CN106161443A - A kind of monitoring method and device of game service - Google Patents
A kind of monitoring method and device of game service Download PDFInfo
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- CN106161443A CN106161443A CN201610523807.2A CN201610523807A CN106161443A CN 106161443 A CN106161443 A CN 106161443A CN 201610523807 A CN201610523807 A CN 201610523807A CN 106161443 A CN106161443 A CN 106161443A
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- game service
- game
- running status
- games
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L67/00—Network arrangements or protocols for supporting network services or applications
- H04L67/01—Protocols
- H04L67/131—Protocols for games, networked simulations or virtual reality
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Abstract
The invention discloses a kind of monitoring method of game service, including: timing sends the probe requests thereby of game service to one or more servers of running game program, makes the one or more server process described game service according to described probe requests thereby;The result fed back after receiving game service described in the one or more server process;The described result received is judged, and according to the running status of the described game service in games described in judged result identification.Accordingly, the invention also discloses the supervising device of a kind of game service.Use the embodiment of the present invention, it is possible to realize the directly monitoring to the game service in games.
Description
Technical field
The present invention relates to field of play, particularly relate to the monitoring method and device of a kind of game service.
Background technology
Present game is more and more universal, arrives especially as the hands trip epoch, game company's tens sections of game at least, at most
Moneys up to a hundred game is runed simultaneously.Safeguard and the so many game of monitoring, rely solely on artificial the most almost can not function, it is therefore desirable to
System or platform monitor game service state in real time.To this, many game companies develop monitoring system, warning system etc.
Deng, these systems help location game fault rapidly, the game gone wrong especially for the biggest midnight.
At present, most game monitor platform is for game process, the monitoring of data base, and such as whether monitoring game process
Extension, and data base is the most abnormal.By disposing in zones of different, node gathers this region game services progress information, data base believes
Breath, hardware information, then upload collection data to monitoring central machinery, finally monitoring central machine by gather data process,
Analyze, it is thus achieved that going game running status, and by data, diagrammatic form is presented to user.
Summary of the invention
Although above-mentioned game monitor mode can understand each game process state from bottom, game server hardware runs shape
State, game database state etc., contribute to operation maintenance personnel and understand games, but, for need not be concerned about game bottom
For the user of running status, they more pay close attention to the running status of game service, and such as, game logs in the most normal, game meter
Take whether abnormal etc., and above-mentioned monitor mode cannot provide simple, intuitive and be prone to the game service running status letter of detection
Breath.
The embodiment of the present invention proposes the monitoring method and device of a kind of game service, it is possible to realize the trip in games
The directly monitoring of play business, without by carrying out dissection process to bottom-up informations such as game process, data base, hardware.
The embodiment of the present invention provides a kind of monitoring method of game service, including:
Timing sends the probe requests thereby of game service to one or more servers of running game program, makes one
Or multiple server processes described game service according to described probe requests thereby;
The result fed back after receiving game service described in the one or more server process;
The described result received is judged, and according to described in games described in judged result identification
The running status of game service.
Further, the detection that described timing sends game service to one or more servers of running game program is asked
Ask, make the one or more server process described game service according to described probe requests thereby, specifically include:
It is deployed to run on one or more servers of described games by the locator of described game service;
Sent the probe requests thereby of described game service to the one or more server by the timing of described locator,
The one or more server is made to process described game service according to described probe requests thereby.
Further, the described described result to receiving judges, and swims according to described in judged result identification
The running status of the described game service in play program, specifically includes:
The all results received are judged;
If judging, all results are successfully, then identify the operation shape of described game service in described games
State is normal;
If judging, the result more than 1/3rd as failed, then identifies the described game service in described games
Running status be mistake;
If judging, the result less than 1/3rd as failed, then identifies the described game industry in described games
The running status of business is abnormal.
Further, detect in described all results to receiving, and according to described in testing result identification
After the running status of the described game service in games, also include:
Running status is in abnormal or wrong game service report to the police.
Further, described running status be in abnormal or wrong game service report to the police, specifically include:
All running statuses of described game service in acquisition preset duration;
Detect the running status that exceedes half be wrong or abnormal time, obtain the user paying close attention to described games
Information;
Information according to described user pushes warning message to corresponding user.
Further, described monitoring method also includes:
Obtain user's group with described games administration authority, provide institute with each user in described user's group
State the running status query function of game service in games.
Preferably, described game service includes but not limited to: log in business, call charge service, FORUM Traffic or online number
Business.
Correspondingly, the embodiment of the present invention also provides for the supervising device of a kind of game service, including:
Monitoring request sending module, sends game service for timing to one or more servers of running game program
Probe requests thereby, make the one or more server according to described probe requests thereby process described game service;
Result receiver module, feedback after receiving game service described in the one or more server process
Result;And,
Running status acquisition module, for judging the described result received, and knows according to judged result
The running status of the described game service in the most described games.
Further, described monitoring request sending module specifically includes:
Deployment unit, for being deployed to run one of described games or many by the locator of described game service
On individual server;And,
Monitoring request unit, for sending described trip by the timing of described locator to the one or more server
The probe requests thereby of play business, makes the one or more server process described game service according to described probe requests thereby.
Further, described running status acquisition module specifically includes:
Judging unit, for judging all results received;
First recognition unit, for when judging that all results are successfully, identifies the institute in described games
The running status stating game service is normal;
Second recognition unit, for when judging the result more than 1/3rd as failure, identifying described game journey
The running status of the described game service in sequence is mistake;And,
3rd recognition unit, for when judging the result less than 1/3rd as failure, identifying described game
The running status of the described game service in program is abnormal.
Further, the supervising device of described game service also includes:
Alarm module, reports to the police for running status is in abnormal or wrong game service.
Further, described alarm module specifically includes:
Running status acquiring unit, all running statuses of described game service in obtaining preset duration;
User profile acquiring unit, for detect the running status exceeding half be wrong or abnormal time, obtain close
Note the information of the user of described games;And,
Alarm unit, for pushing warning message according to the information of described user to corresponding user.
Further, the supervising device of described game service also includes:
User organizes acquisition module, for obtaining user's group with described games administration authority, with to described user
Each user in group provides the running status query function of the game service in described games.
Preferably, described game service includes but not limited to: log in business, call charge service, FORUM Traffic or online number
Business.
Implement the embodiment of the present invention, have the advantages that
The monitoring method and device of the game service that the embodiment of the present invention provides, it is possible to by sending game industry to server
The probe requests thereby of business, and obtain the result of server process game service, and then detect result to identify
The running status of game service, it is achieved to the game service in games directly monitoring, and without by game process,
The bottom-up information such as data base, hardware carries out dissection process, in order to simply and intuitively obtain the running status of various game service
Information;When games go wrong, the result each game service fed back by each server, know appearance
The server of problem and game service, be conducive to quickly orienting toy problem and solving problem, meanwhile, can accurately calculate trip
The abnormal time of play business, conveniently divides game accident;When game service goes wrong, corresponding to game service
User pushes warning message, allows users to quickly to understand game fault so that handling failure in time.
Accompanying drawing explanation
Fig. 1 is the schematic flow sheet of an embodiment of the monitoring method of the game service that the present invention provides;
Fig. 2 be the game service that the present invention provides monitoring method in the schematic flow sheet of an embodiment of step S3;
Fig. 3 is the structural representation of an embodiment of the supervising device of the game service that the present invention provides;
Fig. 4 be the game service that the present invention provides supervising device in the knot of an embodiment of running status acquisition module
Structure schematic diagram;
Fig. 5 is the structural representation of another embodiment of the supervising device of the game service that the present invention provides.
Detailed description of the invention
Below in conjunction with the accompanying drawing in the embodiment of the present invention, the technical scheme in the embodiment of the present invention is carried out clear, complete
Describe, it is clear that described embodiment is only a part of embodiment of the present invention rather than whole embodiments wholely.Based on
Embodiment in the present invention, it is every other that those of ordinary skill in the art are obtained under not making creative work premise
Embodiment, broadly falls into the scope of protection of the invention.
See Fig. 1, the schematic flow sheet of an embodiment of the monitoring method of the game service that the present invention provides, including:
S1, timing send the probe requests thereby of game service to one or more servers of running game program, make described
One or more servers process described game service according to described probe requests thereby;
S2, receive the result of feedback after game service described in the one or more server process;
S3, the described result received is judged, and according in games described in judged result identification
The running status of described game service.
It should be noted that before game service is monitored, need to first divide the game service in games, and then
Every kind of game service in each games is monitored.When certain games being carried out the monitoring of game service,
Send, to the one or more servers running these games, the probe requests thereby that every kind of game service is monitored respectively, make
Corresponding game service is carried out processing and feedback processing result by the one or more server.Such as, analog subscriber is to one
Individual or multiple servers send the log on request of the business that logs in games, and the one or more server returns user
Entered state.After receiving the result that the corresponding game service of the one or more server process is returned, right
All results of this game service detect, and then identify the operation of this game service according to different testing results
State, it is achieved the monitoring to the game service in games.The embodiment of the present invention can be to the various game in games
Business is monitored, in order to the running status understanding game each game service current directly perceived.If it addition, game company occurs
Network or machine room fault, can understand the running status of this game company each game service of all game from entirety.
Further, the detection that described timing sends game service to one or more servers of running game program is asked
Ask, make the one or more server process described game service according to described probe requests thereby, specifically include:
It is deployed to run on one or more servers of described games by the locator of described game service;
Sent the probe requests thereby of described game service to the one or more server by the timing of described locator,
The one or more server is made to process described game service according to described probe requests thereby.
It should be noted that after marking off the game service of games, write the locator of every kind of game service,
And the locator of every kind of game service is deployed in the server in machine room of zones of different, make locator timing corresponding to it
Server send the monitoring request of game service, and make locator in the result of server feedback obtaining its correspondence
After result is uploaded, in order to result is judged.Wherein, locator is used for simulating player to server
Send the various game services request in games.Such as, for logging in business, the locator that logs in write is disposed
On the server of respective regions, log in locator and can send log on request to corresponding server, accordingly by analog subscriber
Server returns user's Entered state, logs in locator after obtaining user's Entered state that server returns by interface side
Formula is uploaded.By locator corresponding for various different business is disposed on the server in advance, it is possible to achieve to specific
The directly monitoring of game service, without just obtaining by various bottom-up informations are resolved, therefore, it can simple and
Obtain the running state information of various game service intuitively.
Further, in step s3, as in figure 2 it is shown, the described described result to receiving judges, and root
It is judged that the running status of the described game service in games described in result identification, specifically include:
S31, all results received are judged;
If S32 judges that all results are successfully, then identify the fortune of described game service in described games
Row state is normal;
If S33 judges that the result more than 1/3rd as failed, then identifies the described game in described games
The running status of business is mistake;
If S34 judges that the result less than 1/3rd as failed, then identifies the described trip in described games
The running status of play business is abnormal.
It should be noted that after obtaining the current point in time Servers-all result to certain game service, right
All results judge, wherein, result has two states: successful and failed.If judging, all results are equal
For success, then the running status of this game service is normal;If judgement result has failure, then in detection result
The frequency of failure, if the frequency of failure exceedes 1/3rd of sum, then identifies that the running status of this game service is mistake, if failure
Number of times less than 1/3rd of sum, then identifies that the running status of this game service is for abnormal.Such as, certain game item
Game1, the criterion of identification of its running status logging in business is as follows: if the Servers-all of Game1 logs in business all normally, i.e.
All log in successfully, then Game1 logs in the running state recognition of business is normal;If the server more than 1/3rd log in industry
Be engaged in unavailable, i.e. log in failure, then Game1 logs in the running state recognition of business is mistake;If the service less than 1/3rd
Device to log in business unavailable, then Game1 logs in the running state recognition of business for abnormal.Obtaining all clothes of current point in time
After the result that every kind of game service is processed by business device, the result calculating every kind of game service is failed server
Number, can identify the running status of this game service according to failure number.
Further, detect in described all results to receiving, and according to described in testing result identification
After the running status of the described game service in games, also include:
Running status is in abnormal or wrong game service report to the police.
It should be noted that after identifying every kind of current running status of game service, it is different for needing running status
Normal or wrong game service is reported to the police, in order to allow relevant director process toy problem in time.
Further, described running status be in abnormal or wrong game service report to the police, specifically include:
All running statuses of described game service in acquisition preset duration;
Detect the running status that exceedes half be wrong or abnormal time, obtain the user paying close attention to described games
Information;
Information according to described user pushes warning message to corresponding user.
It should be noted that the running status of timing acquisition game service, if in preset duration, obtaining running status is
The number of times of mistake or exception exceed obtain total degree half time, i.e. trigger report to the police strategy, obtain alerts user and pass through mail,
IM instrument, note or phone by alarm information pushing to user.Wherein, alerts user is the administration authority with these games
And paid close attention to the user of these games.Such as, certain game item Game1, its warning strategy is: if the game industry of Game1
It is engaged in running status more than three times of ten minutes internal memories as abnormal or wrong (running status within every two minutes, can be detected, i.e.
Five running statuses can be detected in ten minutes), i.e. trigger strategy of reporting to the police.Pass through monitoring alarm, it is possible to make user quickly understand trip
Play fault also carries out troubleshooting in time.
Further, the monitoring method of described game service also includes:
Obtain user's group with described games administration authority, provide institute with each user in described user's group
State the running status query function of game service in games.
It should be noted that for game company, some data in games, even if abnormal data also needs
Secrecy.It is different that different user has the game data that different gaming jurisdiction, i.e. different user can check.Each game
All there is administration authority user's group of its correspondence, be only positioned at the user in this user's group and just can check in corresponding games
The running status of game service, otherwise can not check.Wherein, user is to be opened by manager to the administration authority of corresponding game
Lead to.
Preferably, described game service includes but not limited to: log in business, call charge service, FORUM Traffic or online number
Business.
The monitoring method of the game service that the embodiment of the present invention provides, it is possible to by sending the spy of game service to server
Survey and ask, and obtain the result of server process game service, and then detect result to identify game industry
The running status of business, it is achieved the monitoring to the game service in games, and without by game process, data base, hard
The bottom-up informations such as part carry out dissection process, in order to simply and intuitively obtain the running state information of various game service;In trip
When play program goes wrong, the result each game service fed back by each server, know the clothes gone wrong
Business device and game service, be conducive to quickly orienting toy problem and solving problem, meanwhile, can accurately calculate game service
Abnormal time, conveniently divides game accident;When game service goes wrong, push to the corresponding user of game service
Warning message, allows users to quickly to understand game fault so that handling failure in time.
Accordingly, the present invention also provides for the supervising device of a kind of game service, it is possible to realize the game in above-described embodiment
All flow processs of the monitoring method of business.
See Fig. 3, be the structural representation of an embodiment of the supervising device of the game service that the present invention provides, bag
Include:
Monitoring request sending module 1, sends game industry for timing to one or more servers of running game program
The probe requests thereby of business, makes the one or more server process described game service according to described probe requests thereby;
Result receiver module 2, feeds back after being used for receiving game service described in the one or more server process
Result;And,
Running status acquisition module 3, for judging the described result received, and knows according to judged result
The running status of the described game service in the most described games.
Further, described monitoring request sending module specifically includes:
Deployment unit, for being deployed to run one of described games or many by the locator of described game service
On individual server;And,
Monitoring request unit, for sending described trip by the timing of described locator to the one or more server
The probe requests thereby of play business, makes the one or more server process described game service according to described probe requests thereby.
Further, as shown in Figure 4, described running status acquisition module 3 specifically includes:
Judging unit 31, for judging all results received;
First recognition unit 32, for when judging that all results are successfully, identifies in described games
The running status of described game service is normal;
Second recognition unit 33, for when judging the result more than 1/3rd as failure, identifying described game
The running status of the described game service in program is mistake;And,
3rd recognition unit 34, for when judging the result less than 1/3rd as failure, identifying described trip
The running status of the described game service in play program is abnormal.
Further, the supervising device of described game service also includes:
Alarm module, reports to the police for running status is in abnormal or wrong game service.
Further, described alarm module specifically includes:
Running status acquiring unit, all running statuses of described game service in obtaining preset duration;
User profile acquiring unit, for detect the running status exceeding half be wrong or abnormal time, obtain close
Note the information of the user of described games;And,
Alarm unit, for pushing warning message according to the information of described user to corresponding user.
Further, the supervising device of described game service also includes:
User organizes acquisition module, for obtaining user's group with described games administration authority, with to described user
Each user in group provides the running status query function of the game service in described games.
Preferably, described game service includes but not limited to: log in business, call charge service, FORUM Traffic or online number
Business.
See Fig. 5, be the structural representation of another embodiment of the supervising device of the game service that the present invention provides, bag
Include UI module 51, project user configuration module 52, game service state analyzing module 53, alert notice module 54 and data collection
Module 55.Game service state analyzing module 53 configures module 52, alert notice module 54 with UI module 51, project user respectively
Connect with data collection module 55.Wherein, data collection module 54 is for processing game by service condition locator acquisition
The result of each server of business;Game service state analyzing module 53 for touching the process of 54 acquisitions to data collection
Result carries out detection and analyzes, and identifies the running status of game service;Alert notice module 54 is for dividing in game service state
Analysis module 53 identify the running status of game service for abnormal or wrong time, by mail, note, IM instrument or phone etc. to
User pushes warning message;Project user configuration module 52 for having the user of administration authority for the configuration of each games
Group;UI module 51 is for accessing for user, check that it has the game service running status of the games of administration authority.
The supervising device of the game service that the embodiment of the present invention provides, it is possible to by sending the spy of game service to server
Survey and ask, and obtain the result of server process game service, and then detect result to identify game industry
The running status of business, it is achieved the directly monitoring to the game service in games, and without by game process, data
The bottom-up information such as storehouse, hardware carries out dissection process, in order to simply and intuitively obtain the running state information of various game service;
When games go wrong, the result each game service fed back by each server, know and go wrong
Server and game service, be conducive to quickly orient toy problem and solve problem, meanwhile, game industry can be accurately calculated
The abnormal time of business, conveniently divides game accident;When game service goes wrong, to the corresponding user of game service
Push warning message, allow users to quickly to understand game fault so that handling failure in time.
The above is the preferred embodiment of the present invention, it is noted that for those skilled in the art
For, under the premise without departing from the principles of the invention, it is also possible to make some improvements and modifications, these improvements and modifications are also considered as
Protection scope of the present invention.
Claims (14)
1. the monitoring method of a game service, it is characterised in that including:
Timing sends the probe requests thereby of game service to one or more servers of running game program, makes one or many
Individual server processes described game service according to described probe requests thereby;
The result fed back after receiving game service described in the one or more server process;
The described result received is judged, and according to the described game in games described in judged result identification
The running status of business.
2. the monitoring method of game service as claimed in claim 1, it is characterised in that described timing is to running game program
One or more servers send the probe requests thereby of game service, make the one or more server according to described probe requests thereby
Process described game service, specifically include:
It is deployed to run on one or more servers of described games by the locator of described game service;
Sent the probe requests thereby of described game service by the timing of described locator to the one or more server, make institute
State one or more server and process described game service according to described probe requests thereby.
3. the monitoring method of game service as claimed in claim 1, it is characterised in that the described described process knot to receiving
Fruit judges, and according to the running status of the described game service in games described in judged result identification, specifically includes:
The all results received are judged;
If judging, all results are successfully, then identify that the running status of the described game service in described games is
Normally;
If judging, result more than 1/3rd as failure, then identifies the fortune of described game service in described games
Row state is mistake;
If judging, result less than 1/3rd for unsuccessfully, then identifies described game service in described games
Running status is abnormal.
4. the monitoring method of game service as claimed in claim 3, it is characterised in that in described all process to receiving
Result detects, and after the running status according to the described game service in games described in testing result identification, also
Including:
Running status is in abnormal or wrong game service report to the police.
5. the monitoring method of game service as claimed in claim 4, it is characterised in that described running status is in abnormal or
The game service of mistake is reported to the police, and specifically includes:
All running statuses of described game service in acquisition preset duration;
Detect the running status exceeding half be wrong or abnormal time, obtain the letter of user paying close attention to described games
Breath;
Information according to described user pushes warning message to corresponding user.
6. the monitoring method of game service as claimed in claim 1, it is characterised in that described method also includes:
Obtain user's group with described games administration authority, provide described trip with each user in described user's group
The running status query function of the game service in play program.
7. the monitoring method of the game service as described in any one of claim 1 to 6, it is characterised in that described game service bag
Include but be not limited to: log in business, call charge service, FORUM Traffic or online number business.
8. the supervising device of a game service, it is characterised in that including:
Monitoring request sending module, sends the spy of game service for timing to one or more servers of running game program
Survey request, make the one or more server process described game service according to described probe requests thereby;
Result receiver module, the process of feedback after receiving game service described in the one or more server process
Result;And,
Running status acquisition module, for judging the described result received, and according to judged result identification institute
State the running status of described game service in games.
9. the supervising device of game service as claimed in claim 8, it is characterised in that described monitoring request sending module is concrete
Including:
Deployment unit, for being deployed to run one or more clothes of described games by the locator of described game service
On business device;And,
Monitoring request unit, for sending described game industry by the timing of described locator to the one or more server
The probe requests thereby of business, makes the one or more server process described game service according to described probe requests thereby.
10. the supervising device of game service as claimed in claim 8, it is characterised in that described running status acquisition module has
Body includes:
Judging unit, for judging all results received;
First recognition unit, for when judging that all results are successfully, identifies the described trip in described games
The running status of play business is normal;
Second recognition unit, for when judging the result more than 1/3rd as failure, identifying in described games
The running status of described game service be mistake;And,
3rd recognition unit, for when judging the result less than 1/3rd as failure, identifying described games
In the running status of described game service be abnormal.
The supervising device of 11. game services as claimed in claim 10, it is characterised in that the supervising device of described game service
Also include:
Alarm module, reports to the police for running status is in abnormal or wrong game service.
The supervising device of 12. game services as claimed in claim 11, it is characterised in that described alarm module specifically includes:
Running status acquiring unit, all running statuses of described game service in obtaining preset duration;
User profile acquiring unit, for detect the running status exceeding half be wrong or abnormal time, obtain pay close attention to institute
State the information of the user of games;And,
Alarm unit, for pushing warning message according to the information of described user to corresponding user.
The supervising device of 13. game services as claimed in claim 8, it is characterised in that the supervising device of described game service
Also include:
User organizes acquisition module, for obtaining user's group with described games administration authority, with in described user's group
Each user the running status query function of the game service in described games is provided.
The supervising device of 14. game services as described in any one of claim 8 to 13, it is characterised in that described game service
Include but not limited to: log in business, call charge service, FORUM Traffic or online number business.
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CN107241240A (en) * | 2017-06-30 | 2017-10-10 | 广州君海网络科技有限公司 | Game server state monitoring method, apparatus and system |
CN108874908A (en) * | 2018-05-28 | 2018-11-23 | 苏州玩友时代科技股份有限公司 | A kind of real-time game service alarm method |
CN109459635A (en) * | 2018-11-09 | 2019-03-12 | 杭州妙娱科技有限公司 | Reality-virtualizing game equipment fault monitoring method and device |
CN110503334A (en) * | 2019-08-23 | 2019-11-26 | 行吟信息科技(上海)有限公司 | A kind of state machine control method and system |
CN111343222A (en) * | 2018-12-18 | 2020-06-26 | 珠海格力电器股份有限公司 | Method and device for monitoring subsystem to limit flow, storage medium and server |
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CN106730833A (en) * | 2016-12-13 | 2017-05-31 | 苏州蜗牛数字科技股份有限公司 | A kind of network game service condition monitoring system and method |
CN107241240A (en) * | 2017-06-30 | 2017-10-10 | 广州君海网络科技有限公司 | Game server state monitoring method, apparatus and system |
CN107241240B (en) * | 2017-06-30 | 2020-04-03 | 广州君海网络科技有限公司 | Game server state monitoring method, device and system |
CN108874908A (en) * | 2018-05-28 | 2018-11-23 | 苏州玩友时代科技股份有限公司 | A kind of real-time game service alarm method |
CN108874908B (en) * | 2018-05-28 | 2019-05-17 | 苏州玩友时代科技股份有限公司 | A kind of real-time game service alarm method |
CN109459635A (en) * | 2018-11-09 | 2019-03-12 | 杭州妙娱科技有限公司 | Reality-virtualizing game equipment fault monitoring method and device |
CN109459635B (en) * | 2018-11-09 | 2021-11-30 | 杭州妙娱科技有限公司 | Virtual reality game equipment fault monitoring method and device |
CN111343222A (en) * | 2018-12-18 | 2020-06-26 | 珠海格力电器股份有限公司 | Method and device for monitoring subsystem to limit flow, storage medium and server |
CN110503334A (en) * | 2019-08-23 | 2019-11-26 | 行吟信息科技(上海)有限公司 | A kind of state machine control method and system |
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