Holzner, 1998 - Google Patents
Visual Basic 6 Black BookHolzner, 1998
View PDF- Document ID
- 14504961127613949930
- Author
- Holzner S
- Publication year
External Links
Snippet
Visual Basic 6 Black Book:Table of Contents Page 1 Visual Basic 6 Black Book (Publisher: The
Coriolis Group) Author(s): Steven Holzner ISBN: 1576102831 Publication Date: 08/01/98
Introduction What's On the CD-ROM About the Author Chapter 1Visual Basic Overview Creating …
- 230000000007 visual effect 0 description 514
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F9/00—Arrangements for programme control, e.g. control unit
- G06F9/06—Arrangements for programme control, e.g. control unit using stored programme, i.e. using internal store of processing equipment to receive and retain programme
- G06F9/44—Arrangements for executing specific programmes
- G06F9/4443—Execution mechanisms for user interfaces
- G06F9/4446—Help systems
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F17/00—Digital computing or data processing equipment or methods, specially adapted for specific functions
- G06F17/30—Information retrieval; Database structures therefor; File system structures therefor
- G06F17/30861—Retrieval from the Internet, e.g. browsers
- G06F17/30873—Retrieval from the Internet, e.g. browsers by navigation, e.g. using categorized browsing, portals, synchronized browsing, visual networks of documents, virtual worlds or tours
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F17/00—Digital computing or data processing equipment or methods, specially adapted for specific functions
- G06F17/20—Handling natural language data
- G06F17/21—Text processing
- G06F17/24—Editing, e.g. insert/delete
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F9/00—Arrangements for programme control, e.g. control unit
- G06F9/06—Arrangements for programme control, e.g. control unit using stored programme, i.e. using internal store of processing equipment to receive and retain programme
- G06F9/44—Arrangements for executing specific programmes
- G06F9/4421—Execution paradigms
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0481—Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F9/00—Arrangements for programme control, e.g. control unit
- G06F9/06—Arrangements for programme control, e.g. control unit using stored programme, i.e. using internal store of processing equipment to receive and retain programme
- G06F9/44—Arrangements for executing specific programmes
- G06F9/455—Emulation; Software simulation, i.e. virtualisation or emulation of application or operating system execution engines
- G06F9/45504—Abstract machines for programme code execution, e.g. Java virtual machine [JVM], interpreters, emulators
- G06F9/45508—Runtime interpretation or emulation, e g. emulator loops, bytecode interpretation
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F8/00—Arrangements for software engineering
- G06F8/30—Creation or generation of source code
- G06F8/34—Graphical or visual programming
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F8/00—Arrangements for software engineering
- G06F8/30—Creation or generation of source code
- G06F8/38—Implementation of user interfaces
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F8/00—Arrangements for software engineering
- G06F8/30—Creation or generation of source code
- G06F8/36—Software reuse
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F8/00—Arrangements for software engineering
- G06F8/70—Software maintenance or management
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F11/00—Error detection; Error correction; Monitoring
- G06F11/36—Preventing errors by testing or debugging software
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B7/00—Electrically-operated teaching apparatus or devices working with questions and answers
Similar Documents
Publication | Publication Date | Title |
---|---|---|
AU761413B2 (en) | Computer based documentation and instruction | |
US7490292B2 (en) | Web-based instruction | |
US5715416A (en) | User definable pictorial interface for a accessing information in an electronic file system | |
Horstmann | Object-oriented design and patterns | |
Holzner | Visual Basic 6 Black Book | |
Moore | Python GUI Programming with Tkinter: Design and build functional and user-friendly GUI applications | |
Kurlander | Graphical editing by example | |
Lott et al. | ActionScript 3.0 Cookbook: Solutions for Flash Platform and Flex Application Developers | |
Olivero et al. | Enabling program comprehension through a visual object-focused development environment | |
Bruce et al. | Java: An eventful approach | |
Moore | Mastering GUI programming with Python: Develop impressive cross-platform GUI applications with Pyqt | |
Lowe | Java all-in-one desk reference for dummies | |
Deitel et al. | C# for Programmers | |
Piper | Learn Xcode tools for Mac OS X and iPhone development | |
Foxall | Visual Basic 2015 in 24 hours, Sams teach yourself | |
Korhonen et al. | Matrix-a framework for interactive software visualization | |
Holzner | What's On the CD-ROM About the Author Chapter 1—Visual Basic Overview | |
Fritzson et al. | OpenModelica Users Guide | |
Friesen et al. | Java 2 by example | |
Zammetti | Practical Webix | |
Cadenhead | Sams Teach Yourself Java in 21 Days: Covering Java 7 and Android | |
Price et al. | A Critical Evaluation of Multimedia Toolbook | |
Atanasov | Learn Swift by Building Applications: Explore Swift Programming Through IOS App Development | |
Daniel | Mastering Xamarin UI Development: Build robust and a maintainable cross-platform mobile UI with Xamarin and C# 7 | |
Galakhov | CREATION OF AN EDUCATIONAL OPERATING SYSTEM: Using the C# and. NET Framework |