CN101751504A - Network game virtual property automatic transaction scheduling method - Google Patents
Network game virtual property automatic transaction scheduling method Download PDFInfo
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- CN101751504A CN101751504A CN200810072337A CN200810072337A CN101751504A CN 101751504 A CN101751504 A CN 101751504A CN 200810072337 A CN200810072337 A CN 200810072337A CN 200810072337 A CN200810072337 A CN 200810072337A CN 101751504 A CN101751504 A CN 101751504A
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Abstract
The invention relates to a network game virtual property automatic transaction scheduling method; first, a scheduling center is arranged between a transaction platform and a game role control system; the scheduling center analyzes a transaction instruction sent by the transaction platform, schedules an appropriate game role, selects the appropriate game role control system to control a game role logon network game server, uses the transaction functions of a network game, and transfers the virtual property of the player role; the scheduling method can best utilize the machine resources and decentralize the use of different roles in the game to undertake transaction tasks, so that the virtual property owned by the roles is always little, so as to reduce the loss when the IDs of the roles are sealed, stolen and attacked.
Description
Technical field
The present invention relates to the dispatching method of network game virtual property automatic transaction, especially at a kind of automatically realize playing in the dispatching method that proposes of the transaction system that between the role, shifts of virtual assets, this automated trading system is according to the behavior of role in the online game of external system instruction control, utilize trading function own in the online game, the virtual assets that the transfer role has is given other player roles, perhaps collect virtual assets, and the transaction record that produces transfers of virtual property sends to external system or preserves the confession external system and call to other player roles.
Background technology
Along with the development of network game industry and the expansion of game player colony, virtual assets gradually a part that becomes people's personal property in the recreation, thereby the various transactions of virtual interior property also extend to outside the recreation in the recreation that causes, and the virtual property trade mode is arisen at the historic moment in the various recreation.At present following several mode is arranged from big notion:
1, trade by agreement between the player by transaction virtual assets in recreation, thereby is simultaneously settled accounts realization by traditional mode such as transfer accounts and is concluded the business in that recreation is outer.
2, realize playing by common C2C transaction platform in the transaction of virtual assets, such as by Taobao, the Eachnet is patted to wait and is realized that stage property transaction and the outer currency of recreation are concluded the business in the recreation.
3, the transaction platform of virtual assets in the recreation is provided by the third party of specialty, realizes the transaction of virtual assets in the recreation by this transaction platform.The function that this professional third party's game virtual trafficking in property platform provides comprises the information issue of virtual assets in the recreation, manually, semi-automatically realizes the transfer of virtual assets between player role in the recreation by customer service.
Applicant of the present invention is at above-mentioned problem, applied for a kind of automatically realize playing in the transaction system that between the role, shifts of virtual assets, this automated trading system is to utilize the transaction flow of the common player of player role simulating reality in the software systems control recreation to realize, under the control of these software systems, can open and the logging in game client, in the inner transfer of using the built-in trading function of recreation to finish property of recreation.The mode of doing business of this network game virtual assets meets the custom of player's transaction, does not invade network game system, has characteristics such as automatic, quick and safety.But, if such automated trading system lacks an efficient scheduling, so the poorest mode is exactly fixing certain role who uses in the recreation of this software, signs in to recreation and online always on a fixing computer in advance, waits for that the player concludes the business with it in the recreation.Such implementation has following shortcoming:
1, to the waste of machine resources, because game client must be monopolized the screen and the keyboard and mouse of computer, so this online always role must monopolize that computer, like this in order to satisfy the transaction request of a large number of users, it is online to prepare a lot of game roles, therefore just needs very many computers.And generally be not that each game role all has the transaction task simultaneously, at this moment Kong Xian game role has just been wasted computer resource.At present the hardware of computer has the ability to support a computer to move a plurality of game clients simultaneously, if therefore do not organize and coordinate a plurality of automated transaction system by dispatching, must cause the huge waste of resource and high cost.
2, can't tackle various abnormal conditions in the recreation, safeguard, upgrade, go offline or title etc. as games system.Adopt online in advance and online always mode, running into this situation must need great maintenance cost.The state of the game client that must manually go to check that automated trading system is controlled on every computer is restarted transaction system, perhaps uses other account numbers or the like.
Summary of the invention
The objective of the invention is at described automated trading system, a kind of dispatching method of highly effective and safe is proposed, allow this network game virtual property automatic transaction system have stronger processing power, can in time feed back the state of role in the recreation that this automated trading system controls, realize the resources effective utilization and guarantee the smooth and easy safety of transaction.
A kind of dispatching method of network game virtual property automatic transaction, be applicable to by the game role in the Control Network recreation, utilize the own trading function of online game, and realize the automated trading system that virtual assets shifts between the player role, at first, between transaction platform and game role control system, the dispatching center is set, this dispatching center analyzes the trading instruction that transaction platform sends, dispatch qualified game role, select qualified automated transaction server, login qualified network game server by the control of the game role control system on it game role, with qualified player role, utilize the own trading function of online game to realize the transfer of virtual assets.
When the dispatching center received virtual assets with appointment and is transferred to the instruction of player role, the game role that the virtual assets of this appointment was extracted in this dispatching center's scheduling was originally reached the standard grade and is finished transaction.
When the dispatching center receives when the player role of appointment is accepted the instruction of virtual assets, dispatch on one's body the minimum game role of property and reach the standard grade and finish transaction this dispatching center.
Idle automated transaction server is selected by described dispatching center, is reached the standard grade by the control of the game role control system on it game role.
The network game server and the position of player role in recreation at player role place understood in the trading instruction that described dispatching center sends by transaction platform, login this network game server by game role control system control game role, and the relevant position and the player role that appear at recreation are finished transaction.
The dispatching method of a kind of network game virtual property automatic transaction of the present invention has following advantage:
1. can dispatch the game role that need reach the standard grade and reach the standard grade and finish trading function, rolling off the production line between does not at one's leisure take machine resources; Can on a machine, login a plurality of game clients simultaneously, use machine resources substantially.
2. can find out the current state of the game role that automated trading system controls, replace and use effective game role to go to finish the transaction task.
3. disperse to use role taking transaction task in the different recreation, the virtual assets that the role is had is in fewer state all the time, to reduce the role by title, by steal-number, the loss that causes under the situation such as is attacked.
Description of drawings
Fig. 1 is a fundamental diagram of the present invention.
Embodiment
As shown in Figure 1, the invention provides a kind of dispatching method of preferred network game virtual property automatic transaction, transaction platform 1 among the present invention provides the transaction of network game virtual assets for the user, this dispatching center 2 comprises scheduling core cell 21, logical transaction judging unit 22 and game role storage unit 23, wherein stores the game role 43 that a plurality of numbers of the account of registration generate at least one online game 4 in the game role storage unit 23; Other has two and plural automated transaction server 3, each automated transaction server 3 is provided with game role control system 31 and the network game client 32 of at least one, at least a online game 4, each online game 4 corresponding a plurality of network game server 41, the virtual assets that relates to transaction in the transaction platform 1 generates in above-mentioned online game 4.This virtual assets comprises the currency in the online game 4, stage property etc.
When scheduling core cell 21 is given in the instruction that sends " giving other player roles 42 (this player role 42 is the roles that want arbitrarily in the online game 4 by transaction platform 1 dealing virtual objects) with the virtual property trade of appointment " when transaction platform 1, this scheduling core cell 21 is sought the game role 43 of the virtual assets that extracted this appointment originally from game role storage unit 23, when just if user's first is intended by its affiliated virtual assets of transaction platform 1 sale, user's first must be given certain game role 43 of automated transaction server 3 controls by its player role 42 transaction with this virtual assets, so when user's second is wanted to buy the virtual assets of this user's first, just on one's body the game role 43 that has extracted this virtual assets, this virtual assets is transferred to the player role 42 of user's second in online game 4, this scheduling strategy has two benefits: one, because the stage property in the online game 4 is because of its attribute that has, thereby be unique, there be not possibility of replacing, so extraction and what put back to stage property is same game role 32; Its two, for the currency in the online game 4, do so necessarily can get sky to game role 43 currency on one's body till, can not stay the remnant, the situation that the independent game role of neither one 43 can satisfy the request of putting back to of player role 42 can not appear.After finding this game role 43, scheduling core cell 21 judges whether this game role 43 reaches the standard grade, if do not reach the standard grade, then send instruction to the game role control system 31 on the automated transaction server 3 of a free time, this game role control system 31 is opened the network game client 33 under its game role 43, login this online game 4, finish the action of reaching the standard grade of game role 43; If this game role 43 has been reached the standard grade, then controlling this game role 43 waits in online game 4, send transaction request up to other player roles 42 to it, after having verified the identity of this player role 42, game role control system 21 is pressed the virtual assets sign in the director data, information such as quantity, the trading function that utilizes online game 4 to have by oneself, control game role 43 automatically and player role 42 finish transaction, game role 43 virtual assets on one's body is transferred on one's body the player role 42; Simultaneously, monitor the behavior of this game role 43 and the change of role's related data, and the generation data relevant with this transaction send to transaction platform 1 via logical transaction judging unit 22 or storage is called for transaction platform 1.Wherein relevant with transaction data comprise: the virtual objects sign, and quantity, which role attribute belongs to, recreation, server, information such as district.When player role 42 is successfully fetched this virtual assets, the record of relevant this virtual assets can be set to be put back in the online game 4 on the transaction platform 1 so, if player role 42 does not reach back this virtual assets, then the record of relevant this virtual assets also continues to keep on the transaction platform 1, and player role 42 can be initiated the request of putting back to once more.This game role control system 31 is after game role 43 is finished transaction with player role 42, judge whether this game role 43 also has task, then continue to wait for if having, after waiting for a period of time, if there are not other player roles 42 to propose transaction request to this game role 43, then task is set to overtime and rolls off the production line; If there is not task to finish, then game role control system 31 direct control game roles 43 roll off the production line, and close network game client 33.
Scheduling core cell 21 is given in the instruction that sends " collecting the virtual assets of appointment to player role 42 (this player role 42 is the roles that want arbitrarily in the online game 4 by transaction platform 1 dealing virtual assets) " when transaction platform 1, this scheduling core cell 21 is sought the minimum game role 43 (if qualified words are with regard to random choose) of property that has on one's body from game role storage unit 23, if this game role 43 has been reached the standard grade, then the IP address information of the network game server 4 at these game role 43 places is sent to the game role control system 31 of this game role 43 of control, finish transaction by its control; If this game role 43 is not also reached the standard grade, then send instruction to the game role control system 31 on the automated transaction server 3 of a free time, open network game client 33 under its game role 43 by this game role control system 31, login this online game 4, finish the reach the standard grade action and the wait in recreation of game role 43, send transaction request up to player role 42 to it, after having verified the identity of this player role 42, game role control system 31 is pressed the virtual assets sign in the director data, information such as quantity, the trading function that utilizes online game 4 to have by oneself, control game role 43 automatically and player role 42 finish transaction, the virtual assets that player role 42 is had is transferred on one's body the game role 43; Simultaneously, monitor the behavior of this game role 43 and the change of role's related data, and produce data relevant with this transaction and give transaction platform 1 via 22 passbacks of logical transaction judging unit, the information that this virtual assets will be sold is issued in transaction platform 1 meeting at this moment.If player role 42 is not given game role 43 virtual property trade, any information that will sell can not appear on the transaction platform 1 so.This game role control system 31 is after game role 43 is finished transaction with player role 42, judge whether this game role 43 also has task, then continue to wait for if having, after waiting for a period of time, if there are not other player roles 42 to propose transaction request to this game role 43, then task is set to overtime and rolls off the production line; If there is not task to finish, then game role control system 31 direct control game roles 43 roll off the production line, and close network game client 33.
Claims (5)
1. the dispatching method of a network game virtual property automatic transaction, be applicable to by the game role in the Control Network recreation, utilize the own trading function of online game, and realize the automated trading system that virtual assets shifts between the player role, it is characterized in that: between transaction platform and game role control system, the dispatching center is set, this dispatching center analyzes the trading instruction that transaction platform sends, dispatch qualified game role, select qualified automated transaction server, login qualified network game server by the control of the game role control system on it game role, with qualified player role, utilize the own trading function of online game to realize the transfer of virtual assets.
2. the dispatching method of a kind of network game virtual property automatic transaction according to claim 1, it is characterized in that: when the dispatching center received virtual assets with appointment and is transferred to the instruction of player role, the game role that the virtual assets of this appointment was extracted in this dispatching center's scheduling was originally reached the standard grade and is finished transaction.
3. the dispatching method of a kind of network game virtual property automatic transaction according to claim 1, it is characterized in that: when the dispatching center receives when the player role of appointment is accepted the instruction of virtual assets, dispatch on one's body the minimum game role of property and reach the standard grade and finish transaction this dispatching center.
4. the dispatching method of a kind of network game virtual property automatic transaction according to claim 1 is characterized in that: idle automated transaction server is selected by the dispatching center, is reached the standard grade by the control of the game role control system on it game role.
5. the dispatching method of a kind of network game virtual property automatic transaction according to claim 1, it is characterized in that: the network game server at player role place is understood in the trading instruction that the dispatching center sends by transaction platform, and the position of player role in recreation, login this network game server by game role control system control game role, and the relevant position and the player role that appear at recreation are finished transaction.
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Cited By (11)
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CN102096765A (en) * | 2010-12-30 | 2011-06-15 | 北京像素软件科技股份有限公司 | Remote asynchronous virtual property management method and system |
CN102184323A (en) * | 2011-04-29 | 2011-09-14 | 深圳市万游引力科技有限公司 | System and method for extending online role quantity of mmorpg (massively multiplayer online role-playing game) |
CN102761426A (en) * | 2011-04-25 | 2012-10-31 | 腾讯科技(深圳)有限公司 | Method and system for awakening properties by SNS (social network site) platforms |
CN103810625A (en) * | 2012-11-07 | 2014-05-21 | 腾讯科技(深圳)有限公司 | Method and device for controlling inflation of on-line game system |
CN104065634A (en) * | 2013-05-07 | 2014-09-24 | 腾讯科技(深圳)有限公司 | Online game account stealing processing method and system |
CN104253795A (en) * | 2013-06-27 | 2014-12-31 | 腾讯科技(深圳)有限公司 | Method and device for preventing utilizing plug-in in network games |
CN105469296A (en) * | 2015-11-18 | 2016-04-06 | 网易(杭州)网络有限公司 | Method, device and system for game item transaction |
CN105528726A (en) * | 2015-07-30 | 2016-04-27 | 广州交易猫信息技术有限公司 | Virtual article transaction assistant method and device and virtual article transaction system |
CN107376354A (en) * | 2017-07-06 | 2017-11-24 | 苏州蜗牛数字科技股份有限公司 | A kind of communication means played with third-party platform |
CN109544131A (en) * | 2018-10-22 | 2019-03-29 | 深圳市创梦天地科技有限公司 | A kind of game merchandise control method and device |
CN112138401A (en) * | 2020-09-15 | 2020-12-29 | 北京智明星通科技股份有限公司 | Game prop transaction method, system and transaction equipment |
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2008
- 2008-12-05 CN CN200810072337A patent/CN101751504A/en active Pending
Cited By (16)
Publication number | Priority date | Publication date | Assignee | Title |
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CN102096765A (en) * | 2010-12-30 | 2011-06-15 | 北京像素软件科技股份有限公司 | Remote asynchronous virtual property management method and system |
CN102761426A (en) * | 2011-04-25 | 2012-10-31 | 腾讯科技(深圳)有限公司 | Method and system for awakening properties by SNS (social network site) platforms |
CN102761426B (en) * | 2011-04-25 | 2015-11-18 | 腾讯科技(深圳)有限公司 | A kind of method and system of SNS platform wake stage property |
CN102184323A (en) * | 2011-04-29 | 2011-09-14 | 深圳市万游引力科技有限公司 | System and method for extending online role quantity of mmorpg (massively multiplayer online role-playing game) |
CN103810625A (en) * | 2012-11-07 | 2014-05-21 | 腾讯科技(深圳)有限公司 | Method and device for controlling inflation of on-line game system |
CN103810625B (en) * | 2012-11-07 | 2017-02-01 | 腾讯科技(深圳)有限公司 | Method and device for controlling inflation of on-line game system |
CN104065634A (en) * | 2013-05-07 | 2014-09-24 | 腾讯科技(深圳)有限公司 | Online game account stealing processing method and system |
CN104065634B (en) * | 2013-05-07 | 2015-08-19 | 腾讯科技(深圳)有限公司 | Online game steal-number processing method and system |
CN104253795A (en) * | 2013-06-27 | 2014-12-31 | 腾讯科技(深圳)有限公司 | Method and device for preventing utilizing plug-in in network games |
WO2017016265A1 (en) * | 2015-07-30 | 2017-02-02 | 广州交易猫信息技术有限公司 | Virtual item transaction assistance method and apparatus, and virtual item transaction system |
CN105528726A (en) * | 2015-07-30 | 2016-04-27 | 广州交易猫信息技术有限公司 | Virtual article transaction assistant method and device and virtual article transaction system |
CN105469296A (en) * | 2015-11-18 | 2016-04-06 | 网易(杭州)网络有限公司 | Method, device and system for game item transaction |
CN107376354A (en) * | 2017-07-06 | 2017-11-24 | 苏州蜗牛数字科技股份有限公司 | A kind of communication means played with third-party platform |
CN109544131A (en) * | 2018-10-22 | 2019-03-29 | 深圳市创梦天地科技有限公司 | A kind of game merchandise control method and device |
CN112138401A (en) * | 2020-09-15 | 2020-12-29 | 北京智明星通科技股份有限公司 | Game prop transaction method, system and transaction equipment |
CN112138401B (en) * | 2020-09-15 | 2024-04-16 | 北京智明星通科技股份有限公司 | Game prop transaction method, system and transaction equipment |
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Application publication date: 20100623 |