Chungan et al., 2007 - Google Patents
A 250MHz optimized distributed architecture of 2D 8x8 DCTChungan et al., 2007
- Document ID
- 11462854175446020533
- Author
- Chungan P
- Xixin C
- Dunshan Y
- Xing Z
- Publication year
- Publication venue
- 2007 7th International Conference on ASIC
External Links
Snippet
Discrete Cosine Transform (DCT) plays an important role in image and video compression, but computing a two-dimensional (2D) DCT, a large number of multiplications and additions are required in a direct approach. Multiplications, which are the most time-consuming and …
- 241001442055 Vipera berus 0 abstract description 28
Classifications
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- G06F7/38—Methods or arrangements for performing computations using exclusively denominational number representation, e.g. using binary, ternary, decimal representation
- G06F7/48—Methods or arrangements for performing computations using exclusively denominational number representation, e.g. using binary, ternary, decimal representation using non-contact-making devices, e.g. tube, solid state device; using unspecified devices
- G06F7/52—Multiplying; Dividing
- G06F7/523—Multiplying only
- G06F7/53—Multiplying only in parallel-parallel fashion, i.e. both operands being entered in parallel
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- G06F7/544—Methods or arrangements for performing computations using exclusively denominational number representation, e.g. using binary, ternary, decimal representation using non-contact-making devices, e.g. tube, solid state device; using unspecified devices for evaluating functions by calculation
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- G06F7/52—Multiplying; Dividing
- G06F7/523—Multiplying only
- G06F7/533—Reduction of the number of iteration steps or stages, e.g. using the Booth algorithm, log-sum, odd-even
- G06F7/5332—Reduction of the number of iteration steps or stages, e.g. using the Booth algorithm, log-sum, odd-even by skipping over strings of zeroes or ones, e.g. using the Booth Algorithm
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- G06F17/14—Fourier, Walsh or analogous domain transformations, e.g. Laplace, Hilbert, Karhunen-Loeve, transforms
- G06F17/147—Discrete orthonormal transforms, e.g. discrete cosine transform, discrete sine transform, and variations therefrom, e.g. modified discrete cosine transform, integer transforms approximating the discrete cosine transform
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- G06F7/505—Adding; Subtracting in bit-parallel fashion, i.e. having a different digit-handling circuit for each denomination
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