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Large et al., 2015 - Google Patents

Predicting the visual demand of finger-touch pointing tasks in a driving context

Large et al., 2015

View PDF
Document ID
13841552802310647904
Author
Large D
Crundall E
Burnett G
Skrypchuk L
Publication year
Publication venue
Proceedings of the 7th International Conference on Automotive User Interfaces and Interactive Vehicular Applications

External Links

Snippet

Finger-touch based interactions with capacitive touchscreen devices in cars are becoming increasingly common. As such, it is critical to understand the basic human factors of target acquisition (pointing/touching) in this context. We describe a simulator study that aims to …
Continue reading at www.researchgate.net (PDF) (other versions)

Classifications

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    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0487Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
    • G06F3/0488Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures
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    • G06F3/04886Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures by partitioning the screen or tablet into independently controllable areas, e.g. virtual keyboards, menus
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    • G06F3/0484Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object or an image, setting a parameter value or selecting a range
    • G06F3/04842Selection of a displayed object
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