AU2002234491A1 - Game status memory arrangement and computer device for playing games - Google Patents
Game status memory arrangement and computer device for playing gamesInfo
- Publication number
- AU2002234491A1 AU2002234491A1 AU2002234491A AU3449102A AU2002234491A1 AU 2002234491 A1 AU2002234491 A1 AU 2002234491A1 AU 2002234491 A AU2002234491 A AU 2002234491A AU 3449102 A AU3449102 A AU 3449102A AU 2002234491 A1 AU2002234491 A1 AU 2002234491A1
- Authority
- AU
- Australia
- Prior art keywords
- computer device
- game status
- playing games
- memory arrangement
- status memory
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Abandoned
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
- A63F13/49—Saving the game status; Pausing or ending the game
-
- A63F13/02—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/73—Authorising game programs or game devices, e.g. checking authenticity
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
- A63F13/92—Video game devices specially adapted to be hand-held while playing
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/20—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
- A63F2300/206—Game information storage, e.g. cartridges, CD ROM's, DVD's, smart cards
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/63—Methods for processing data by generating or executing the game program for controlling the execution of the game in time
- A63F2300/636—Methods for processing data by generating or executing the game program for controlling the execution of the game in time involving process of starting or resuming a game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/65—Methods for processing data by generating or executing the game program for computing the condition of a game character
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
Applications Claiming Priority (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
DE10063412.5 | 2000-12-19 | ||
DE10063412A DE10063412B4 (en) | 2000-12-19 | 2000-12-19 | Apparatus for conducting games |
PCT/DE2001/004776 WO2002049733A2 (en) | 2000-12-19 | 2001-12-19 | Game status memory arrangement and computer device for playing games |
Publications (1)
Publication Number | Publication Date |
---|---|
AU2002234491A1 true AU2002234491A1 (en) | 2002-07-01 |
Family
ID=7667870
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
AU2002234491A Abandoned AU2002234491A1 (en) | 2000-12-19 | 2001-12-19 | Game status memory arrangement and computer device for playing games |
Country Status (3)
Country | Link |
---|---|
AU (1) | AU2002234491A1 (en) |
DE (1) | DE10063412B4 (en) |
WO (1) | WO2002049733A2 (en) |
Families Citing this family (12)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
DE10311664A1 (en) * | 2003-03-14 | 2004-09-23 | Martin Scattergood | Operating games machine involves reader connected to games machine contactlessly reading game information from transponder card, determining parameter for game program corresponding to information |
DE10330416A1 (en) * | 2003-07-04 | 2005-01-20 | Tbs Holding Ag | Checking access authorization e.g. of players to gaming machines in casino, by transmitting biometric data to machine which authenticates document |
FR2857547B1 (en) * | 2003-07-11 | 2005-09-23 | Archos | DIGITAL SYSTEM FOR RECORDING VIDEO SIGNALS. |
DE10352086A1 (en) * | 2003-11-07 | 2005-06-30 | Deutsche Telekom Ag | Game information carrier for wireless participation in e.g. betting system, has information placed on protected area in carrier, and another information selected for game that is visibly placed on carrier, where carrier is in form of card |
DE102004014190A1 (en) * | 2004-03-23 | 2005-10-13 | Giesecke & Devrient Gmbh | Methods and devices for interaction of game consoles |
AT7661U1 (en) * | 2004-04-16 | 2005-07-25 | Omnia Communication Ct S Gmbh | DEVICE FOR CONTROLLING A PUPPET GAME |
EP1591915A1 (en) | 2004-04-26 | 2005-11-02 | Sap Ag | Method, computer program product and computer device for processing data |
EP1591916B1 (en) | 2004-04-26 | 2013-11-06 | Sap Ag | Method, computer program and device for deleting data sets contained in a table system |
EP1591914A1 (en) | 2004-04-26 | 2005-11-02 | Sap Ag | Method, computer program product and device for importing a plurality of data sets into a system |
US20050255913A1 (en) * | 2004-05-13 | 2005-11-17 | Eastman Kodak Company | Collectible display device |
WO2006079357A1 (en) | 2005-01-28 | 2006-08-03 | Robert Wilm | Methods for the unambiguous association of at least one autonomous storage unit with at least one player in a score keeping device |
DE102010023525B4 (en) * | 2010-06-11 | 2013-10-31 | Löwen Entertainment GmbH | Data memory stick for reading and storing data of an entertainment game device |
Family Cites Families (11)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPH0380786U (en) * | 1989-12-07 | 1991-08-19 | ||
JPH05135233A (en) * | 1991-11-12 | 1993-06-01 | Seiko Epson Corp | Ic card for game |
DE4205791A1 (en) * | 1992-02-26 | 1993-09-02 | Nsm Ag | MONEY PROCESSING CENTER |
JPH07313730A (en) * | 1994-05-27 | 1995-12-05 | Sony Corp | Device for game machine |
AT405218B (en) * | 1995-12-21 | 1999-06-25 | Siemens Ag Oesterreich | IDENTIFICATION SYSTEM WITH ELECTRONIC CHIP CARD |
DE19633924A1 (en) * | 1996-08-22 | 1998-02-12 | Siemens Ag | Chip card reading device |
KR100537880B1 (en) * | 1997-08-08 | 2005-12-21 | 가부시키가이샤 세가 | Game device and game system |
DE19811646C2 (en) * | 1998-03-18 | 2002-11-14 | Kathrin Schier | Multifunction smart card |
DE19825714C1 (en) * | 1998-06-09 | 2000-03-09 | Volkmar Plewa | Method for controlling a game's performance in games machines without a possibility of winning stores player's performance on a chip card through a chip card reader for pay-outs or free games by reassigning winning points. |
JP2000116940A (en) * | 1998-10-15 | 2000-04-25 | Seta Corp | Bidirectional communication-type game system |
US6386980B1 (en) * | 1998-12-26 | 2002-05-14 | Kabushiki Kaisha Sega Enterprises | Game apparatus, game system using same, and information processing unit |
-
2000
- 2000-12-19 DE DE10063412A patent/DE10063412B4/en not_active Expired - Lifetime
-
2001
- 2001-12-19 WO PCT/DE2001/004776 patent/WO2002049733A2/en not_active Application Discontinuation
- 2001-12-19 AU AU2002234491A patent/AU2002234491A1/en not_active Abandoned
Also Published As
Publication number | Publication date |
---|---|
WO2002049733A3 (en) | 2003-01-09 |
WO2002049733A2 (en) | 2002-06-27 |
DE10063412B4 (en) | 2005-09-01 |
DE10063412A1 (en) | 2002-06-27 |
WO2002049733A8 (en) | 2002-10-24 |
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