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CN106161443A - A kind of monitoring method and device of game service - Google Patents

A kind of monitoring method and device of game service Download PDF

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Publication number
CN106161443A
CN106161443A CN201610523807.2A CN201610523807A CN106161443A CN 106161443 A CN106161443 A CN 106161443A CN 201610523807 A CN201610523807 A CN 201610523807A CN 106161443 A CN106161443 A CN 106161443A
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CN
China
Prior art keywords
game service
game
running status
games
user
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
CN201610523807.2A
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Chinese (zh)
Inventor
黄兴东
毕文娟
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Netease Hangzhou Network Co Ltd
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Netease Hangzhou Network Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Netease Hangzhou Network Co Ltd filed Critical Netease Hangzhou Network Co Ltd
Priority to CN201610523807.2A priority Critical patent/CN106161443A/en
Publication of CN106161443A publication Critical patent/CN106161443A/en
Pending legal-status Critical Current

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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L67/00Network arrangements or protocols for supporting network services or applications
    • H04L67/01Protocols
    • H04L67/131Protocols for games, networked simulations or virtual reality

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  • Engineering & Computer Science (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Signal Processing (AREA)
  • Telephonic Communication Services (AREA)

Abstract

The invention discloses a kind of monitoring method of game service, including: timing sends the probe requests thereby of game service to one or more servers of running game program, makes the one or more server process described game service according to described probe requests thereby;The result fed back after receiving game service described in the one or more server process;The described result received is judged, and according to the running status of the described game service in games described in judged result identification.Accordingly, the invention also discloses the supervising device of a kind of game service.Use the embodiment of the present invention, it is possible to realize the directly monitoring to the game service in games.

Description

A kind of monitoring method and device of game service
Technical field
The present invention relates to field of play, particularly relate to the monitoring method and device of a kind of game service.
Background technology
Present game is more and more universal, arrives especially as the hands trip epoch, game company's tens sections of game at least, at most Moneys up to a hundred game is runed simultaneously.Safeguard and the so many game of monitoring, rely solely on artificial the most almost can not function, it is therefore desirable to System or platform monitor game service state in real time.To this, many game companies develop monitoring system, warning system etc. Deng, these systems help location game fault rapidly, the game gone wrong especially for the biggest midnight.
At present, most game monitor platform is for game process, the monitoring of data base, and such as whether monitoring game process Extension, and data base is the most abnormal.By disposing in zones of different, node gathers this region game services progress information, data base believes Breath, hardware information, then upload collection data to monitoring central machinery, finally monitoring central machine by gather data process, Analyze, it is thus achieved that going game running status, and by data, diagrammatic form is presented to user.
Summary of the invention
Although above-mentioned game monitor mode can understand each game process state from bottom, game server hardware runs shape State, game database state etc., contribute to operation maintenance personnel and understand games, but, for need not be concerned about game bottom For the user of running status, they more pay close attention to the running status of game service, and such as, game logs in the most normal, game meter Take whether abnormal etc., and above-mentioned monitor mode cannot provide simple, intuitive and be prone to the game service running status letter of detection Breath.
The embodiment of the present invention proposes the monitoring method and device of a kind of game service, it is possible to realize the trip in games The directly monitoring of play business, without by carrying out dissection process to bottom-up informations such as game process, data base, hardware.
The embodiment of the present invention provides a kind of monitoring method of game service, including:
Timing sends the probe requests thereby of game service to one or more servers of running game program, makes one Or multiple server processes described game service according to described probe requests thereby;
The result fed back after receiving game service described in the one or more server process;
The described result received is judged, and according to described in games described in judged result identification The running status of game service.
Further, the detection that described timing sends game service to one or more servers of running game program is asked Ask, make the one or more server process described game service according to described probe requests thereby, specifically include:
It is deployed to run on one or more servers of described games by the locator of described game service;
Sent the probe requests thereby of described game service to the one or more server by the timing of described locator, The one or more server is made to process described game service according to described probe requests thereby.
Further, the described described result to receiving judges, and swims according to described in judged result identification The running status of the described game service in play program, specifically includes:
The all results received are judged;
If judging, all results are successfully, then identify the operation shape of described game service in described games State is normal;
If judging, the result more than 1/3rd as failed, then identifies the described game service in described games Running status be mistake;
If judging, the result less than 1/3rd as failed, then identifies the described game industry in described games The running status of business is abnormal.
Further, detect in described all results to receiving, and according to described in testing result identification After the running status of the described game service in games, also include:
Running status is in abnormal or wrong game service report to the police.
Further, described running status be in abnormal or wrong game service report to the police, specifically include:
All running statuses of described game service in acquisition preset duration;
Detect the running status that exceedes half be wrong or abnormal time, obtain the user paying close attention to described games Information;
Information according to described user pushes warning message to corresponding user.
Further, described monitoring method also includes:
Obtain user's group with described games administration authority, provide institute with each user in described user's group State the running status query function of game service in games.
Preferably, described game service includes but not limited to: log in business, call charge service, FORUM Traffic or online number Business.
Correspondingly, the embodiment of the present invention also provides for the supervising device of a kind of game service, including:
Monitoring request sending module, sends game service for timing to one or more servers of running game program Probe requests thereby, make the one or more server according to described probe requests thereby process described game service;
Result receiver module, feedback after receiving game service described in the one or more server process Result;And,
Running status acquisition module, for judging the described result received, and knows according to judged result The running status of the described game service in the most described games.
Further, described monitoring request sending module specifically includes:
Deployment unit, for being deployed to run one of described games or many by the locator of described game service On individual server;And,
Monitoring request unit, for sending described trip by the timing of described locator to the one or more server The probe requests thereby of play business, makes the one or more server process described game service according to described probe requests thereby.
Further, described running status acquisition module specifically includes:
Judging unit, for judging all results received;
First recognition unit, for when judging that all results are successfully, identifies the institute in described games The running status stating game service is normal;
Second recognition unit, for when judging the result more than 1/3rd as failure, identifying described game journey The running status of the described game service in sequence is mistake;And,
3rd recognition unit, for when judging the result less than 1/3rd as failure, identifying described game The running status of the described game service in program is abnormal.
Further, the supervising device of described game service also includes:
Alarm module, reports to the police for running status is in abnormal or wrong game service.
Further, described alarm module specifically includes:
Running status acquiring unit, all running statuses of described game service in obtaining preset duration;
User profile acquiring unit, for detect the running status exceeding half be wrong or abnormal time, obtain close Note the information of the user of described games;And,
Alarm unit, for pushing warning message according to the information of described user to corresponding user.
Further, the supervising device of described game service also includes:
User organizes acquisition module, for obtaining user's group with described games administration authority, with to described user Each user in group provides the running status query function of the game service in described games.
Preferably, described game service includes but not limited to: log in business, call charge service, FORUM Traffic or online number Business.
Implement the embodiment of the present invention, have the advantages that
The monitoring method and device of the game service that the embodiment of the present invention provides, it is possible to by sending game industry to server The probe requests thereby of business, and obtain the result of server process game service, and then detect result to identify The running status of game service, it is achieved to the game service in games directly monitoring, and without by game process, The bottom-up information such as data base, hardware carries out dissection process, in order to simply and intuitively obtain the running status of various game service Information;When games go wrong, the result each game service fed back by each server, know appearance The server of problem and game service, be conducive to quickly orienting toy problem and solving problem, meanwhile, can accurately calculate trip The abnormal time of play business, conveniently divides game accident;When game service goes wrong, corresponding to game service User pushes warning message, allows users to quickly to understand game fault so that handling failure in time.
Accompanying drawing explanation
Fig. 1 is the schematic flow sheet of an embodiment of the monitoring method of the game service that the present invention provides;
Fig. 2 be the game service that the present invention provides monitoring method in the schematic flow sheet of an embodiment of step S3;
Fig. 3 is the structural representation of an embodiment of the supervising device of the game service that the present invention provides;
Fig. 4 be the game service that the present invention provides supervising device in the knot of an embodiment of running status acquisition module Structure schematic diagram;
Fig. 5 is the structural representation of another embodiment of the supervising device of the game service that the present invention provides.
Detailed description of the invention
Below in conjunction with the accompanying drawing in the embodiment of the present invention, the technical scheme in the embodiment of the present invention is carried out clear, complete Describe, it is clear that described embodiment is only a part of embodiment of the present invention rather than whole embodiments wholely.Based on Embodiment in the present invention, it is every other that those of ordinary skill in the art are obtained under not making creative work premise Embodiment, broadly falls into the scope of protection of the invention.
See Fig. 1, the schematic flow sheet of an embodiment of the monitoring method of the game service that the present invention provides, including:
S1, timing send the probe requests thereby of game service to one or more servers of running game program, make described One or more servers process described game service according to described probe requests thereby;
S2, receive the result of feedback after game service described in the one or more server process;
S3, the described result received is judged, and according in games described in judged result identification The running status of described game service.
It should be noted that before game service is monitored, need to first divide the game service in games, and then Every kind of game service in each games is monitored.When certain games being carried out the monitoring of game service, Send, to the one or more servers running these games, the probe requests thereby that every kind of game service is monitored respectively, make Corresponding game service is carried out processing and feedback processing result by the one or more server.Such as, analog subscriber is to one Individual or multiple servers send the log on request of the business that logs in games, and the one or more server returns user Entered state.After receiving the result that the corresponding game service of the one or more server process is returned, right All results of this game service detect, and then identify the operation of this game service according to different testing results State, it is achieved the monitoring to the game service in games.The embodiment of the present invention can be to the various game in games Business is monitored, in order to the running status understanding game each game service current directly perceived.If it addition, game company occurs Network or machine room fault, can understand the running status of this game company each game service of all game from entirety.
Further, the detection that described timing sends game service to one or more servers of running game program is asked Ask, make the one or more server process described game service according to described probe requests thereby, specifically include:
It is deployed to run on one or more servers of described games by the locator of described game service;
Sent the probe requests thereby of described game service to the one or more server by the timing of described locator, The one or more server is made to process described game service according to described probe requests thereby.
It should be noted that after marking off the game service of games, write the locator of every kind of game service, And the locator of every kind of game service is deployed in the server in machine room of zones of different, make locator timing corresponding to it Server send the monitoring request of game service, and make locator in the result of server feedback obtaining its correspondence After result is uploaded, in order to result is judged.Wherein, locator is used for simulating player to server Send the various game services request in games.Such as, for logging in business, the locator that logs in write is disposed On the server of respective regions, log in locator and can send log on request to corresponding server, accordingly by analog subscriber Server returns user's Entered state, logs in locator after obtaining user's Entered state that server returns by interface side Formula is uploaded.By locator corresponding for various different business is disposed on the server in advance, it is possible to achieve to specific The directly monitoring of game service, without just obtaining by various bottom-up informations are resolved, therefore, it can simple and Obtain the running state information of various game service intuitively.
Further, in step s3, as in figure 2 it is shown, the described described result to receiving judges, and root It is judged that the running status of the described game service in games described in result identification, specifically include:
S31, all results received are judged;
If S32 judges that all results are successfully, then identify the fortune of described game service in described games Row state is normal;
If S33 judges that the result more than 1/3rd as failed, then identifies the described game in described games The running status of business is mistake;
If S34 judges that the result less than 1/3rd as failed, then identifies the described trip in described games The running status of play business is abnormal.
It should be noted that after obtaining the current point in time Servers-all result to certain game service, right All results judge, wherein, result has two states: successful and failed.If judging, all results are equal For success, then the running status of this game service is normal;If judgement result has failure, then in detection result The frequency of failure, if the frequency of failure exceedes 1/3rd of sum, then identifies that the running status of this game service is mistake, if failure Number of times less than 1/3rd of sum, then identifies that the running status of this game service is for abnormal.Such as, certain game item Game1, the criterion of identification of its running status logging in business is as follows: if the Servers-all of Game1 logs in business all normally, i.e. All log in successfully, then Game1 logs in the running state recognition of business is normal;If the server more than 1/3rd log in industry Be engaged in unavailable, i.e. log in failure, then Game1 logs in the running state recognition of business is mistake;If the service less than 1/3rd Device to log in business unavailable, then Game1 logs in the running state recognition of business for abnormal.Obtaining all clothes of current point in time After the result that every kind of game service is processed by business device, the result calculating every kind of game service is failed server Number, can identify the running status of this game service according to failure number.
Further, detect in described all results to receiving, and according to described in testing result identification After the running status of the described game service in games, also include:
Running status is in abnormal or wrong game service report to the police.
It should be noted that after identifying every kind of current running status of game service, it is different for needing running status Normal or wrong game service is reported to the police, in order to allow relevant director process toy problem in time.
Further, described running status be in abnormal or wrong game service report to the police, specifically include:
All running statuses of described game service in acquisition preset duration;
Detect the running status that exceedes half be wrong or abnormal time, obtain the user paying close attention to described games Information;
Information according to described user pushes warning message to corresponding user.
It should be noted that the running status of timing acquisition game service, if in preset duration, obtaining running status is The number of times of mistake or exception exceed obtain total degree half time, i.e. trigger report to the police strategy, obtain alerts user and pass through mail, IM instrument, note or phone by alarm information pushing to user.Wherein, alerts user is the administration authority with these games And paid close attention to the user of these games.Such as, certain game item Game1, its warning strategy is: if the game industry of Game1 It is engaged in running status more than three times of ten minutes internal memories as abnormal or wrong (running status within every two minutes, can be detected, i.e. Five running statuses can be detected in ten minutes), i.e. trigger strategy of reporting to the police.Pass through monitoring alarm, it is possible to make user quickly understand trip Play fault also carries out troubleshooting in time.
Further, the monitoring method of described game service also includes:
Obtain user's group with described games administration authority, provide institute with each user in described user's group State the running status query function of game service in games.
It should be noted that for game company, some data in games, even if abnormal data also needs Secrecy.It is different that different user has the game data that different gaming jurisdiction, i.e. different user can check.Each game All there is administration authority user's group of its correspondence, be only positioned at the user in this user's group and just can check in corresponding games The running status of game service, otherwise can not check.Wherein, user is to be opened by manager to the administration authority of corresponding game Lead to.
Preferably, described game service includes but not limited to: log in business, call charge service, FORUM Traffic or online number Business.
The monitoring method of the game service that the embodiment of the present invention provides, it is possible to by sending the spy of game service to server Survey and ask, and obtain the result of server process game service, and then detect result to identify game industry The running status of business, it is achieved the monitoring to the game service in games, and without by game process, data base, hard The bottom-up informations such as part carry out dissection process, in order to simply and intuitively obtain the running state information of various game service;In trip When play program goes wrong, the result each game service fed back by each server, know the clothes gone wrong Business device and game service, be conducive to quickly orienting toy problem and solving problem, meanwhile, can accurately calculate game service Abnormal time, conveniently divides game accident;When game service goes wrong, push to the corresponding user of game service Warning message, allows users to quickly to understand game fault so that handling failure in time.
Accordingly, the present invention also provides for the supervising device of a kind of game service, it is possible to realize the game in above-described embodiment All flow processs of the monitoring method of business.
See Fig. 3, be the structural representation of an embodiment of the supervising device of the game service that the present invention provides, bag Include:
Monitoring request sending module 1, sends game industry for timing to one or more servers of running game program The probe requests thereby of business, makes the one or more server process described game service according to described probe requests thereby;
Result receiver module 2, feeds back after being used for receiving game service described in the one or more server process Result;And,
Running status acquisition module 3, for judging the described result received, and knows according to judged result The running status of the described game service in the most described games.
Further, described monitoring request sending module specifically includes:
Deployment unit, for being deployed to run one of described games or many by the locator of described game service On individual server;And,
Monitoring request unit, for sending described trip by the timing of described locator to the one or more server The probe requests thereby of play business, makes the one or more server process described game service according to described probe requests thereby.
Further, as shown in Figure 4, described running status acquisition module 3 specifically includes:
Judging unit 31, for judging all results received;
First recognition unit 32, for when judging that all results are successfully, identifies in described games The running status of described game service is normal;
Second recognition unit 33, for when judging the result more than 1/3rd as failure, identifying described game The running status of the described game service in program is mistake;And,
3rd recognition unit 34, for when judging the result less than 1/3rd as failure, identifying described trip The running status of the described game service in play program is abnormal.
Further, the supervising device of described game service also includes:
Alarm module, reports to the police for running status is in abnormal or wrong game service.
Further, described alarm module specifically includes:
Running status acquiring unit, all running statuses of described game service in obtaining preset duration;
User profile acquiring unit, for detect the running status exceeding half be wrong or abnormal time, obtain close Note the information of the user of described games;And,
Alarm unit, for pushing warning message according to the information of described user to corresponding user.
Further, the supervising device of described game service also includes:
User organizes acquisition module, for obtaining user's group with described games administration authority, with to described user Each user in group provides the running status query function of the game service in described games.
Preferably, described game service includes but not limited to: log in business, call charge service, FORUM Traffic or online number Business.
See Fig. 5, be the structural representation of another embodiment of the supervising device of the game service that the present invention provides, bag Include UI module 51, project user configuration module 52, game service state analyzing module 53, alert notice module 54 and data collection Module 55.Game service state analyzing module 53 configures module 52, alert notice module 54 with UI module 51, project user respectively Connect with data collection module 55.Wherein, data collection module 54 is for processing game by service condition locator acquisition The result of each server of business;Game service state analyzing module 53 for touching the process of 54 acquisitions to data collection Result carries out detection and analyzes, and identifies the running status of game service;Alert notice module 54 is for dividing in game service state Analysis module 53 identify the running status of game service for abnormal or wrong time, by mail, note, IM instrument or phone etc. to User pushes warning message;Project user configuration module 52 for having the user of administration authority for the configuration of each games Group;UI module 51 is for accessing for user, check that it has the game service running status of the games of administration authority.
The supervising device of the game service that the embodiment of the present invention provides, it is possible to by sending the spy of game service to server Survey and ask, and obtain the result of server process game service, and then detect result to identify game industry The running status of business, it is achieved the directly monitoring to the game service in games, and without by game process, data The bottom-up information such as storehouse, hardware carries out dissection process, in order to simply and intuitively obtain the running state information of various game service; When games go wrong, the result each game service fed back by each server, know and go wrong Server and game service, be conducive to quickly orient toy problem and solve problem, meanwhile, game industry can be accurately calculated The abnormal time of business, conveniently divides game accident;When game service goes wrong, to the corresponding user of game service Push warning message, allow users to quickly to understand game fault so that handling failure in time.
The above is the preferred embodiment of the present invention, it is noted that for those skilled in the art For, under the premise without departing from the principles of the invention, it is also possible to make some improvements and modifications, these improvements and modifications are also considered as Protection scope of the present invention.

Claims (14)

1. the monitoring method of a game service, it is characterised in that including:
Timing sends the probe requests thereby of game service to one or more servers of running game program, makes one or many Individual server processes described game service according to described probe requests thereby;
The result fed back after receiving game service described in the one or more server process;
The described result received is judged, and according to the described game in games described in judged result identification The running status of business.
2. the monitoring method of game service as claimed in claim 1, it is characterised in that described timing is to running game program One or more servers send the probe requests thereby of game service, make the one or more server according to described probe requests thereby Process described game service, specifically include:
It is deployed to run on one or more servers of described games by the locator of described game service;
Sent the probe requests thereby of described game service by the timing of described locator to the one or more server, make institute State one or more server and process described game service according to described probe requests thereby.
3. the monitoring method of game service as claimed in claim 1, it is characterised in that the described described process knot to receiving Fruit judges, and according to the running status of the described game service in games described in judged result identification, specifically includes:
The all results received are judged;
If judging, all results are successfully, then identify that the running status of the described game service in described games is Normally;
If judging, result more than 1/3rd as failure, then identifies the fortune of described game service in described games Row state is mistake;
If judging, result less than 1/3rd for unsuccessfully, then identifies described game service in described games Running status is abnormal.
4. the monitoring method of game service as claimed in claim 3, it is characterised in that in described all process to receiving Result detects, and after the running status according to the described game service in games described in testing result identification, also Including:
Running status is in abnormal or wrong game service report to the police.
5. the monitoring method of game service as claimed in claim 4, it is characterised in that described running status is in abnormal or The game service of mistake is reported to the police, and specifically includes:
All running statuses of described game service in acquisition preset duration;
Detect the running status exceeding half be wrong or abnormal time, obtain the letter of user paying close attention to described games Breath;
Information according to described user pushes warning message to corresponding user.
6. the monitoring method of game service as claimed in claim 1, it is characterised in that described method also includes:
Obtain user's group with described games administration authority, provide described trip with each user in described user's group The running status query function of the game service in play program.
7. the monitoring method of the game service as described in any one of claim 1 to 6, it is characterised in that described game service bag Include but be not limited to: log in business, call charge service, FORUM Traffic or online number business.
8. the supervising device of a game service, it is characterised in that including:
Monitoring request sending module, sends the spy of game service for timing to one or more servers of running game program Survey request, make the one or more server process described game service according to described probe requests thereby;
Result receiver module, the process of feedback after receiving game service described in the one or more server process Result;And,
Running status acquisition module, for judging the described result received, and according to judged result identification institute State the running status of described game service in games.
9. the supervising device of game service as claimed in claim 8, it is characterised in that described monitoring request sending module is concrete Including:
Deployment unit, for being deployed to run one or more clothes of described games by the locator of described game service On business device;And,
Monitoring request unit, for sending described game industry by the timing of described locator to the one or more server The probe requests thereby of business, makes the one or more server process described game service according to described probe requests thereby.
10. the supervising device of game service as claimed in claim 8, it is characterised in that described running status acquisition module has Body includes:
Judging unit, for judging all results received;
First recognition unit, for when judging that all results are successfully, identifies the described trip in described games The running status of play business is normal;
Second recognition unit, for when judging the result more than 1/3rd as failure, identifying in described games The running status of described game service be mistake;And,
3rd recognition unit, for when judging the result less than 1/3rd as failure, identifying described games In the running status of described game service be abnormal.
The supervising device of 11. game services as claimed in claim 10, it is characterised in that the supervising device of described game service Also include:
Alarm module, reports to the police for running status is in abnormal or wrong game service.
The supervising device of 12. game services as claimed in claim 11, it is characterised in that described alarm module specifically includes:
Running status acquiring unit, all running statuses of described game service in obtaining preset duration;
User profile acquiring unit, for detect the running status exceeding half be wrong or abnormal time, obtain pay close attention to institute State the information of the user of games;And,
Alarm unit, for pushing warning message according to the information of described user to corresponding user.
The supervising device of 13. game services as claimed in claim 8, it is characterised in that the supervising device of described game service Also include:
User organizes acquisition module, for obtaining user's group with described games administration authority, with in described user's group Each user the running status query function of the game service in described games is provided.
The supervising device of 14. game services as described in any one of claim 8 to 13, it is characterised in that described game service Include but not limited to: log in business, call charge service, FORUM Traffic or online number business.
CN201610523807.2A 2016-06-29 2016-06-29 A kind of monitoring method and device of game service Pending CN106161443A (en)

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CN101789932A (en) * 2009-12-31 2010-07-28 华为技术有限公司 Game service processing method, device and system
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CN104581806A (en) * 2014-12-19 2015-04-29 联动优势电子商务有限公司 Method and terminal for monitoring service system
CN105471862A (en) * 2015-11-20 2016-04-06 上海斐讯数据通信技术有限公司 Method and system for stabilizing game operation

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CN106730833A (en) * 2016-12-13 2017-05-31 苏州蜗牛数字科技股份有限公司 A kind of network game service condition monitoring system and method
CN107241240A (en) * 2017-06-30 2017-10-10 广州君海网络科技有限公司 Game server state monitoring method, apparatus and system
CN107241240B (en) * 2017-06-30 2020-04-03 广州君海网络科技有限公司 Game server state monitoring method, device and system
CN108874908A (en) * 2018-05-28 2018-11-23 苏州玩友时代科技股份有限公司 A kind of real-time game service alarm method
CN108874908B (en) * 2018-05-28 2019-05-17 苏州玩友时代科技股份有限公司 A kind of real-time game service alarm method
CN109459635A (en) * 2018-11-09 2019-03-12 杭州妙娱科技有限公司 Reality-virtualizing game equipment fault monitoring method and device
CN109459635B (en) * 2018-11-09 2021-11-30 杭州妙娱科技有限公司 Virtual reality game equipment fault monitoring method and device
CN111343222A (en) * 2018-12-18 2020-06-26 珠海格力电器股份有限公司 Method and device for monitoring subsystem to limit flow, storage medium and server
CN110503334A (en) * 2019-08-23 2019-11-26 行吟信息科技(上海)有限公司 A kind of state machine control method and system

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