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CN109621426A - A kind of online game cryptosecurity logs in fast verification system - Google Patents

A kind of online game cryptosecurity logs in fast verification system Download PDF

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Publication number
CN109621426A
CN109621426A CN201910020140.8A CN201910020140A CN109621426A CN 109621426 A CN109621426 A CN 109621426A CN 201910020140 A CN201910020140 A CN 201910020140A CN 109621426 A CN109621426 A CN 109621426A
Authority
CN
China
Prior art keywords
module
user
authentication
conducting wire
login
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
CN201910020140.8A
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Chinese (zh)
Inventor
陈龙
陈凌志
周明月
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Hubei Linghui Information Technology Co Ltd
Original Assignee
Hubei Linghui Information Technology Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Hubei Linghui Information Technology Co Ltd filed Critical Hubei Linghui Information Technology Co Ltd
Priority to CN201910020140.8A priority Critical patent/CN109621426A/en
Publication of CN109621426A publication Critical patent/CN109621426A/en
Pending legal-status Critical Current

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/71Game security or game management aspects using secure communication between game devices and game servers, e.g. by encrypting game data or authenticating players

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • General Business, Economics & Management (AREA)
  • Pinball Game Machines (AREA)

Abstract

The present invention relates to technical field of network information safety, especially a kind of online game cryptosecurity logs in fast verification system, including game management servers, the game management servers are connected with the first encipherment protection module by conducting wire, second encipherment protection module ... N encipherment protection module, logon data logging modle, the game management servers are connected with data by conducting wire and transfer module, the data transfer module by signal and are connected with customer data base, the game management servers are connected with multiple Authentication servers by Ethernet, the Authentication server is connected with the first authentication module by conducting wire, second authentication module ... N authentication module, the Authentication server is connect by network with user terminal.The present invention is protected using multi-enciphering, while the multiple authentication modules of use are authenticated, speed is fast, uses different verification process, the verification process for avoiding inferior grade user cumbersome according further to the grade of user.

Description

A kind of online game cryptosecurity logs in fast verification system
Technical field
The present invention relates to technical field of network information safety more particularly to a kind of online game cryptosecurity to log in and quickly test Card system.
Background technique
Online game, English name OnlineGame, also known as " game on line ", referred to as " network game ".Refer to internet and is Transmission medium, using gaming operators server and subscriber computer as processing terminal, using game client software as information exchange Aim at amusement, leisure, exchange and the acquirement of window invent the individuality multiplayer online games with sustainability just.
For online game difference and single-play game, refer to that player must carry out more people's trips by internet connection Play.Refer generally to by several players by computer network under virtual environment to character and scene according to certain rules It is operated to reach the game products set of amusement and interactional purpose.And single-play game mode is mostly man-machine battle.Because its Cannot be connected into internet and player and player interaction difference very much, but the connection of local area network can be passed through carry out limited more people Battle.
The birth of online game makes the life of the mankind richer, to promote global human social progress.And it enriches The inner world and the material world of the mankind, makes the quality of life of the mankind higher, makes the life of the mankind happier.However it is existing Relatively complicated authentication mode, user login validation are often used in technology in order to be protected to game server information security Process is slow, influences system effectiveness.
Summary of the invention
The purpose of the present invention is to solve the slow disadvantages of verifying speed existing in the prior art, and a kind of network proposed Game identification number lands safely fast verification system.
To achieve the goals above, present invention employs following technical solutions:
It designs a kind of online game cryptosecurity and logs in fast verification system, including game management servers, the game Management server is connected with the first encipherment protection module by conducting wire, the second encipherment protection module ... N encipherment protection module, steps on Data recordin module is recorded, the first encipherment protection module, the second encipherment protection module ... N encipherment protection module are for stepping on user The data used carry out multi-enciphering protection during record, and the encipherment protection that the higher data of permission carry out is more, logs in The information that data recordin module is used to log in user records, and is convenient for the statistical analysis concentrated, the game management Server is connected with data by conducting wire and transfers module, and the data transfer module by signal and are connected with customer data base, number of users According to library for storing user information and the Permission Levels of user, the game management servers are connected with multiple by Ethernet Authentication server, multiple Authentication servers can individually carry out login authentication, share out the work and help one another, and improve verifying Speed, the Authentication server are connected with the first authentication module, the second authentication module ... N authentication module by conducting wire, It is needed according to user right judgement by several re-authentication, and at the same time starting to authenticate, improves certification speed, also simplify rudimentary The login authentication process of permission user, the Authentication server are connect by network with user terminal, and user passes through user terminal Login system.
Preferably, the game management host has security monitoring service device, the security monitoring service by network connection Device is connected with payment environment detection module by conducting wire, and the payment environment detection module is connected with indicating risk mould by conducting wire Block, payment environment detection module pass through risk if risk is higher for detecting to the information security situation of user terminal Cue module gives a warning prompt.
Preferably, the logon data logging modle includes database, and the database passes through signal wire and game management Server connection, the database are connected with Backup and Restore module and statistic of classification module, the Backup and Restore mould by conducting wire Block has standby database by network connection, and the statistic of classification module is connected with by conducting wire to be logged in IP statistical module, logs in Number statistical module, login time statistical module, Backup and Restore module is used for being capable of root when data corruption occurs in database Restored according to the data in standby database, logs in IP statistical module, login times statistical module, login time statistical module The IP address of login user, login times, login time are counted respectively, consequently facilitating manager checks analysis.
Preferably, the Authentication server is connected with by conducting wire and logs in timing module, device certificate authentication module, User's login time is calculated by logging in timing module, user identity is verified again after a period of time, to increase safety Property.
Preferably, user terminal includes controller, and the controller is connect with Authentication server signal, the controller It is connected with fingerprint recording module, abnormal alarm module, iris capturing module by conducting wire, user is tested in several ways Card, wherein several are then only verified when user right is lower, and all items are then verified when user right is higher, abnormal to warn mould Block is used to prompt user when login failure.
Preferably, the controller is connected with short message transceiving module by conducting wire, and the short message transceiving module and short message are received Server signal connection is sent out, the Short Messaging Service device is connect with Authentication server signal, first authentication module, Second authentication module ... N authentication module logs in code generator and is connect by conducting wire with random, after authenticating successfully by with Machine logs in code generator and generates random logging-in code, sends an SMS to user by Short Messaging Service device later, user passes through Short message transceiving module is logged in by rear using random logging-in code.
A kind of online game cryptosecurity proposed by the present invention logs in fast verification system, and beneficial effect is: the present invention It is protected using multi-enciphering, while the multiple authentication modules of use are authenticated, speed is fast, are used not according further to the grade of user Same verification process, the verification process for avoiding inferior grade user cumbersome.
Detailed description of the invention
Fig. 1 is the system block diagram that a kind of online game cryptosecurity proposed by the present invention logs in fast verification system;
Fig. 2 is the logon data record mould that a kind of online game cryptosecurity proposed by the present invention logs in fast verification system The system block diagram of block;
Fig. 3 is the system frame for the user terminal that a kind of online game cryptosecurity proposed by the present invention logs in fast verification system Figure.
Specific embodiment
Following will be combined with the drawings in the embodiments of the present invention, and technical solution in the embodiment of the present invention carries out clear, complete Site preparation description, it is clear that described embodiments are only a part of the embodiments of the present invention, instead of all the embodiments.
Referring to Fig.1-3, a kind of online game cryptosecurity logs in fast verification system, including game management servers, trip Play management server by conducting wire be connected with the first encipherment protection module, the second encipherment protection module ... N encipherment protection module, Logon data logging modle, the first encipherment protection module, the second encipherment protection module ... N encipherment protection module are used for user The data used in login process carry out multi-enciphering protection, and the encipherment protection that the higher data of permission carry out is more, steps on The information that record data recordin module is used to log in user records, and is convenient for the statistical analysis concentrated, game management clothes Business device is connected with data by conducting wire and transfers module, and data transfer module by signal and are connected with customer data base, and customer data base is used In storage user information and the Permission Levels of user, game management servers are connected with multiple authentications by Ethernet and take Business device, multiple Authentication servers can individually carry out login authentication, share out the work and help one another, and improve verifying speed, identity Authentication server is connected with the first authentication module, the second authentication module ... N authentication module by conducting wire, is sentenced according to user right It is disconnected to need by several re-authentication, and at the same time starting to authenticate, certification speed is improved, also simplifies the login of rudimentary permission user Verification process, Authentication server are connect by network with user terminal, and user passes through user terminal login system.
Game management host has security monitoring service device by network connection, and security monitoring service device is connected with by conducting wire Payment environment detection module, payment environment detection module are connected with indicating risk module, payment environment detection module by conducting wire It is detected for the information security situation to user terminal, is given a warning and mentioned by indicating risk module if risk is higher Show.
Logon data logging modle includes database, and database is connect by signal wire with game management servers, data Library is connected with Backup and Restore module and statistic of classification module by conducting wire, and Backup and Restore module has preliminary data by network connection Library, statistic of classification module is connected with by conducting wire logs in IP statistical module, login times statistical module, login time statistics mould Block, Backup and Restore module are used to be carried out according to the data in standby database when data corruption occurs in database extensive It is multiple, log in IP statistical module, login times statistical module, login time statistical module respectively to the IP address of login user, step on Record number, login time are counted, consequently facilitating manager checks analysis.
Authentication server is connected with by conducting wire and logs in timing module, device certificate authentication module, is counted by logging in When module calculate user's login time, user identity is verified again after a period of time, to increase safety.
User terminal includes controller, and controller is connect with Authentication server signal, and controller is connected with by conducting wire Fingerprint recording module, abnormal alarm module, iris capturing module, in several ways verify user, work as user right Wherein several are then only verified when lower, all items are then verified when user right is higher, and abnormal alarm module loses for logging in User is prompted when losing.
Controller is connected with short message transceiving module by conducting wire, and short message transceiving module and Short Messaging Service device signal connect It connects, Short Messaging Service device is connect with Authentication server signal, the first authentication module, the second authentication module ... N certification Module is connect with random login code generator by conducting wire, random by logging in code generator generation at random after authenticating successfully Logging-in code, user is sent an SMS to by Short Messaging Service device later, user is by short message transceiving module by rear use Random logging-in code is logged in.
The foregoing is only a preferred embodiment of the present invention, but scope of protection of the present invention is not limited thereto, Anyone skilled in the art in the technical scope disclosed by the present invention, according to the technique and scheme of the present invention and its Inventive concept is subject to equivalent substitution or change, should be covered by the protection scope of the present invention.

Claims (6)

1. a kind of online game cryptosecurity logs in fast verification system, including game management servers, it is characterised in that: described Game management servers are connected with the first encipherment protection module, the second encipherment protection module ... N encipherment protection mould by conducting wire Block, logon data logging modle, the first encipherment protection module, the second encipherment protection module ... N encipherment protection module for pair The data used in process of user login carry out multi-enciphering protection, and the encipherment protection that the higher data of permission carry out is more More, the information that logon data logging modle is used to log in user records, and is convenient for the statistical analysis concentrated, the trip Play management server is connected with data by conducting wire and transfers module, and the data transfer module by signal and are connected with customer data base, Customer data base is connected for storing user information and the Permission Levels of user, the game management servers by Ethernet There are multiple Authentication servers, multiple Authentication servers can individually carry out login authentication, share out the work and help one another, and improve Verifying speed, the Authentication server is connected with the first authentication module by conducting wire, second authentication module ... the N is authenticated Module needs by several re-authentication according to user right judgement, and at the same time starting to authenticate, improves certification speed, also simplify The login authentication process of rudimentary permission user, the Authentication server are connect by network with user terminal, and user passes through User terminal login system.
2. a kind of online game cryptosecurity according to claim 1 logs in fast verification system, it is characterised in that: described Game management host has security monitoring service device by network connection, and the security monitoring service device is connected with payment by conducting wire Context detection module, the payment environment detection module are connected with indicating risk module, payment environment detection module by conducting wire It is detected for the information security situation to user terminal, is given a warning and mentioned by indicating risk module if risk is higher Show.
3. a kind of online game cryptosecurity according to claim 1 logs in fast verification system, it is characterised in that: described Logon data logging modle includes database, and the database is connect by signal wire with game management servers, the data Library is connected with Backup and Restore module and statistic of classification module by conducting wire, and the Backup and Restore module has spare by network connection Database, the statistic of classification module are connected with by conducting wire and log in IP statistical module, login times statistical module, login time Statistical module, Backup and Restore module be used for when in database occur data corruption when can according to the data in standby database into Row restores, and logs in IP statistical module, login times statistical module, login time statistical module respectively to the IP of login user Location, login times, login time are counted, consequently facilitating manager checks analysis.
4. a kind of online game cryptosecurity according to claim 1 logs in fast verification system, it is characterised in that: described Authentication server is connected with by conducting wire and logs in timing module, device certificate authentication module, by logging in timing module meter User's login time is calculated, user identity is verified again after a period of time, to increase safety.
5. a kind of online game cryptosecurity according to claim 1 logs in fast verification system, it is characterised in that: user End includes controller, and the controller is connect with Authentication server signal, and the controller is connected with fingerprint by conducting wire Recording module, abnormal alarm module, iris capturing module, in several ways verify user, when user right is lower When then only verify wherein several, all items are then verified when user right is higher, when abnormal alarm module is used for login failure User is prompted.
6. a kind of online game cryptosecurity according to claim 5 logs in fast verification system, it is characterised in that: described Controller is connected with short message transceiving module by conducting wire, and the short message transceiving module is connect with Short Messaging Service device signal, institute It states Short Messaging Service device to connect with Authentication server signal, first authentication module, the second authentication module ... N recognize Card module logs in code generator and connect by conducting wire with random, pass through after authenticate successfully login code generator generation at random with The logging-in code of machine, sends an SMS to user by Short Messaging Service device later, and user is made by after by short message transceiving module It is logged in random logging-in code.
CN201910020140.8A 2019-01-09 2019-01-09 A kind of online game cryptosecurity logs in fast verification system Pending CN109621426A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN201910020140.8A CN109621426A (en) 2019-01-09 2019-01-09 A kind of online game cryptosecurity logs in fast verification system

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN201910020140.8A CN109621426A (en) 2019-01-09 2019-01-09 A kind of online game cryptosecurity logs in fast verification system

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CN109621426A true CN109621426A (en) 2019-04-16

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Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US6609198B1 (en) * 1999-08-05 2003-08-19 Sun Microsystems, Inc. Log-on service providing credential level change without loss of session continuity
US20070192588A1 (en) * 2000-05-19 2007-08-16 Jim Roskind Adaptive multi-tier authentication system
CN103379119A (en) * 2012-04-26 2013-10-30 任少华 Network multi-authentication system or network multi-authentication method
US9071618B1 (en) * 2014-08-04 2015-06-30 Bank Of America Corporation Providing multiple access levels to a single user account using different login credentials
CN108595974A (en) * 2018-05-07 2018-09-28 襄阳市尚贤信息科技有限公司 A kind of fast verification system of electronic product code
CN108694313A (en) * 2018-05-07 2018-10-23 襄阳市尚贤信息科技有限公司 A kind of computer user's identification system

Patent Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US6609198B1 (en) * 1999-08-05 2003-08-19 Sun Microsystems, Inc. Log-on service providing credential level change without loss of session continuity
US20070192588A1 (en) * 2000-05-19 2007-08-16 Jim Roskind Adaptive multi-tier authentication system
CN103379119A (en) * 2012-04-26 2013-10-30 任少华 Network multi-authentication system or network multi-authentication method
US9071618B1 (en) * 2014-08-04 2015-06-30 Bank Of America Corporation Providing multiple access levels to a single user account using different login credentials
CN108595974A (en) * 2018-05-07 2018-09-28 襄阳市尚贤信息科技有限公司 A kind of fast verification system of electronic product code
CN108694313A (en) * 2018-05-07 2018-10-23 襄阳市尚贤信息科技有限公司 A kind of computer user's identification system

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Application publication date: 20190416