Cline et al., 2001 - Google Patents
Terrain decimation through quadtree morphingCline et al., 2001
View PDF- Document ID
- 2652906057789748252
- Author
- Cline D
- Egbert P
- Publication year
- Publication venue
- IEEE Transactions on Visualization and Computer Graphics
External Links
Snippet
We present a new terrain decimation technique called a Quadtree Morph, or Q-morph. The new approach eliminates the usual popping artifacts associated with polygon reduction, replacing them with less objectionable smooth morphing. We show that Q-morphing is fast …
- 230000001419 dependent 0 abstract description 13
Classifications
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- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/10—Geometric effects
- G06T15/20—Perspective computation
- G06T15/205—Image-based rendering
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- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
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- G06T17/20—Finite element generation, e.g. wire-frame surface description, tesselation
- G06T17/205—Re-meshing
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- G06T3/40—Scaling the whole image or part thereof
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- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
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- G06T17/005—Tree description, e.g. octree, quadtree
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