所请求保护的一种体育比赛记分方法的第四工作流程图;FIG4 is a fourth work flow chart of a sports game scoring method claimed in an embodiment of the present application;

图5为本申请实施例所请求保护的一种体育比赛记分系统的结构模块图。FIG. 5 is a structural module diagram of a sports game scoring system claimed for protection in an embodiment of the present application.

具体实施方式DETAILED DESCRIPTION

下面将结合本申请实施例中的附图,对本申请实施例中的技术方案进行清楚、完整地描述,显然,所描述的实施例仅是本申请的一部分实施例,而不是全部的实施例。基于本申请中的实施例,本领域普通技术人员在没有做出创造性劳动前提下所获得的所有其他实施例,都属于本申请保护的范围。The following will be combined with the drawings in the embodiments of the present application to clearly and completely describe the technical solutions in the embodiments of the present application. Obviously, the described embodiments are only part of the embodiments of the present application, not all of the embodiments. Based on the embodiments in the present application, all other embodiments obtained by ordinary technicians in this field without creative work are within the scope of protection of this application.

本申请中的术语“第一”“第二”“第三”仅用于描述目的,而不能理解为指示或暗示相对重要性或者隐含指明所指示的技术特征的数量。由此,限定有“第一”“第二”“第三”的特征可以明示或者隐含地包括至少一个该特征。本申请的描述中,“多个”的含义是至少两个,例如两个,三个等,除非另有明确具体的限定。本申请实施例中所有方向性指示(诸如上、下、左、右、前、后……)仅用于解释在某一特定姿态(如附图所示)下各部件之间的相对位置关系、运动情况等,如果该特定姿态发生改变时,则该方向性指示也相应地随之改变。此外,术语“包括”和“具有”以及它们任何变形,意图在于覆盖不排他的包含。例如包含了一系列步骤或单元的过程、方法、系统、产品或设备没有限定于已列出的步骤或单元,而是可选地还包括没有列出的步骤或单元,或可选地还包括对于这些过程、方法、产品或设备固有的其它步骤或单元。The terms "first", "second" and "third" in this application are only used for descriptive purposes and cannot be understood as indicating or implying relative importance or implicitly indicating the number of indicated technical features. Therefore, the features defined as "first", "second" and "third" can explicitly or implicitly include at least one of the features. In the description of this application, the meaning of "multiple" is at least two, such as two, three, etc., unless otherwise clearly and specifically defined. All directional indications (such as up, down, left, right, front, back...) in the embodiments of this application are only used to explain the relative position relationship, movement, etc. between the components under a certain specific posture (as shown in the accompanying drawings). If the specific posture changes, the directional indication also changes accordingly. In addition, the terms "including" and "having" and any of their variations are intended to cover non-exclusive inclusions. For example, a process, method, system, product or device that includes a series of steps or units is not limited to the listed steps or units, but optionally also includes steps or units that are not listed, or optionally also includes other steps or units inherent to these processes, methods, products or devices.

在本文中提及“实施例”意味着,结合实施例描述的特定特征、结构或特性可以包含在本申请的至少一个实施例中。在说明书中的各个位置出现该短语并不一定均是指相同的实施例,也不是与其他实施例互斥的独立的或备选的实施例。本领域技术人员显式地和隐式地理解的是,本文所描述的实施例可以与其他实施例相结合。Reference to "embodiments" herein means that a particular feature, structure, or characteristic described in conjunction with the embodiments may be included in at least one embodiment of the present application. The appearance of the phrase in various locations in the specification does not necessarily refer to the same embodiment, nor is it an independent or alternative embodiment that is mutually exclusive with other embodiments. It is explicitly and implicitly understood by those skilled in the art that the embodiments described herein may be combined with other embodiments.

根据本发明第一实施例,参照图1,本发明请求保护一种体育比赛记分方法,应用于网球赛场,包括:According to the first embodiment of the present invention, referring to FIG. 1 , the present invention claims a sports game scoring method, which is applied to a tennis court, comprising:

当第一运动员的击球飞行至第二运动员界限附近的边线时,获取所述边线处的裁决结果;When the ball hit by the first player flies to the sideline near the boundary of the second player, obtaining the ruling result at the sideline;

当所述第一运动员或第二运动员对所述裁决结果出现异议时,获取所述裁决结果的校验挑战结果;When the first athlete or the second athlete objects to the decision result, obtaining a verification challenge result of the decision result;

当所述校验挑战结果识别所述第一运动员的击球出界时,将分数记至所述第二运动员;When the verification challenge result identifies that the first player's hit is out of bounds, crediting the score to the second player;

当所述校验挑战结果识别所述第一运动员的击球为界内时,获取所述第二运动员的运动轨迹;When the verification challenge result identifies that the shot of the first player is in-bounds, obtaining the movement trajectory of the second player;

分析所述第二运动员的运动轨迹,依据所述第二运动员的预测击球结果将分数记至所述第一运动员或第二运动员。The movement trajectory of the second player is analyzed, and a score is recorded to the first player or the second player according to the predicted hitting result of the second player.

进一步地,所述当第一运动员的击球飞行至第二运动员界限附近的边线时,获取所述边线处的裁决结果,还包括:Furthermore, when the ball hit by the first player flies to the sideline near the boundary of the second player, obtaining the ruling result at the sideline also includes:

当第一运动员的击球飞行至第二运动员界限附近的边线时,校验挑战摄像头获取所述边线处的视频帧影像;When the first player's shot flies to the sideline near the second player's boundary, the verification challenge camera acquires a video frame image at the sideline;

当第一运动员的击球飞行至第二运动员界限附近的边线时,所述边线的边裁对所述击球的落点进行呼报;When the ball hit by the first player flies to the sideline near the boundary of the second player, the sideline line judge calls the landing point of the ball hit;

将所述边裁对所述击球的落点的呼报结果作为所述边线处的裁决结果,所述校验挑战摄像头获取的所述边线处的视频帧影像作为校验挑战结果。The result of the linesman's call on the landing point of the ball is used as the ruling result at the sideline, and the video frame image of the sideline obtained by the verification challenge camera is used as the verification challenge result.

进一步地,当所述第一运动员或第二运动员对所述裁决结果出现异议时,获取所述裁决结果的校验挑战结果,还包括:Furthermore, when the first athlete or the second athlete objects to the decision result, obtaining the verification challenge result of the decision result further includes:

当所述边线处的裁决结果识别所述第一运动员的击球为界内时,所述第二运动员对所述裁决结果出现异议,获取所述裁决结果的校验挑战结果;When the ruling result at the sideline identifies that the shot of the first player is in bounds, the second player objects to the ruling result and obtains a verification challenge result of the ruling result;

或当所述边线处的裁决结果识别所述第一运动员的击球为界外时,所述第一运动员对所述裁决结果出现异议,获取所述裁决结果的校验挑战结果。Or when the ruling result at the sideline identifies that the first player's shot is out of bounds, the first player objects to the ruling result and obtains a verification challenge result of the ruling result.

进一步地,当所述校验挑战结果识别所述第一运动员的击球为界内时,获取所述第二运动员的运动轨迹,还包括:Further, when the verification challenge result identifies that the shot of the first player is in-bounds, obtaining the movement trajectory of the second player also includes:

获取已完赛球员的争议击球运动轨迹动作,依据所述已完赛球员的已完赛击球视频对所述争议击球运动轨迹动作进行击中情况分析,形成争议击球运动轨迹动作库;Acquire the controversial hitting motion trajectory action of the completed player, analyze the hitting situation of the controversial hitting motion trajectory action according to the completed hitting video of the completed player, and form a controversial hitting motion trajectory action library;

获取第二运动员的身体情况,与所述争议击球运动轨迹动作库中的已完赛球员的身体情况进行关联度比较,获得关联度大于预设值的按关联度由大到小顺序展示的P个参考运动人员,所述P为正整数;Obtain the physical condition of the second athlete, compare the physical condition of the completed players in the disputed shot motion trajectory action library with a correlation degree, and obtain P reference athletes whose correlation degrees are greater than a preset value and are displayed in descending order of correlation degrees, where P is a positive integer;

获取所述第二运动员的已完赛击球视频,与所述P个参考运动人员的争议击球运动轨迹动作的击中情况信息进行关联度比较,获得关联度最大的参考运动人员作为所述第二运动员的参照运动员;Obtain the completed hitting video of the second athlete, compare the correlation with the hitting situation information of the disputed hitting motion trajectory actions of the P reference athletes, and obtain the reference athlete with the greatest correlation as the reference athlete of the second athlete;

获取所述第二运动员的击球运动轨迹动作,依据所述参照运动员的争议击球运动轨迹动作对所述击球运动轨迹动作进行分析,得到所述第二运动员的击球轨迹动作的预测结果;Acquire the hitting motion trajectory of the second player, analyze the hitting motion trajectory according to the disputed hitting motion trajectory of the reference player, and obtain a prediction result of the hitting motion trajectory of the second player;

依据所述预测结果对所述第二运动员和赛场主裁进行预警,并将预测后的第二运动员的击球运动轨迹动作反馈至所述争议击球运动轨迹动作库。The second player and the referee are warned according to the prediction result, and the predicted hitting motion trajectory of the second player is fed back to the disputed hitting motion trajectory action library.

其中,在该实施例中,针对的具体应用环境是在球场中,存在众多近线击球导致击球轨迹无法准确判断的情况,对于这些运动员进行击球轨迹动作检测有助于良好地监测其击球飞行情况。Among them, in this embodiment, the specific application environment is that in the stadium, there are many close-line shots that make it impossible to accurately judge the shot trajectory. For these athletes, performing shot trajectory action detection is helpful to better monitor their shot flight conditions.

在该方案中,参照争议上那些已经结束的运动员的击球运动恢复过程,比照对当前的还未结束的运动员,依照二次关联度比较,寻找最符合的击球参照对象进行击球轨迹动作匹配。In this scheme, the batting motion recovery process of the athletes who have already finished the dispute is referred to and compared with the current athletes who have not yet finished, and the most suitable batting reference object is found according to the secondary correlation comparison to match the batting trajectory action.

进一步地,参照附图2,所述获取已完赛球员的争议击球运动轨迹动作,依据所述已完赛球员的已完赛击球视频对所述争议击球运动轨迹动作进行击中情况分析,形成争议击球运动轨迹动作库,具体包括:Further, referring to FIG. 2 , the obtaining of the controversial hitting motion trajectory of the completed player, and performing a hitting analysis on the controversial hitting motion trajectory based on the completed hitting video of the completed player to form a controversial hitting motion trajectory action library specifically include:

获取所述已完赛球员的已完赛击球视频,从所述已完赛击球视频中采集出所述已完赛球员的击球角度和击球力度;Acquire a completed hitting video of the player who has completed the game, and collect the hitting angle and hitting force of the player who has completed the game from the completed hitting video;

获取所述已完赛球员在比赛时进行击球轨迹动作检测时所采集的争议击球运动轨迹动作;Obtaining the controversial hitting trajectory action collected by the player who has completed the game when performing hitting trajectory action detection during the game;

依据所述已完赛球员的击球角度和击球力度对所述争议击球运动轨迹动作进行击中情况分析,至少得到手臂移动情况、腿部移动情况、全身移动情况下的争议击球子轨迹动作视频;Analyze the hitting situation of the controversial hitting motion trajectory according to the hitting angle and hitting strength of the player who has completed the game, and obtain at least the controversial hitting sub-trajectory action video of the arm movement situation, the leg movement situation, and the whole body movement situation;

将所述手臂移动情况、腿部移动情况、全身移动情况下的争议击球子轨迹动作视频添加ID,与对应的已完赛球员相关联,形成争议击球运动轨迹动作库。The disputed hitting sub-trajectory action videos of the arm movement, leg movement, and whole body movement are added with IDs and associated with the corresponding players who have completed the game to form a disputed hitting motion trajectory action library.

进一步地,参照附图3,所述获取第二运动员的身体情况,与所述争议击球运动轨迹动作库中的已完赛球员的身体情况进行关联度比较,获得关联度大于预设值的按关联度由大到小顺序展示的P个参考运动人员,所述P为正整数,具体包括:Further, referring to FIG. 3 , the second athlete's physical condition is obtained, and a correlation is compared with the physical conditions of the players who have completed the game in the disputed shot motion trajectory action library, to obtain P reference athletes whose correlation is greater than a preset value and displayed in descending order of correlation, where P is a positive integer, specifically including:

获取第二运动员的身体情况,从所述身体情况中至少采集所述第二运动员的身高、体重和移动速度;Acquire the physical condition of the second athlete, and collect at least the height, weight and movement speed of the second athlete from the physical condition;

获取所述争议击球运动轨迹动作库中的已完赛球员的身体情况,从所述身体情况中至少采集所述已完赛球员的身高、体重和移动速度;Acquire the physical condition of the completed player in the disputed shot motion trajectory action library, and collect at least the height, weight and moving speed of the completed player from the physical condition;

为所述身高、体重和移动速度赋值权重,获得所述第二运动员的身体情况与已完赛球员的身体情况的综合关联度,得到所述综合关联度大于预设值的且按关联度由大到小顺序展示的P个参考运动人员。Assign weights to the height, weight and moving speed, obtain a comprehensive correlation between the physical condition of the second athlete and the physical condition of the players who have completed the game, and obtain P reference athletes whose comprehensive correlation is greater than a preset value and are displayed in descending order of correlation.

其中,在该实施例中,将第二运动员的身高、体重和移动速度和已完赛球员的身高、体重和移动速度分别进行比对;为所述身高、体重和移动速度分别赋值权重20%,30%,50%,采用余弦关联度计算方法计算身高数值,体重(布尔0或1)、击球的余弦距离作为综合关联度,得到所述综合关联度大于预设值的且按关联度由大到小顺序展示的P个参考运动人员。Among them, in this embodiment, the height, weight and moving speed of the second athlete are compared with the height, weight and moving speed of the completed players respectively; weights of 20%, 30% and 50% are assigned to the height, weight and moving speed respectively, and the cosine correlation calculation method is used to calculate the height value, weight (Boolean 0 or 1), and cosine distance of the shot as the comprehensive correlation, and the P reference athletes whose comprehensive correlation is greater than the preset value and are displayed in descending order of correlation are obtained.

进一步地,参照附图4,所述获取所述第二运动员的已完赛击球视频,与所述P个参考运动人员的争议击球运动轨迹动作的击中情况信息进行关联度比较,获得关联度最大的参考运动人员作为所述第二运动员的参照运动员,具体包括:Further, referring to FIG. 4 , the step of obtaining the completed hitting video of the second athlete and comparing the hit information of the disputed hitting motion trajectory actions of the P reference athletes with respect to the hit information to obtain the reference athlete with the greatest correlation as the reference athlete of the second athlete specifically includes:

获取所述第二运动员的已完赛击球视频,从所述第二运动员的已完赛击球视频采集所述第二运动员的击球部位;Acquire a completed hitting video of the second athlete, and collect the hitting position of the second athlete from the completed hitting video of the second athlete;

获取所述P个参考运动人员的争议击球运动轨迹动作的击中情况信息,得到所述参考运动人员的争议击球运动轨迹动作的击中情况识别结果;Obtaining the hitting situation information of the disputed hitting motion trajectory actions of the P reference athletes, and obtaining the hitting situation recognition results of the disputed hitting motion trajectory actions of the reference athletes;

运算所述第二运动员的击球部位和所述击中情况识别结果的关联度,获得关联度最大的参考运动人员作为所述第二运动员的参照运动员。The correlation between the hitting position of the second player and the hitting situation identification result is calculated, and a reference athlete with the greatest correlation is obtained as a reference athlete for the second player.

其中,在该实施例中,在获取到综合关联度大于预设值的且按关联度由大到小顺序展示的P个参考运动人员后,还需要进一步找到一名最符合第二运动员的参照运动员。Among them, in this embodiment, after obtaining P reference athletes whose comprehensive correlation is greater than a preset value and displayed in descending order of correlation, it is necessary to further find a reference athlete who best matches the second athlete.

从所述第二运动员的已完赛击球视频采集所述第二运动员的击球部位,所述击球部位具体到手臂或腿部的下位部位细节,如手部从手掌到肘部、腹股沟至膝盖等;Collecting the hitting position of the second athlete from the completed hitting video of the second athlete, wherein the hitting position is specific to the details of the lower part of the arm or leg, such as the hand from the palm to the elbow, the groin to the knee, etc.;

根据所述P个参考运动人员的争议击球运动轨迹动作的击中情况信息,得到所述参考运动人员的争议击球运动轨迹动作的击中情况识别结果时,则是通过手臂移动情况、腿部移动情况、全身移动情况下获取参考运动人员更具体的击球部位。Based on the hitting situation information of the disputed hitting motion trajectory actions of the P reference athletes, when the hitting situation identification result of the disputed hitting motion trajectory actions of the reference athletes is obtained, the more specific hitting part of the reference athletes is obtained through the arm movement situation, leg movement situation and whole body movement situation.

基于所述第二运动员的击球部位和所述参考运动人员的击球部位的部位所占位置值进行余弦关联度,选择关联度最大的参考运动人员作为所述第二运动员的参照运动员。Based on the cosine correlation between the position values of the hitting part of the second player and the hitting part of the reference player, the reference player with the largest correlation is selected as the reference player of the second player.

进一步地,所述获取所述第二运动员的击球运动轨迹动作,依据所述参照运动员的争议击球运动轨迹动作对所述击球运动轨迹动作进行分析,得到所述第二运动员的击球轨迹动作的预测结果,具体包括:Further, the obtaining of the hitting motion trajectory of the second player and analyzing the hitting motion trajectory according to the disputed hitting motion trajectory of the reference player to obtain a prediction result of the hitting motion trajectory of the second player specifically includes:

获取所述第二运动员的击球运动轨迹动作,对所述击球运动轨迹动作进行运动帧分析,得到所述击球运动轨迹动作的手臂视频运动帧和腿部视频运动帧;Acquire the batting motion trajectory of the second athlete, perform motion frame analysis on the batting motion trajectory, and obtain arm video motion frames and leg video motion frames of the batting motion trajectory;

获取所述参照运动员的争议击球运动轨迹动作,从所述争议击球运动轨迹动作中得到所述击球运动轨迹动作的手臂争议视频运动帧和腿部争议视频运动帧;Acquire the disputed hitting motion trajectory action of the reference athlete, and obtain the arm disputed video motion frame and the leg disputed video motion frame of the hitting motion trajectory action from the disputed hitting motion trajectory action;

将所述手臂视频运动帧和腿部视频运动帧分别与所述手臂争议视频运动帧和腿部争议视频运动帧进行比对,得到所述手臂视频运动帧和腿部视频运动帧的差异;Comparing the arm video motion frame and the leg video motion frame with the arm dispute video motion frame and the leg dispute video motion frame respectively, to obtain the difference between the arm video motion frame and the leg video motion frame;

依据所述手臂视频运动帧和腿部视频运动帧的差异对所述第二运动员的击球轨迹动作进行预测,得到所述第二运动员的击球轨迹动作的预测结果。The hitting trajectory action of the second player is predicted according to the difference between the arm video motion frame and the leg video motion frame to obtain a prediction result of the hitting trajectory action of the second player.

其中,在该实施例中,为了更好地对击球运动轨迹动作进行分析,采用运动帧的形式分析后对击球位置进行更细节的比对,获取不同运动帧中的面积比例作为视频运动帧的差异。Among them, in this embodiment, in order to better analyze the batting motion trajectory action, a more detailed comparison of the batting position is performed after analysis in the form of motion frames, and the area ratios in different motion frames are obtained as the difference of video motion frames.

进一步地,依据所述预测结果对所述第二运动员和赛场主裁进行预警,并将预测后的第二运动员的击球运动轨迹动作反馈至所述争议击球运动轨迹动作库,具体包括:Further, according to the prediction result, the second player and the referee are warned, and the predicted hitting motion trajectory of the second player is fed back to the disputed hitting motion trajectory action library, specifically including:

当所述预测结果为所述第二运动员的手臂进行提拉球拍头时,向所述第二运动员传递第一预警;When the prediction result is that the second athlete's arm is lifting the racket head, transmitting a first warning to the second athlete;

当所述预测结果为所述第二运动员的手臂进行平移球拍时,向所述第二运动员和赛场主裁传递第二预警;When the prediction result is that the arm of the second athlete moves the racket horizontally, a second warning is transmitted to the second athlete and the referee of the match;

当所述预测结果为所述第二运动员的腿部进行加速冲刺跑动时,向所述第二运动员传递第三预警;When the prediction result is that the legs of the second athlete are performing accelerated sprinting, transmitting a third warning to the second athlete;

当所述预测结果为所述第二运动员的腿部进行动作瞬间停止时,向所述第二运动员传递第四预警;When the prediction result is that the leg movement of the second athlete stops instantly, transmitting a fourth warning to the second athlete;

所述第二运动员依据预警和/或所述赛场主裁的建议进行击球轨迹动作预测,将预测后的第二运动员的击球运动轨迹动作反馈至所述争议击球运动轨迹动作库。The second athlete predicts the hitting trajectory according to the warning and/or the suggestion of the referee, and feeds back the predicted hitting trajectory of the second athlete to the disputed hitting trajectory library.

其中,在该实施例中,当所述预测结果为对、所述第二运动员的手臂进行提拉球拍头或对所述第二运动员的腿部进行加速冲刺跑动时,表明所述第二运动员相对于参照运动员的恢复速率过慢,此时,只需提醒第二运动员本人个人识别决定是否需要提高恢复速度即可;In this embodiment, when the prediction result is that the arm of the second athlete is to pull up the racket head or the legs of the second athlete are to accelerate and sprint, it indicates that the recovery rate of the second athlete is too slow compared with that of the reference athlete. At this time, it is only necessary to remind the second athlete to personally identify and decide whether to increase the recovery speed.

而当所述预测结果为所述第二运动员的手臂进行平移球拍或所述预测结果为所述第二运动员的腿部进行动作瞬间停止时,表明所述第二运动员相对于参照运动员的恢复速率过快,存在风险,此时,应同时需提醒第二运动员本人个人和赛场主裁识别决定是否需要减慢恢复速度。When the predicted result is that the second athlete's arm moves the racket horizontally or the predicted result is that the second athlete's leg stops moving instantly, it indicates that the second athlete's recovery rate is too fast compared to the reference athlete and there is a risk. At this time, the second athlete himself and the referee on the field should be reminded to decide whether to slow down the recovery speed.

根据本发明第二实施例,参照附图5,本发明请求保护一种体育比赛记分系统,包括:According to a second embodiment of the present invention, referring to FIG. 5 , the present invention claims protection for a sports game scoring system, comprising:

一个或多个处理器;one or more processors;

存储器,其上存储有一个或多个程序,当所述一个或多个程序被所述一个或多个处理器执行,使得所述一个或多个处理器实现如上所述的体育比赛记分方法。A memory having one or more programs stored therein, when the one or more programs are executed by the one or more processors, enables the one or more processors to implement the sports game scoring method as described above.

在本申请所提供的几个实施例中,应该理解到,所揭露的系统,装置和方法,可以通过其他的方式实现。例如,以上所描述的装置实施例仅仅是示意性的,例如,单元的分析,仅仅为一种逻辑功能分析,实际实现时可以有另外的分析方式,例如多个单元或组件可以结合或者可以集成到另一个系统,或一些特征可以忽略,或不执行。另一点,所显示或讨论的相互之间的耦合或直接耦合或通信连接可以是通过一些接口,装置或单元的间接耦合或通信连接,可以是电性,机械或其他的形式。In the several embodiments provided in the present application, it should be understood that the disclosed systems, devices and methods can be implemented in other ways. For example, the device embodiments described above are only schematic. For example, the analysis of the unit is only a logical function analysis. There may be other analysis methods in actual implementation. For example, multiple units or components can be combined or integrated into another system, or some features can be ignored or not executed. Another point is that the mutual coupling or direct coupling or communication connection shown or discussed can be an indirect coupling or communication connection through some interfaces, devices or units, which can be electrical, mechanical or other forms.

另外,在本申请各个实施例中的各功能单元可以集成在一个处理单元中,也可以是各个单元单独物理存在,也可以两个或两个以上单元集成在一个单元中。上述集成的单元既可以采用硬件的形式实现,也可以采用软件功能单元的形式实现。以上仅为本申请的实施方式,并非因此限制本申请的专利范围,凡是利用本申请说明书及附图内容所做的等效结构或等效流程变换,或直接或间接运用在其他相关的技术领域,均同理包括在本申请的专利保护范围。In addition, each functional unit in each embodiment of the present application can be integrated into one processing unit, or each unit can exist physically separately, or two or more units can be integrated into one unit. The above integrated unit can be implemented in the form of hardware or in the form of software functional units. The above is only an implementation method of the present application, and does not limit the patent scope of the present application. Any equivalent structure or equivalent process transformation made using the content of the specification and drawings of this application, or directly or indirectly used in other related technical fields, is also included in the patent protection scope of the present application.

以上对发明的具体实施方式进行了详细说明,但其只作为范例,本申请并不限制于以上描述的具体实施方式。对于本领域的技术人员而言,任何对该发明进行的等同修改或替代也都在本申请的范畴之中,因此,在不脱离本申请的精神和原则范围下所作的均等变换和修改、改进等,都应涵盖在本申请的范围内。The specific implementation methods of the invention are described in detail above, but they are only examples, and the present application is not limited to the specific implementation methods described above. For those skilled in the art, any equivalent modification or substitution of the invention is also within the scope of the present application, and therefore, the equalization, modification, and improvement made without departing from the spirit and principle of the present application should be included in the scope of the present application.

Claims (10)

1.一种体育比赛记分方法,应用于网球赛场,其特征在于,包括:1. A sports game scoring method, applied to a tennis match, characterized by comprising: 当第一运动员的击球飞行至第二运动员界限附近的边线时,获取所述边线处的裁决结果;When the ball hit by the first player flies to the sideline near the boundary of the second player, obtaining the ruling result at the sideline; 当所述第一运动员或第二运动员对所述裁决结果出现异议时,获取所述裁决结果的校验挑战结果;When the first athlete or the second athlete objects to the decision result, obtaining a verification challenge result of the decision result; 当所述校验挑战结果识别所述第一运动员的击球出界时,将分数记至所述第二运动员;When the verification challenge result identifies that the first player's hit is out of bounds, crediting the score to the second player; 当所述校验挑战结果识别所述第一运动员的击球为界内时,获取所述第二运动员的运动轨迹;When the verification challenge result identifies that the shot of the first player is in-bounds, obtaining the movement trajectory of the second player; 分析所述第二运动员的运动轨迹,依据所述第二运动员的预测击球结果将分数记至所述第一运动员或第二运动员。The movement trajectory of the second player is analyzed, and a score is recorded to the first player or the second player according to the predicted hitting result of the second player. 2.如权利要求1所述的一种体育比赛记分方法,其特征在于,所述当第一运动员的击球飞行至第二运动员界限附近的边线时,获取所述边线处的裁决结果,还包括:2. A sports game scoring method as claimed in claim 1, characterized in that when the first player's shot flies to the sideline near the second player's limit, obtaining the ruling result at the sideline, further comprising: 当第一运动员的击球飞行至第二运动员界限附近的边线时,校验挑战摄像头获取所述边线处的视频帧影像;When the first player's shot flies to the sideline near the second player's boundary, the verification challenge camera acquires a video frame image at the sideline; 当第一运动员的击球飞行至第二运动员界限附近的边线时,所述边线的边裁对所述击球的落点进行呼报;When the ball hit by the first player flies to the sideline near the boundary of the second player, the sideline line judge calls the landing point of the ball hit; 将所述边裁对所述击球的落点的呼报结果作为所述边线处的裁决结果,所述校验挑战摄像头获取的所述边线处的视频帧影像作为校验挑战结果。The result of the linesman's call on the landing point of the ball is used as the ruling result at the sideline, and the video frame image of the sideline obtained by the verification challenge camera is used as the verification challenge result. 3.如权利要求1所述的一种体育比赛记分方法,其特征在于,当所述第一运动员或第二运动员对所述裁决结果出现异议时,获取所述裁决结果的校验挑战结果,还包括:3. A sports game scoring method according to claim 1, characterized in that when the first athlete or the second athlete objects to the ruling result, obtaining the verification challenge result of the ruling result further comprises: 当所述边线处的裁决结果识别所述第一运动员的击球为界内时,所述第二运动员对所述裁决结果出现异议,获取所述裁决结果的校验挑战结果;When the ruling result at the sideline identifies that the shot of the first player is in bounds, the second player objects to the ruling result and obtains a verification challenge result of the ruling result; 或当所述边线处的裁决结果识别所述第一运动员的击球为界外时,所述第一运动员对所述裁决结果出现异议,获取所述裁决结果的校验挑战结果。Or when the ruling result at the sideline identifies that the first player's shot is out of bounds, the first player objects to the ruling result and obtains a verification challenge result of the ruling result. 4.如权利要求1所述的一种体育比赛记分方法,其特征在于,当所述校验挑战结果识别所述第一运动员的击球为界内时,获取所述第二运动员的运动轨迹,还包括:4. A sports game scoring method according to claim 1, characterized in that when the verification challenge result identifies that the first player's shot is in-bounds, obtaining the movement trajectory of the second player further comprises: 获取已完赛球员的争议击球运动轨迹动作,依据所述已完赛球员的已完赛击球视频对所述争议击球运动轨迹动作进行击中情况分析,形成争议击球运动轨迹动作库;Acquire the controversial hitting motion trajectory action of the completed player, analyze the hitting situation of the controversial hitting motion trajectory action according to the completed hitting video of the completed player, and form a controversial hitting motion trajectory action library; 获取第二运动员的身体情况,与所述争议击球运动轨迹动作库中的已完赛球员的身体情况进行关联度比较,获得关联度大于预设值的按关联度由大到小顺序展示的P个参考运动人员,所述P为正整数;Obtain the physical condition of the second athlete, compare the physical condition of the completed players in the disputed shot motion trajectory action library with a correlation degree, and obtain P reference athletes whose correlation degrees are greater than a preset value and are displayed in descending order of correlation degrees, where P is a positive integer; 获取所述第二运动员的已完赛击球视频,与所述P个参考运动人员的争议击球运动轨迹动作的击中情况信息进行关联度比较,获得关联度最大的参考运动人员作为所述第二运动员的参照运动员;Obtain the completed hitting video of the second athlete, compare the correlation with the hitting situation information of the disputed hitting motion trajectory actions of the P reference athletes, and obtain the reference athlete with the greatest correlation as the reference athlete of the second athlete; 获取所述第二运动员的击球运动轨迹动作,依据所述参照运动员的争议击球运动轨迹动作对所述击球运动轨迹动作进行分析,得到所述第二运动员的击球轨迹动作的预测结果;Acquire the hitting motion trajectory of the second player, analyze the hitting motion trajectory according to the disputed hitting motion trajectory of the reference player, and obtain a prediction result of the hitting motion trajectory of the second player; 依据所述预测结果对所述第二运动员和赛场主裁进行预警,并将预测后的第二运动员的击球运动轨迹动作反馈至所述争议击球运动轨迹动作库。The second player and the referee are warned according to the prediction result, and the predicted hitting motion trajectory of the second player is fed back to the disputed hitting motion trajectory action library. 5.如权利要求4所述的一种体育比赛记分方法,其特征在于,所述获取已完赛球员的争议击球运动轨迹动作,依据所述已完赛球员的已完赛击球视频对所述争议击球运动轨迹动作进行击中情况分析,形成争议击球运动轨迹动作库,具体包括:5. A sports game scoring method according to claim 4, characterized in that the step of obtaining the controversial hitting motion trajectory of the completed player and analyzing the hitting situation of the controversial hitting motion trajectory based on the completed hitting video of the completed player to form a controversial hitting motion trajectory action library specifically comprises: 获取所述已完赛球员的已完赛击球视频,从所述已完赛击球视频中采集出所述已完赛球员的击球角度和击球力度;Acquire a completed hitting video of the player who has completed the game, and collect the hitting angle and hitting force of the player who has completed the game from the completed hitting video; 获取所述已完赛球员在比赛时进行击球轨迹动作检测时所采集的争议击球运动轨迹动作;Obtaining the controversial hitting trajectory action collected by the player who has completed the game when performing hitting trajectory action detection during the game; 依据所述已完赛球员的击球角度和击球力度对所述争议击球运动轨迹动作进行击中情况分析,至少得到手臂移动情况、腿部移动情况、全身移动情况下的争议击球子轨迹动作视频;Analyze the hitting situation of the controversial hitting motion trajectory according to the hitting angle and hitting strength of the player who has completed the game, and obtain at least the controversial hitting sub-trajectory action video of the arm movement situation, the leg movement situation, and the whole body movement situation; 将所述手臂移动情况、腿部移动情况、全身移动情况下的争议击球子轨迹动作视频添加ID,与对应的已完赛球员相关联,形成争议击球运动轨迹动作库。The disputed hitting sub-trajectory action videos of the arm movement, leg movement, and whole body movement are added with IDs and associated with the corresponding players who have completed the game to form a disputed hitting motion trajectory action library. 6.如权利要求4所述的一种体育比赛记分方法,其特征在于,所述获取第二运动员的身体情况,与所述争议击球运动轨迹动作库中的已完赛球员的身体情况进行关联度比较,获得关联度大于预设值的按关联度由大到小顺序展示的P个参考运动人员,所述P为正整数,具体包括:6. A sports game scoring method according to claim 4, characterized in that the physical condition of the second athlete is obtained, and the physical condition of the completed players in the disputed shot motion trajectory action library is compared with the physical condition of the completed players to obtain P reference athletes whose correlation is greater than a preset value and displayed in descending order of correlation, wherein P is a positive integer, specifically including: 获取第二运动员的身体情况,从所述身体情况中至少采集所述第二运动员的身高、体重和移动速度;Acquire the physical condition of the second athlete, and collect at least the height, weight and movement speed of the second athlete from the physical condition; 获取所述争议击球运动轨迹动作库中的已完赛球员的身体情况,从所述身体情况中至少采集所述已完赛球员的身高、体重和移动速度;Acquire the physical condition of the completed player in the disputed shot motion trajectory action library, and collect at least the height, weight and moving speed of the completed player from the physical condition; 为所述身高、体重和移动速度赋值权重,获得所述第二运动员的身体情况与已完赛球员的身体情况的综合关联度,得到所述综合关联度大于预设值的且按关联度由大到小顺序展示的P个参考运动人员。Assign weights to the height, weight and moving speed, obtain a comprehensive correlation between the physical condition of the second athlete and the physical condition of the players who have completed the game, and obtain P reference athletes whose comprehensive correlation is greater than a preset value and are displayed in descending order of correlation. 7.如权利要求6所述的一种体育比赛记分方法,其特征在于,所述获取所述第二运动员的已完赛击球视频,与所述P个参考运动人员的争议击球运动轨迹动作的击中情况信息进行关联度比较,获得关联度最大的参考运动人员作为所述第二运动员的参照运动员,具体包括:7. A sports game scoring method according to claim 6, characterized in that the step of obtaining the completed hitting video of the second athlete and comparing the hit information of the disputed hitting motion trajectory actions of the P reference athletes with a correlation degree, and obtaining the reference athlete with the greatest correlation degree as the reference athlete of the second athlete, specifically comprises: 获取所述第二运动员的已完赛击球视频,从所述第二运动员的已完赛击球视频采集所述第二运动员的击球部位;Acquire a completed hitting video of the second athlete, and collect the hitting position of the second athlete from the completed hitting video of the second athlete; 获取所述P个参考运动人员的争议击球运动轨迹动作的击中情况信息,得到所述参考运动人员的争议击球运动轨迹动作的击中情况识别结果;Obtaining the hitting situation information of the disputed hitting motion trajectory actions of the P reference athletes, and obtaining the hitting situation recognition results of the disputed hitting motion trajectory actions of the reference athletes; 运算所述第二运动员的击球部位和所述击中情况识别结果的关联度,获得关联度最大的参考运动人员作为所述第二运动员的参照运动员。The correlation between the hitting position of the second player and the hitting situation identification result is calculated, and a reference athlete with the greatest correlation is obtained as a reference athlete for the second player. 8.如权利要求7所述的一种体育比赛记分方法,其特征在于,所述获取所述第二运动员的击球运动轨迹动作,依据所述参照运动员的争议击球运动轨迹动作对所述击球运动轨迹动作进行分析,得到所述第二运动员的击球轨迹动作的预测结果,具体包括:8. A sports game scoring method according to claim 7, characterized in that the obtaining of the second player's hitting motion trajectory action, analyzing the hitting motion trajectory action according to the disputed hitting motion trajectory action of the reference player, and obtaining a prediction result of the hitting motion trajectory action of the second player specifically comprises: 获取所述第二运动员的击球运动轨迹动作,对所述击球运动轨迹动作进行运动帧分析,得到所述击球运动轨迹动作的手臂视频运动帧和腿部视频运动帧;Acquire the batting motion trajectory of the second athlete, perform motion frame analysis on the batting motion trajectory, and obtain arm video motion frames and leg video motion frames of the batting motion trajectory; 获取所述参照运动员的争议击球运动轨迹动作,从所述争议击球运动轨迹动作中得到所述击球运动轨迹动作的手臂争议视频运动帧和腿部争议视频运动帧;Acquire the disputed hitting motion trajectory action of the reference athlete, and obtain the arm disputed video motion frame and the leg disputed video motion frame of the hitting motion trajectory action from the disputed hitting motion trajectory action; 将所述手臂视频运动帧和腿部视频运动帧分别与所述手臂争议视频运动帧和腿部争议视频运动帧进行比对,得到所述手臂视频运动帧和腿部视频运动帧的差异;Comparing the arm video motion frame and the leg video motion frame with the arm dispute video motion frame and the leg dispute video motion frame respectively, to obtain the difference between the arm video motion frame and the leg video motion frame; 依据所述手臂视频运动帧和腿部视频运动帧的差异对所述第二运动员的击球轨迹动作进行预测,得到所述第二运动员的击球轨迹动作的预测结果。The hitting trajectory action of the second player is predicted according to the difference between the arm video motion frame and the leg video motion frame to obtain a prediction result of the hitting trajectory action of the second player. 9.如权利要求8所述的一种体育比赛记分方法,其特征在于,依据所述预测结果对所述第二运动员和赛场主裁进行预警,并将预测后的第二运动员的击球运动轨迹动作反馈至所述争议击球运动轨迹动作库,具体包括:9. A sports game scoring method according to claim 8, characterized in that the second player and the referee are warned according to the prediction result, and the predicted second player's hitting motion trajectory action is fed back to the disputed hitting motion trajectory action library, specifically comprising: 当所述预测结果为所述第二运动员的手臂进行提拉球拍头时,向所述第二运动员传递第一预警;When the prediction result is that the second athlete's arm is lifting the racket head, transmitting a first warning to the second athlete; 当所述预测结果为所述第二运动员的手臂进行平移球拍时,向所述第二运动员和赛场主裁传递第二预警;When the prediction result is that the arm of the second athlete moves the racket horizontally, a second warning is transmitted to the second athlete and the referee of the match; 当所述预测结果为所述第二运动员的腿部进行加速冲刺跑动时,向所述第二运动员传递第三预警;When the prediction result is that the legs of the second athlete are performing accelerated sprinting, transmitting a third warning to the second athlete; 当所述预测结果为所述第二运动员的腿部进行动作瞬间停止时,向所述第二运动员传递第四预警;When the prediction result is that the leg movement of the second athlete stops instantly, transmitting a fourth warning to the second athlete; 所述第二运动员依据预警和/或所述赛场主裁的建议进行击球轨迹动作预测,将预测后的第二运动员的击球运动轨迹动作反馈至所述争议击球运动轨迹动作库。The second athlete predicts the hitting trajectory according to the warning and/or the suggestion of the referee, and feeds back the predicted hitting trajectory of the second athlete to the disputed hitting trajectory library. 10.一种体育比赛记分系统,其特征在于,包括:10. A sports game scoring system, comprising: 一个或多个处理器;one or more processors; 存储器,其上存储有一个或多个程序,当所述一个或多个程序被所述一个或多个处理器执行,使得所述一个或多个处理器实现根据权利要求1至9中任意一项所述的体育比赛记分方法。A memory having one or more programs stored thereon, wherein when the one or more programs are executed by the one or more processors, the one or more processors implement the sports game scoring method according to any one of claims 1 to 9.
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