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CN108525301A - A kind of network game software and its application method - Google Patents

A kind of network game software and its application method Download PDF

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Publication number
CN108525301A
CN108525301A CN201810291799.2A CN201810291799A CN108525301A CN 108525301 A CN108525301 A CN 108525301A CN 201810291799 A CN201810291799 A CN 201810291799A CN 108525301 A CN108525301 A CN 108525301A
Authority
CN
China
Prior art keywords
task
module
interface
main interface
link
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
CN201810291799.2A
Other languages
Chinese (zh)
Inventor
辜雯辉
谭勇
张紫萱
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Hunan Light Bulb Information Technology Service Co Ltd
Original Assignee
Hunan Light Bulb Information Technology Service Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Hunan Light Bulb Information Technology Service Co Ltd filed Critical Hunan Light Bulb Information Technology Service Co Ltd
Priority to CN201810291799.2A priority Critical patent/CN108525301A/en
Publication of CN108525301A publication Critical patent/CN108525301A/en
Pending legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • A63F13/533Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/33Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
    • A63F13/335Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/822Strategy games; Role-playing games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/30Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
    • A63F2300/308Details of the user interface
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/407Data transfer via internet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/807Role playing or strategy games

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Physics & Mathematics (AREA)
  • Optics & Photonics (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)

Abstract

The present invention relates to a kind of network game softwares, including log-in interface, main interface and battle interface, log-in interface includes user name selection and role selecting, main interface includes cities and towns module, icon module, task module, chat interface module and arms module, cities and towns module is located at the centre position of main interface, icon module is located at the upper right side of main interface, task module is located at main interface upper end, chat interface module is located at the lower left side of main interface, arms module is located at the bottom end of main interface, battle interface includes the role's formation and injury values of battle, it can be automatically into the main interface after battle;The icon module includes that online neck links, the link of ten thousand Stupas, orders to arrest list link, the link of gold metallurgy stove and celestial spirit mirror link.The present invention also provides the application methods of the network game software.The present invention can not only challenge the wisdom and team unity spirit of player, may additionally facilitate emotion accumulation and the cohesiveness between player.

Description

A kind of network game software and its application method
Technical field
The present invention relates to software technology field more particularly to a kind of network game software and its application methods.
Background technology
Online game is one of most common mode of amusement and leisure in current a networked society, and online game is divided into desktop trip Play and web game, desktop game generally require download client, and larger to the EMS memory occupation of computer, web game accounts for memory Small, operation is fast, and existing web game is mostly intelligence development trivial games, and design is simple, and interface is single, can not meet vast adult The requirement of user, some game are played by webpage flash operations, when operation by webpage flash, are played Family, which relies primarily on, plays strange upgrading, and it is a tediously long and uninteresting process to play strange upgrading, and most of players often select halfway Game is exited, enthusiasm is not high, and the rate of attendance is not high, not strong to the desire of triumph, cannot keep the pursuit to demand of playing, for The above problem, the ad hoc meter present invention solve.
Invention content
In view of the above-mentioned problems, the present invention provides a kind of network game software.
Technical solution is used by the present invention solves above-mentioned technical problem:A kind of network game software, including log in boundary Face, main interface and battle interface, log-in interface includes user name selection and role selecting, main interface include cities and towns module, icon Module, task module, chat interface module and arms module, cities and towns module are located at the centre position of main interface, icon module Positioned at the upper right side of main interface, task module is located at main interface upper end, and chat interface module is located at the lower left side of main interface, arms Module is located at the bottom end of main interface, and battle interface includes the role's formation and injury values of battle, after battle can automatically into Enter the main interface;The icon module includes online neck link, the link of ten thousand Stupas, orders to arrest list link, the link of gold metallurgy stove and celestial being Spirit mirror link.
Preferably, the task module includes special duty and background task, the special duty includes ring task, day Permanent business, man-machine task, copy task, manufacture synthesis task and confrontation battlefield task, background task includes plot task, open country Strange task is killed in outer decisive struggle task and field.
Preferably, the arms module includes personage's link, partner's link, knapsack link and formation link.
Preferably, the main interface, which further includes ingot, gives dialog box, online 1 minute, 15 minutes and 30 points in user 10,20 and 30, ingot can be got when clock respectively.
Preferably, role's formation includes the formation of 1~9 role.
The present invention also provides a kind of application methods of above-mentioned network game software, include the following steps:
Step 1:It opens software landing program and enters log-in interface, and load right is selected to be logged in, landing approach is It logs in from official website homepage, logged in from advertisement water conservancy diversion page or is logged in from certain server homepage of playing, role selecting is carried out after logging in;
Step 2:After the completion of role selecting, into main interface, the program operation that task module carries out task module is opened, Task module includes special duty and background task, special duty include ring task, everyday tasks, man-machine task, copy task, Synthesis task and confrontation battlefield task are manufactured, background task includes that strange task is killed in plot task, field decisive struggle task and field;
Step 3:Into selected task program, task is completed according to game settings.
Preferably, wherein game settings include stage property acquisition, stage property makes, equipment obtains, equipment is formed and fights Pattern.
Preferably, stage property acquisition includes being acquired operation, resource to ore/plant in game/fishing class resource points The acquisition grade of skill proficiency of point graduation, capturing material number of operations and player match, and acquire grade of skill proficiency Match with the ability of acquisition different brackets material;It includes converting the material that acquisition is acquired in game to by manufacturing that stage property, which makes, Drug, functional props or equipment, functional props include the stage property and payment stage property of acquisition manufacture, acquire stage property and the payment of manufacture Stage property is misaligned, and it includes beating monster to fall, play copy, the exchange of battlefield medal and popularity reward that equipment, which obtains,;Equipment forms packet Jewel synthesis is included to inlay, equip refining liter star, equip succinct and equipment god's casting.
Compared with prior art, network game software provided by the invention and its application method, by abundant game Fight playing method, challenge player wisdom and team unity spirit, while interesting PVE playing methods are provided, more promote player it Between emotion accumulation and cohesiveness, form good interactive atmosphere in user group, improve the popularity of game well, manufacture More pleasantly surprised, expectations, or give them interim satisfaction, by manufacturing growth and equipment Requirement, to push player more More game enthusiasm, by the difficulty setting to copy, the triumph desire of PvP makes player keep the pursuit to demand.It is described The setting of chat interface module carries out chat communication between facilitating player.
Specific implementation mode
The present invention is described more detail below, illustrative examples of the invention and explanation are used for explaining the present invention herein, But it is not as a limitation of the invention.
A kind of network game software, including log-in interface, main interface and battle interface, log-in interface include user name selection And role selecting, main interface include cities and towns module, icon module, task module, chat interface module and arms module, cities and towns Module is located at the centre position of main interface, and icon module is located at the upper right side of main interface, and task module is located at main interface upper end, merely Its interface module is located at the lower left side of main interface, and arms module is located at the bottom end of main interface, and battle interface includes the role of battle Formation and injury values, can be automatically into the main interface after battle;The icon module includes online neck link, Wan Ling List link, the link of gold metallurgy stove and celestial spirit mirror link are ordered to arrest in tower link.
The task module includes special duty and background task, and the special duty includes ring task, everyday tasks, people Machine task, copy task, manufacture synthesis task and confrontation battlefield task, background task include plot task, field decisive struggle times Strange task is killed in business and field.The arms module includes personage's link, partner's link, knapsack link and formation link.The master Interface further includes that ingot gives dialog box, and ingot 10 can be got respectively when user is 1 minute, 15 minutes and 30 minutes online It is a, 20 and 30.Role's formation includes the formation of 1~9 role.
The present invention also provides a kind of application methods of above-mentioned network game software, include the following steps:
Step 1:It opens software landing program and enters log-in interface, and load right is selected to be logged in, landing approach is It logs in from official website homepage, logged in from advertisement water conservancy diversion page or is logged in from certain server homepage of playing, role selecting is carried out after logging in;
Step 2:After the completion of role selecting, into main interface, the program operation that task module carries out task module is opened, Task module includes special duty and background task, special duty include ring task, everyday tasks, man-machine task, copy task, Synthesis task and confrontation battlefield task are manufactured, background task includes that strange task is killed in plot task, field decisive struggle task and field;
Step 3:Into selected task program, task is completed according to game settings.Wherein game settings include that stage property is adopted Collection, stage property make, equipment obtains, equipment is formed and combat model.Stage property acquisition includes to ore/plant/fishing in game Class resource points are acquired operation, resource points graduation, the acquisition grade of skill proficiency of capturing material number of operations and player Match, acquisition grade of skill proficiency matches with the ability for acquiring different brackets material;It includes in playing that stage property, which makes, The material that acquisition obtains is converted into drug, functional props or equipment by manufacturing, and functional props include the stage property of acquisition manufacture and pay Take stage property, stage property and the payment stage property for acquiring manufacture are misaligned, and it includes beating monster to fall, beat copy, battlefield medal that equipment, which obtains, It exchanges and popularity is rewarded;Equipment, which is formed, to be inlayed including jewel synthesis, equips refining liter star, equips succinct and equipment god's casting.
In the present embodiment, it when the present invention works, opens software landing program and enters log-in interface, and select load right It is logged in, landing approach can be logged in from official website homepage, logged in from advertisement water conservancy diversion page or stepped on from certain server homepage of playing Land, logs in laggard role selecting, after the completion of role selecting, into main interface, has in main interface compared with multimode, according to each module Function, selection is played into line direction, when user wants to play game, opens the program operation that task module carries out task module, Task module includes special duty and background task, special duty include ring task, everyday tasks, man-machine task, copy task, Synthesis task and confrontation battlefield task are manufactured, background task includes that strange task is killed in plot task, field decisive struggle task and field, User selectes a task, and enter selected task program according to own situation, complete according to game settings in task program At task, wherein game settings include mainly stage property acquisition, stage property makes, equipment obtains, equipment is formed and combat model, road Tool acquisition includes being acquired operation, resource points graduation, capturing material behaviour to ore/plant in game/fishing class resource points The acquisition grade of skill proficiency for making number and player matches, acquisition grade of skill proficiency and acquisition different brackets material Ability matches, and player acquires function by stage property, to ore/plant/fishing class resource points during can taking a risk in the wild It is acquired operation, collects article and make required a variety of materials, some tasks also may require that object for appreciation field acquisition of returning home is special Material, the material that the manufacture of output correspondence/adjacent rank needs, capturing material while can improve acquisition technical ability of player etc. Grade proficiency, obtains the ability of acquisition greater degree material, by designing stage property acquisition, player can be allowed to be beaten in daily uninteresting More things that can be done during monster, can play the role of adjust mood, obtain some additional satisfactions, to the time compared with Some lead the content killed time off to more players, and the functional props of payment point are similar in conjunction with manufacture system output, and balance is played The mutual gap of family, it includes converting the material that acquisition is acquired in game to drug, functional props by manufacturing that stage property, which makes, Or equipment, functional props include the stage property and payment stage property of acquisition manufacture, stage property and the payment stage property for acquiring manufacture are misaligned, road Tool manufacture is the system with stage property acquisition cooperation, and player is converted and can be actually used the material that acquisition obtains to by manufacture Drug, functional props, available equipment, and therefrom obtain enjoyment, cooperation beat that no wonder tool is fallen, article acquires, and constitute game Playing method is collected, player's enthusiasm is transferred, improves that player is online and liveness, the product and payment stage property base of manufacture and acquisition system This is misaligned, prevents player 1 number self-sufficient, and a large amount of production eventually leads to the demand lost completely to resource of paying, Equipment acquisition falls including beating monster, plays copy, battlefield medal is exchanged and popularity reward, equipment can be worn on the dress of role In standby field, meet fight demand as grade improves player and needs to constantly change preferably equipment, to collect more replacing equipment be Indispensable composition during player role is formed, equipment pursue output in the falling of monster, copy and battlefield medal are exchanged, Popularity is rewarded, and by refining, embedding gem, resetting soul attribute, can equipment be carried out upgrading reinforcing,;Equipment form including Jewel synthesis, which inlays, equip refining rises that star, equipment be succinct and equipment god's casting, jewel output in it is daily movable, Boss fall, Copy medal is exchanged, battlefield medal is exchanged, and the resetting of soul attribute and equipment rise stars consumption game gold coin, and game gold coin mainly produces For plot task, daily task, ring task, 1 grade of jewel is freely launched by software systems, equips god's casting mainly by player's list It hits decomposition equipment to obtain, helps the game attributes for improving equipment, invention software is in use, every 10 grades of player can replace 1 Stage equips, and program is equipped with 13 equipment positions altogether, and 4 positions that change the outfit when entering battle mode, including actively enter fight Be additionally related to multi-functional passive entry fight, actively enter fight to launch a offensive, and on the basis of completing attacks results decision, be additionally related to multi-functional passive entry fight to be blamed Object is found, is exactly precisely the hatred list into monster, that is, is entered fight, to be attacked by hostile player, is completed attack and is sentenced On the basis of disconnected, by the way that hatred system, target selection of the system to monster in course of battle is arranged, target change is controlled, While keeping monster more intelligent, it can also increase the enjoyment of fight, the cooperation between prominent occupation, hatred system includes that hatred arranges The definition of table, hatred value;The rule of monster selection target is influenced by hatred value and hatred ranking;It is divided into player and boss simultaneously Behavior mode, type that hatred value is influenced, the present invention by the fight playing method in abundant game, choose by the fight with monster The wisdom and team unity spirit of war player more promotes the emotion accumulation between player while providing interesting PVE playing methods And cohesiveness, form good interactive atmosphere in user group, improve the popularity of game well, manufacture it is more it is pleasantly surprised, Expect, or give them interim satisfaction, by manufacturing growth and equipment Requirement, to push player more to play actively Property, by the difficulty setting to copy, the triumph desire of PvP makes player keep the pursuit to demand.
It is provided for the embodiments of the invention technical solution above to be described in detail, specific case used herein The principle and embodiment of the embodiment of the present invention are expounded, the explanation of above example is only applicable to help to understand this The principle of inventive embodiments;Meanwhile for those of ordinary skill in the art, embodiment according to the present invention, in specific embodiment party There will be changes in formula and application range, in conclusion the content of the present specification should not be construed as limiting the invention.

Claims (8)

1. a kind of network game software, it is characterised in that:A kind of network game software and its application method, including log-in interface, Main interface and battle interface, log-in interface includes user name selection and role selecting, main interface include cities and towns module, icon mould Block, task module, chat interface module and arms module, cities and towns module are located at the centre position of main interface, icon module position In the upper right side of main interface, task module is located at main interface upper end, and chat interface module is located at the lower left side of main interface, equips with arms mould Block is located at the bottom end of main interface, and battle interface includes the role's formation and injury values of battle, can be automatically into after battle The main interface;The icon module includes that online neck links, the link of ten thousand Stupas, orders to arrest list link, the link of gold metallurgy stove and celestial being spirit Mirror link.
2. network game software according to claim 1, it is characterised in that:The task module includes special duty and basis Task, the special duty include ring task, everyday tasks, man-machine task, copy task, manufacture synthesis task and to the war of resistance Field task, background task include that strange task is killed in plot task, field decisive struggle task and field.
3. network game software according to claim 2, it is characterised in that:The arms module includes personage's link, partner Link, knapsack link and formation link.
4. network game software according to claim 1, which is characterized in that the main interface further includes that ingot gives dialogue Frame can get 10,20 and 30, ingot when user is 1 minute, 15 minutes and 30 minutes online respectively.
5. network game software according to claim 1, which is characterized in that role's formation includes 1~9 role Formation.
6. the application method of network game software according to claim 1, which is characterized in that include the following steps:
Step 1:It opens software landing program and enters log-in interface, and load right is selected to be logged in, landing approach is from official Net homepage is logged in, logged in from advertisement water conservancy diversion page or is logged in from certain server homepage of playing, and role selecting is carried out after logging in;
Step 2:After the completion of role selecting, into main interface, the program operation that task module carries out task module, task are opened Module includes special duty and background task, and special duty includes ring task, everyday tasks, man-machine task, copy task, manufacture Synthesis task and confrontation battlefield task, background task include that strange task is killed in plot task, field decisive struggle task and field;
Step 3:Into selected task program, task is completed according to game settings.
7. the application method of network game software according to claim 6, which is characterized in that wherein game settings include Tool acquisition, stage property make, equipment obtains, equipment is formed and combat model.
8. the application method of network game software according to claim 7, which is characterized in that stage property acquisition includes to game In ore/plant/fishing class resource points be acquired operation, resource points graduation, capturing material number of operations and player's adopts Collection grade of skill proficiency matches, and acquisition grade of skill proficiency matches with the ability for acquiring different brackets material;Stage property Making includes converting the material that acquisition is acquired in game to drug, functional props or equipment by manufacturing, and functional props include adopting Collect manufacture stage property and payment stage property, acquire manufacture stage property and payment stage property it is misaligned, equipment obtain include beat monster fall, Play copy, battlefield medal is exchanged and popularity reward;Equipment, which is formed, to be inlayed including jewel synthesis, equips refining liter star, equips and wash Practice and equipment god casts.
CN201810291799.2A 2018-03-30 2018-03-30 A kind of network game software and its application method Pending CN108525301A (en)

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Application Number Priority Date Filing Date Title
CN201810291799.2A CN108525301A (en) 2018-03-30 2018-03-30 A kind of network game software and its application method

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Application Number Priority Date Filing Date Title
CN201810291799.2A CN108525301A (en) 2018-03-30 2018-03-30 A kind of network game software and its application method

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CN108525301A true CN108525301A (en) 2018-09-14

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Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN103413055A (en) * 2013-08-23 2013-11-27 苏州辉游网络有限公司 Game software
CN107168616A (en) * 2017-06-08 2017-09-15 网易(杭州)网络有限公司 Game interaction interface display method, device, electronic equipment and storage medium
CN107357584A (en) * 2017-07-13 2017-11-17 广州天息软件科技有限公司 A kind of Games Software and its application method

Patent Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN103413055A (en) * 2013-08-23 2013-11-27 苏州辉游网络有限公司 Game software
CN107168616A (en) * 2017-06-08 2017-09-15 网易(杭州)网络有限公司 Game interaction interface display method, device, electronic equipment and storage medium
CN107357584A (en) * 2017-07-13 2017-11-17 广州天息软件科技有限公司 A kind of Games Software and its application method

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Application publication date: 20180914