Chua et al., 2002 - Google Patents
Model-based 3D hand posture estimation from a single 2D imageChua et al., 2002
- Document ID
- 15048567226663651474
- Author
- Chua C
- Guan H
- Ho Y
- Publication year
- Publication venue
- Image and Vision computing
External Links
Snippet
Passive sensing of the 3D geometric posture of the human hand has been studied extensively over the past decade. However, these research efforts have been hampered by the computational complexity caused by inverse kinematics and 3D reconstruction. In this …
- 230000015556 catabolic process 0 abstract description 3
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06K—RECOGNITION OF DATA; PRESENTATION OF DATA; RECORD CARRIERS; HANDLING RECORD CARRIERS
- G06K9/00—Methods or arrangements for reading or recognising printed or written characters or for recognising patterns, e.g. fingerprints
- G06K9/62—Methods or arrangements for recognition using electronic means
- G06K9/6201—Matching; Proximity measures
- G06K9/6202—Comparing pixel values or logical combinations thereof, or feature values having positional relevance, e.g. template matching
- G06K9/6203—Shifting or otherwise transforming the patterns to accommodate for positional errors
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06K—RECOGNITION OF DATA; PRESENTATION OF DATA; RECORD CARRIERS; HANDLING RECORD CARRIERS
- G06K9/00—Methods or arrangements for reading or recognising printed or written characters or for recognising patterns, e.g. fingerprints
- G06K9/36—Image preprocessing, i.e. processing the image information without deciding about the identity of the image
- G06K9/46—Extraction of features or characteristics of the image
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T7/00—Image analysis
- G06T7/20—Analysis of motion
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06K—RECOGNITION OF DATA; PRESENTATION OF DATA; RECORD CARRIERS; HANDLING RECORD CARRIERS
- G06K9/00—Methods or arrangements for reading or recognising printed or written characters or for recognising patterns, e.g. fingerprints
- G06K9/00335—Recognising movements or behaviour, e.g. recognition of gestures, dynamic facial expressions; Lip-reading
- G06K9/00355—Recognition of hand or arm movements, e.g. recognition of deaf sign language
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06K—RECOGNITION OF DATA; PRESENTATION OF DATA; RECORD CARRIERS; HANDLING RECORD CARRIERS
- G06K9/00—Methods or arrangements for reading or recognising printed or written characters or for recognising patterns, e.g. fingerprints
- G06K9/00362—Recognising human body or animal bodies, e.g. vehicle occupant, pedestrian; Recognising body parts, e.g. hand
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2207/00—Indexing scheme for image analysis or image enhancement
- G06T2207/30—Subject of image; Context of image processing
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T13/00—Animation
- G06T13/20—3D [Three Dimensional] animation
- G06T13/40—3D [Three Dimensional] animation of characters, e.g. humans, animals or virtual beings
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T17/00—Three dimensional [3D] modelling, e.g. data description of 3D objects
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F17/00—Digital computing or data processing equipment or methods, specially adapted for specific functions
Similar Documents
Publication | Publication Date | Title |
---|---|---|
Chua et al. | Model-based 3D hand posture estimation from a single 2D image | |
CN111402290B (en) | Action restoration method and device based on skeleton key points | |
Gavrila | The visual analysis of human movement: A survey | |
Yao et al. | Contour model-based hand-gesture recognition using the Kinect sensor | |
Rehg et al. | Visual tracking of high dof articulated structures: an application to human hand tracking | |
Aristidou et al. | Real-time marker prediction and CoR estimation in optical motion capture | |
Lee et al. | Model-based analysis of hand posture | |
Petit et al. | Tracking elastic deformable objects with an RGB-D sensor for a pizza chef robot | |
Yilmaz et al. | A differential geometric approach to representing the human actions | |
Lien et al. | Model-based articulated hand motion tracking for gesture recognition | |
Camarillo et al. | Vision based 3-D shape sensing of flexible manipulators | |
Wu et al. | Human hand modeling, analysis and animation in the context of HCI | |
Nickels et al. | Model-based tracking of complex articulated objects | |
Aristidou | Hand tracking with physiological constraints | |
El-Sawah et al. | A prototype for 3-D hand tracking and posture estimation | |
Rehg et al. | Ambiguities in visual tracking of articulated objects using two-and three-dimensional models | |
Nölker et al. | GREFIT: Visual recognition of hand postures | |
Yin et al. | Estimation of the fundamental matrix from uncalibrated stereo hand images for 3D hand gesture recognition | |
Maycock et al. | Robust tracking of human hand postures for robot teaching | |
Zou et al. | Automatic reconstruction of 3D human motion pose from uncalibrated monocular video sequences based on markerless human motion tracking | |
Chan et al. | Recognition of human motion from qualitative normalised templates | |
El-Sawah et al. | A framework for 3D hand tracking and gesture recognition using elements of genetic programming | |
Pavllo et al. | Real-time neural network prediction for handling two-hands mutual occlusions | |
Wang et al. | A Generative Human-Robot Motion Retargeting Approach Using a Single RGBD Sensor. | |
Kondori et al. | Direct hand pose estimation for immersive gestural interaction |