Kayali et al., 2008 - Google Patents
Two halves of play-Simulation versus abstraction and transformation in sports videogames designKayali et al., 2008
View PDF- Document ID
- 12850945879639076487
- Author
- Kayali F
- Purgathofer P
- Publication year
- Publication venue
- Eludamos: Journal for Computer Game Culture
External Links
Snippet
Sports videogames need to model a complex reality to a gratifying game experience. This paper suggest a methodology and terminology to describe and explain deviations from pure simulation in sports videogames design. Using the terms of abstraction and transformation …
- 238000004088 simulation 0 title abstract description 40
Classifications
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- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
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