CN107833259B - Dynamic cartoon engine processing method and system based on intelligent terminal - Google Patents
Dynamic cartoon engine processing method and system based on intelligent terminal Download PDFInfo
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Abstract
The disclosure belongs to the field of animation design, and particularly relates to a dynamic cartoon engine processing method and system based on an intelligent terminal. The method comprises the following steps: establishing a mapping relation between various candidate engines and system parameters of operating systems of different intelligent terminals; before processing a preset animation file, detecting system parameters of an operating system of an intelligent terminal, and determining a selected engine from the multiple candidate engines according to the system parameters and the mapping relation; and analyzing the preset animation file to obtain scene description information and corresponding resource data of the animation to be generated, and processing the scene description information and the corresponding resource data according to the selected engine to obtain at least part of scene picture data of the animation to be generated. The animation production efficiency and quality can be improved.
Description
Technical Field
The disclosure relates to the technical field of animation design, in particular to a dynamic cartoon engine processing method and system based on an intelligent terminal.
Background
Along with social progress and technological development, the economic level of people is improved and cultural life is gradually enriched, so that the cartoon also increasingly deepens into the life of young people.
At present, the animation creation process is complicated, the requirement on creators is high, the efficiency and the quality of animation production are low, and further improvement is needed.
Disclosure of Invention
The present disclosure is directed to a method and a system for processing a dynamic cartoon engine based on an intelligent terminal, so as to overcome at least some of the above problems.
According to a first aspect of the embodiments of the present disclosure, a method for processing a dynamic cartoon engine based on an intelligent terminal is provided, where the method includes:
establishing a mapping relation between various candidate engines and system parameters of operating systems of different intelligent terminals;
before processing a preset animation file, detecting system parameters of an operating system of an intelligent terminal, and determining a selected engine from the multiple candidate engines according to the system parameters and the mapping relation;
and analyzing the preset animation file to obtain scene description information and corresponding resource data of the animation to be generated, and processing the scene description information and the corresponding resource data according to the selected engine to obtain at least part of scene picture data of the animation to be generated.
In the embodiment of the disclosure, the priorities of a plurality of candidate engines are determined, and the mapping relation between each candidate engine and the system parameters of the operating system of the intelligent terminal is established according to the priority of each candidate engine.
In the embodiment of the disclosure, the preset animation file sequentially comprises a file header, a file body and a file tail; the file header is used for providing description information of the animation to be generated, the file body stores a scene index table and scene description information of all scenes, and the file tail comprises a resource index table and all resource data.
In an embodiment of the present disclosure, the analyzing the preset animation file to obtain scene description information of the animation to be generated and corresponding resource data includes:
and respectively analyzing the file head, the file body and the file tail of the preset animation file, thereby obtaining the scene description information of the animation to be generated and corresponding resource data, and simultaneously obtaining a scene index table and a resource index table.
In an embodiment of the present disclosure, the step of processing the scene description information and the corresponding resource data according to the selected engine to obtain at least part of scene picture data of the animation to be generated includes:
and constructing at least part of scene picture data of the animation to be generated by processing the scene index table, the resource index table, the scene description information and the corresponding resource data by the selected engine.
According to a second aspect of the embodiments of the present disclosure, there is provided a dynamic cartoon engine processing system based on an intelligent terminal, the system including:
the mapping establishing module is used for establishing mapping relations between various candidate engines and system parameters of operating systems of different intelligent terminals;
the engine determining module is used for detecting system parameters of an operating system of the intelligent terminal before processing the preset animation file, and determining a selected engine from the multiple candidate engines according to the system parameters and the mapping relation; and
and the scene generation module is used for analyzing the preset animation file to obtain scene description information and corresponding resource data of the animation to be generated, and then processing the scene description information and the corresponding resource data according to the selected engine to obtain at least part of scene picture data of the animation to be generated.
In an embodiment of the present disclosure, the mapping establishing module is configured to determine priorities of multiple candidate engines, and establish the mapping relationship between each candidate engine and a system parameter of an operating system of an intelligent terminal according to the priority of each candidate engine.
In the embodiment of the disclosure, the preset animation file sequentially comprises a file header, a file body and a file tail; the file header is used for providing description information of the animation to be generated, the file body stores a scene index table and scene description information of all scenes, and the file tail comprises a resource index table and all resource data.
In the embodiment of the present disclosure, the scene generation module is configured to analyze a file header, a file body, and a file tail of the preset animation file, respectively, to obtain scene description information and corresponding resource data of the animation to be generated, and obtain a scene index table and a resource index table at the same time.
In an embodiment of the present disclosure, the scene generation module is configured to construct at least part of scene picture data of the animation to be generated by processing the scene data by the selected engine according to the scene index table, the resource index table, the scene description information, and the corresponding resource data.
The technical scheme provided by the embodiment of the disclosure can have the following beneficial effects:
in the embodiment of the disclosure, mapping relations between a plurality of candidate engines and system parameters of operating systems of different intelligent terminals are pre-established, before a preset animation file is processed, the system parameters of the operating systems of the intelligent terminals are detected, and a selected engine is determined from the plurality of candidate engines according to the system parameters and the mapping relations; and then analyzing the preset animation file to obtain scene description information and corresponding resource data of the animation to be generated, and processing the scene description information and the corresponding resource data according to the selected engine to obtain at least part of scene picture data of the animation to be generated. Therefore, the matched engine can be automatically selected according to the system parameters of different intelligent terminals to generate the cartoon, so that the quality of the manufactured cartoon is improved to a certain extent, the manufacturing efficiency is improved to a certain extent, and the configuration requirement on the terminal can be reduced.
Drawings
FIG. 1 is a flow chart illustrating a smart terminal-based dynamic caricature engine processing method in an exemplary embodiment of the present disclosure;
fig. 2 shows a schematic diagram of a dynamic cartoon engine processing system based on an intelligent terminal according to an exemplary embodiment of the disclosure.
Detailed Description
Example embodiments will now be described more fully with reference to the accompanying drawings. Example embodiments may, however, be embodied in many different forms and should not be construed as limited to the examples set forth herein; rather, these embodiments are provided so that this disclosure will be thorough and complete, and will fully convey the concept of example embodiments to those skilled in the art. The described features, structures, or characteristics may be combined in any suitable manner in one or more embodiments.
Furthermore, the drawings are merely schematic illustrations of the present disclosure and are not necessarily drawn to scale. The same reference numerals in the drawings denote the same or similar parts, and thus their repetitive description will be omitted. Some of the block diagrams shown in the figures are functional entities and do not necessarily correspond to physically or logically separate entities. These functional entities may be implemented in the form of software, or in one or more hardware modules or integrated circuits, or in different processor devices and/or microcontroller devices.
In the present exemplary embodiment, a method for processing a dynamic cartoon engine based on an intelligent terminal is first provided, and the method may be partially or completely applied to terminal devices such as a smart phone and an IPAD. Referring to fig. 1, the method may include the following steps S101 to S103:
step S101: and establishing mapping relations between the various candidate engines and system parameters of the operating systems of different intelligent terminals.
Step S102: before processing the preset animation file, detecting system parameters of an operating system of the intelligent terminal, and determining a selected engine from the multiple candidate engines according to the system parameters and the mapping relation.
Step S103: and analyzing the preset animation file to obtain scene description information and corresponding resource data of the animation to be generated, and processing the scene description information and the corresponding resource data according to the selected engine to obtain at least part of scene picture data of the animation to be generated.
According to the animation production method and device, the matched engine can be automatically selected according to the system parameters of different intelligent terminals to generate the animation, so that the quality of the produced animation (such as picture definition, object rendering effect and the like) is improved to a certain extent, meanwhile, the animation production efficiency is also improved to a certain extent through automatic execution, and the configuration requirement on the terminals can be reduced.
Specifically, in step S101, mapping relationships between various candidate engines and system parameters of operating systems of different intelligent terminals are established.
In the embodiment of the disclosure, the plurality of candidate engines may be preset in the intelligent terminal, or downloaded from a preset server and stored in the intelligent terminal. When the mapping relation is determined, the priorities of various candidate engines can be determined, and then the mapping relation between each candidate engine and the system parameters of the operating system of the intelligent terminal can be established according to the priority of each candidate engine. For example, the priorities may be arranged in order from high to low according to the processing capabilities (e.g., rendering capabilities, etc.) of the various candidate engines. The operating system may include, but is not limited to, an Android operating system, an apple iOS operating system, and the like. Illustratively, the system parameter may be a version number of an operating system, such as iOS6, iOS7, iOS8, and the like, the processing capability of the operating systems with different version numbers is different, and the processing capability of the operating system with a high version number is generally strong. For example, in one embodiment, the mapping relationship may be that a candidate engine with a high priority maps an operating system with a corresponding low version number.
In step S102, before the preset animation file is processed, system parameters of an operating system of the intelligent terminal are detected, and a selected engine is determined from the multiple candidate engines according to the system parameters and the mapping relationship.
For example, before processing the preset animation file, a version number of an operating system of a currently used smart terminal, such as a mobile phone, such as iOS6, iOS7, or iOS8, may be detected, and a selected engine may be determined from the plurality of candidate engines according to the version number and the mapping relationship, such as a selected engine 1 with a highest priority determined according to the iOS6 and the mapping relationship, or a selected engine 2 with a lowest priority determined according to the iOS8 and the mapping relationship, or a selected engine 3 with a priority determined according to the iOS7 and the mapping relationship.
In step S103, the preset animation file is parsed to obtain scene description information and corresponding resource data of the animation to be generated, and the scene description information and the corresponding resource data are processed according to the selected engine to obtain at least part of scene picture data of the animation to be generated.
For example, after the version number of the operating system of the currently used intelligent terminal is determined, the scene description information and the corresponding resource data may be processed based on the corresponding candidate engine which is automatically matched by mapping. Therefore, the intelligent terminal with low processing capacity can be processed by the engine with strong processing capacity, and the intelligent terminal with high processing capacity can be processed by the engine with weak processing capacity, so that the quality of the manufactured cartoon is improved.
Specifically, in order to improve the processing efficiency, in the embodiment of the present disclosure, the preset animation file may sequentially include a file header, a file body, and a file trailer; the file header is used for providing description information of the animation to be generated, the file body stores a scene index table and scene description information of all scenes, and the file tail comprises a resource index table and all resource data. The resource data may include, but is not limited to, picture, video, audio, and text resource data. Correspondingly, the step of analyzing the preset animation file to obtain scene description information of the animation to be generated and corresponding resource data in step S103 may include: and respectively analyzing the file head, the file body and the file tail of the preset animation file, thereby obtaining the scene description information of the animation to be generated and corresponding resource data, and simultaneously obtaining a scene index table and a resource index table. Therefore, the related information data can be quickly analyzed, and the processing efficiency is improved to a certain extent.
Further, in an embodiment of the present disclosure, the step of processing the scene description information and the corresponding resource data according to the selected engine to obtain at least part of scene picture data of the animation to be generated includes: and constructing at least part of scene picture data of the animation to be generated by processing the scene index table, the resource index table, the scene description information and the corresponding resource data by the selected engine. For example, based on the scene index table and the resource index table, it may be determined that a background picture and an organization logical relationship and a location relationship (e.g., a relative location of a person or an animal object in the background picture) of resource data are required by the animation picture to be generated, and then the selected engine may call, based on the organization logical relationship and the location relationship, the corresponding scene background picture and the corresponding resource data to perform organization layout, rendering, and the like to form a part or all of the picture.
To sum up, according to the embodiment of the present disclosure, a suitable engine can be automatically selected and matched according to system parameters of different intelligent terminals to generate an animation, so that quality of the manufactured animation (such as image definition, object rendering effect, and the like) is improved to a certain extent, meanwhile, efficiency of the animation manufacturing is also improved to a certain extent by automatic execution, and configuration requirements for the terminals can be reduced.
It should be noted that although the various steps of the methods of the present disclosure are depicted in the drawings in a particular order, this does not require or imply that these steps must be performed in this particular order, or that all of the depicted steps must be performed, to achieve desirable results. Additionally or alternatively, certain steps may be omitted, multiple steps combined into one step execution, and/or one step broken down into multiple step executions, etc. Additionally, it will also be readily appreciated that the steps may be performed synchronously or asynchronously, e.g., among multiple modules/processes/threads.
Referring to fig. 2, an embodiment of the present disclosure further provides a dynamic cartoon engine processing system based on an intelligent terminal, where the system 100 may include a mapping establishing module 101, an engine determining module 102, and a scene generating module 103; wherein:
the mapping establishing module 101 is configured to establish mapping relationships between various candidate engines and system parameters of operating systems of different intelligent terminals;
the engine determining module 102 is configured to detect a system parameter of an operating system of the intelligent terminal before processing a preset animation file, and determine a selected engine from the multiple candidate engines according to the system parameter and the mapping relationship;
the scene generation module 103 is configured to parse the preset animation file to obtain scene description information and corresponding resource data of the animation to be generated, and then process the scene description information and the corresponding resource data according to the selected engine to obtain at least part of scene picture data of the animation to be generated.
In an embodiment of the present disclosure, the mapping establishing module 101 may be specifically configured to determine priorities of multiple candidate engines, and then establish the mapping relationship between each candidate engine and a system parameter of an operating system of the smart terminal according to the priority of each candidate engine.
In the embodiment of the disclosure, the preset animation file sequentially comprises a file header, a file body and a file tail; the file header is used for providing description information of the animation to be generated, the file body stores a scene index table and scene description information of all scenes, and the file tail comprises a resource index table and all resource data.
Specifically, in the embodiment of the present disclosure, the scene generation module 103 is configured to analyze a file header, a file body, and a file tail of the preset animation file, respectively, to obtain scene description information and corresponding resource data of the animation to be generated, and obtain a scene index table and a resource index table at the same time.
Further, in an embodiment of the present disclosure, the scene generating module 103 is configured to construct at least part of scene picture data of the animation to be generated by processing the scene data by the selected engine according to the scene index table, the resource index table, the scene description information, and the corresponding resource data.
It should be noted that, for the above system embodiment, reference may be made to the detailed description of the foregoing method embodiment, and details are not described here again.
The functional modules in the above embodiments of the present disclosure may be integrated together to form an independent part, or each module may exist separately, or two or more modules may be integrated to form an independent part. The functions, if implemented in the form of software functional modules and sold or used as a stand-alone product, may be stored in a computer readable storage medium. Based on such understanding, the technical solution of the present invention or portions thereof that substantially contribute to the prior art may be embodied in the form of a software product stored in a storage medium and including instructions for causing a computer device (which may be a smart terminal, a personal computer, a server, or a network device) to execute all or part of the steps of the method according to the embodiments of the present invention. And the aforementioned storage medium may include: a U-disk, a removable hard disk, a Read-Only Memory (ROM), a Random Access Memory (RAM), a magnetic disk or an optical disk, and other various media capable of storing program codes.
It is noted that, herein, relational terms such as first and second, and the like may be used solely to distinguish one entity or action from another entity or action without necessarily requiring or implying any actual such relationship or order between such entities or actions. Also, the terms "comprises," "comprising," or any other variation thereof, are intended to cover a non-exclusive inclusion, such that a process, method, article, or apparatus that comprises a list of elements does not include only those elements but may include other elements not expressly listed or inherent to such process, method, article, or apparatus. Without further limitation, an element defined by the phrase "comprising an … …" does not exclude the presence of other identical elements in a process, method, article, or apparatus that comprises the element.
In sum, other embodiments of the present disclosure will be apparent to those skilled in the art from consideration of the specification and practice of the invention disclosed herein. This application is intended to cover any variations, uses, or adaptations of the disclosure following, in general, the principles of the disclosure and including such departures from the present disclosure as come within known or customary practice within the art to which the disclosure pertains. It is intended that the specification and examples be considered as exemplary only, with a true scope and spirit of the disclosure being indicated by the following claims.
Claims (8)
1. A dynamic cartoon engine processing method based on an intelligent terminal is characterized by comprising the following steps:
determining the priorities of the multiple candidate engines, wherein the priorities are arranged according to the rendering capacities of the multiple candidate engines from high to low;
establishing a mapping relation between various candidate engines and the version numbers of the operating systems of different intelligent terminals;
the mapping relation is that the candidate engine with high priority level maps the operating system corresponding to the low version number;
before processing a preset animation file, detecting the version number of an operating system of the intelligent terminal, and determining a selected engine from the multiple candidate engines according to the version number and the mapping relation;
and analyzing the preset animation file to obtain scene description information and corresponding resource data of the animation to be generated, and processing the scene description information and the corresponding resource data according to the selected engine to obtain at least part of scene picture data of the animation to be generated.
2. The processing method according to claim 1, wherein the preset animation file comprises a file header, a file body and a file tail in sequence; the file header is used for providing description information of the animation to be generated, the file body stores a scene index table and scene description information of all scenes, and the file tail comprises a resource index table and all resource data.
3. The processing method according to claim 2, wherein the step of parsing the preset animation file to obtain scene description information of the animation to be generated and corresponding resource data comprises:
and respectively analyzing the file head, the file body and the file tail of the preset animation file, thereby obtaining the scene description information of the animation to be generated and corresponding resource data, and simultaneously obtaining a scene index table and a resource index table.
4. The processing method according to claim 3, wherein the step of processing the scene description information and the corresponding resource data according to the selected engine to obtain at least part of scene picture data of the animation to be generated comprises:
and constructing at least part of scene picture data of the animation to be generated by processing the scene index table, the resource index table, the scene description information and the corresponding resource data by the selected engine.
5. A dynamic cartoon engine processing system based on an intelligent terminal is characterized by comprising:
the mapping establishing module is used for determining the priorities of various candidate engines, and the priorities are arranged according to the rendering capacities of the various candidate engines from high to low; establishing a mapping relation between various candidate engines and the version numbers of the operating systems of different intelligent terminals; the mapping relation is that the candidate engine with high priority level maps the operating system corresponding to the low version number;
the engine determining module is used for detecting the version number of an operating system of the intelligent terminal before processing the preset animation file, and determining a selected engine from the multiple candidate engines according to the version number and the mapping relation; and
and the scene generation module is used for analyzing the preset animation file to obtain scene description information and corresponding resource data of the animation to be generated, and then processing the scene description information and the corresponding resource data according to the selected engine to obtain at least part of scene picture data of the animation to be generated.
6. The processing system according to claim 5, wherein the preset animation file comprises a file header, a file body and a file tail in sequence; the file header is used for providing description information of the animation to be generated, the file body stores a scene index table and scene description information of all scenes, and the file tail comprises a resource index table and all resource data.
7. The processing system of claim 6, wherein the scene generation module is configured to analyze a file header, a file body, and a file trailer of the preset animation file, respectively, to obtain the scene description information and corresponding resource data of the animation to be generated, and obtain a scene index table and a resource index table at the same time.
8. The processing system of claim 7, wherein the scene generation module is configured to construct at least part of the scene picture data of the animation to be generated by the selected engine according to the scene index table, the resource index table, the scene description information and the corresponding resource data.
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