[go: up one dir, main page]
More Web Proxy on the site http://driver.im/

Cai et al., 2022 - Google Patents

Realization of interactive animation creation based on artificial intelligence technology

Cai et al., 2022

Document ID
2283185457086879475
Author
Cai Y
Dong H
Wang W
Song H
Publication year
Publication venue
Computational Intelligence

External Links

Snippet

In film and television animation works, animated characters are the soul and core of the work. The behavior, language expression, and emotional expression of animated characters play an important role in the expression of the animation theme and content. Aiming at the …
Continue reading at onlinelibrary.wiley.com (other versions)

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06FELECTRICAL DIGITAL DATA PROCESSING
    • G06F17/00Digital computing or data processing equipment or methods, specially adapted for specific functions
    • G06F17/30Information retrieval; Database structures therefor; File system structures therefor
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06FELECTRICAL DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06FELECTRICAL DIGITAL DATA PROCESSING
    • G06F17/00Digital computing or data processing equipment or methods, specially adapted for specific functions
    • G06F17/50Computer-aided design
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06KRECOGNITION OF DATA; PRESENTATION OF DATA; RECORD CARRIERS; HANDLING RECORD CARRIERS
    • G06K9/00Methods or arrangements for reading or recognising printed or written characters or for recognising patterns, e.g. fingerprints
    • G06K9/36Image preprocessing, i.e. processing the image information without deciding about the identity of the image
    • G06K9/46Extraction of features or characteristics of the image
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06KRECOGNITION OF DATA; PRESENTATION OF DATA; RECORD CARRIERS; HANDLING RECORD CARRIERS
    • G06K9/00Methods or arrangements for reading or recognising printed or written characters or for recognising patterns, e.g. fingerprints
    • G06K9/00221Acquiring or recognising human faces, facial parts, facial sketches, facial expressions
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06KRECOGNITION OF DATA; PRESENTATION OF DATA; RECORD CARRIERS; HANDLING RECORD CARRIERS
    • G06K9/00Methods or arrangements for reading or recognising printed or written characters or for recognising patterns, e.g. fingerprints
    • G06K9/62Methods or arrangements for recognition using electronic means
    • G06K9/6217Design or setup of recognition systems and techniques; Extraction of features in feature space; Clustering techniques; Blind source separation
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06NCOMPUTER SYSTEMS BASED ON SPECIFIC COMPUTATIONAL MODELS
    • G06N99/00Subject matter not provided for in other groups of this subclass
    • G06N99/005Learning machines, i.e. computer in which a programme is changed according to experience gained by the machine itself during a complete run
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06QDATA PROCESSING SYSTEMS OR METHODS, SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL, SUPERVISORY OR FORECASTING PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL, SUPERVISORY OR FORECASTING PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q10/00Administration; Management
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06NCOMPUTER SYSTEMS BASED ON SPECIFIC COMPUTATIONAL MODELS
    • G06N5/00Computer systems utilising knowledge based models
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL

Similar Documents

Publication Publication Date Title
Jalal et al. Students’ behavior mining in e-learning environment using cognitive processes with information technologies
Kolar et al. Transfer learning and deep convolutional neural networks for safety guardrail detection in 2D images
US20200285977A1 (en) Asset tracking system and methods
US20200285788A1 (en) Systems and methods for providing digital twin-enabled applications
Pelechano et al. Simulating heterogeneous crowds with interactive behaviors
Soliman et al. Artificial intelligence powered Metaverse: analysis, challenges and future perspectives
Mahmud et al. A Study of Human–AI Symbiosis for Creative Work: Recent Developments and Future Directions in Deep Learning
US20200285912A1 (en) Hub-and-spoke classification system and methods
Del Rincón et al. Common-sense reasoning for human action recognition
Cai et al. Realization of interactive animation creation based on artificial intelligence technology
Dering et al. An unsupervised machine learning approach to assessing designer performance during physical prototyping
Chang et al. [Retracted] Visual Sensing Human Motion Detection System for Interactive Music Teaching
Tripathi et al. Violence recognition using convolutional neural network: A survey
Wu et al. Unfamiliar dynamic hand gestures recognition based on zero-shot learning
Cai et al. Automatic generation of Labanotation based on human pose estimation in folk dance videos
Wang Research on Dance Movement Recognition Based on Multi‐Source Information
Li et al. A multiscale fusion YOLOV3-based model for human abnormal behavior detection in special scenarios
Zhou et al. Vision sensor‐based SLAM problem for small UAVs in dynamic indoor environments
Baldeon et al. Augmented Reality for Learning Sign Language Using Kinect Tool
Haworth Biomechanical locomotion heterogeneity in synthetic crowds
Wu et al. Identifying Unsafe Behavior of Construction Workers: A Dynamic Approach Combining Skeleton Information and Spatiotemporal Features
Dix et al. AI’s 10 to Watch, 2022
Tang et al. A novel deep learning technique for higher education system
Lu et al. Dynamic hand gesture recognition using HMM-BPNN model
CN115292685B (en) Man-machine interaction verification method and device, electronic equipment and storage medium