Essa et al., 1992 - Google Patents
Physically-based modeling for graphics and visionEssa et al., 1992
View PDF- Document ID
- 11358603439201005647
- Author
- Essa I
- Sclaroff S
- Pentland A
- Publication year
External Links
Snippet
The elastic properties of materials constrain the motion and dynamics of objects in the real world, hence modeling and simulating the physical characteristics of these objects is essential to obtain realistic computer modeling for graphics, vision and animation. This type …
- 238000004088 simulation 0 abstract description 17
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F17/00—Digital computing or data processing equipment or methods, specially adapted for specific functions
- G06F17/50—Computer-aided design
- G06F17/5009—Computer-aided design using simulation
- G06F17/5018—Computer-aided design using simulation using finite difference methods or finite element methods
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F17/00—Digital computing or data processing equipment or methods, specially adapted for specific functions
- G06F17/50—Computer-aided design
- G06F17/5086—Mechanical design, e.g. parametric or variational design
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T13/00—Animation
- G06T13/20—3D [Three Dimensional] animation
- G06T13/40—3D [Three Dimensional] animation of characters, e.g. humans, animals or virtual beings
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T17/00—Three dimensional [3D] modelling, e.g. data description of 3D objects
- G06T17/20—Finite element generation, e.g. wire-frame surface description, tesselation
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/10—Geometric effects
- G06T15/20—Perspective computation
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F17/00—Digital computing or data processing equipment or methods, specially adapted for specific functions
- G06F17/10—Complex mathematical operations
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F2217/00—Indexing scheme relating to computer aided design [CAD]
- G06F2217/16—Numerical modeling
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T17/00—Three dimensional [3D] modelling, e.g. data description of 3D objects
- G06T17/30—Polynomial surface description
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/04—Texture mapping
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T17/00—Three dimensional [3D] modelling, e.g. data description of 3D objects
- G06T17/05—Geographic models
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F17/00—Digital computing or data processing equipment or methods, specially adapted for specific functions
- G06F17/30—Information retrieval; Database structures therefor; File system structures therefor
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F2217/00—Indexing scheme relating to computer aided design [CAD]
- G06F2217/46—Fuselage
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2210/00—Indexing scheme for image generation or computer graphics
- G06T2210/21—Collision detection, intersection
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2219/00—Indexing scheme for manipulating 3D models or images for computer graphics
- G06T2219/20—Indexing scheme for editing of 3D models
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T19/00—Manipulating 3D models or images for computer graphics
Similar Documents
Publication | Publication Date | Title |
---|---|---|
Pentland et al. | Recovery of nonrigid motion and structure | |
Williams et al. | Superquadrics and modal dynamics for discrete elements in interactive design | |
Heidelberger et al. | Consistent penetration depth estimation for deformable collision response. | |
Lin et al. | Fast interference detection between geometric models | |
Lafleur et al. | Cloth animation with self-collision detection | |
Pentland et al. | Closed-form solutions for physically based shape modeling and recognition | |
US7616204B2 (en) | Method of simulating dynamic objects using position based dynamics | |
Fisher et al. | Deformed distance fields for simulation of non-penetrating flexible bodies | |
Kim et al. | Collision prediction for polyhedra under screw motions | |
Kim et al. | Six-degree-of-freedom haptic rendering using incremental and localized computations | |
US20040010346A1 (en) | Method of real-time collision detection between solid geometric models | |
Johnson et al. | Six degree-of-freedom haptic rendering of complex polygonal models | |
Barbic et al. | Time-critical distributed contact for 6-dof haptic rendering of adaptively sampled reduced deformable models | |
Essa et al. | Physically-based modeling for graphics and vision | |
Coutinho | Guide to dynamic simulations of rigid bodies and particle systems | |
Keiser et al. | Contact handling for deformable point-based objects. | |
Lin et al. | Collision detection | |
Craveiro et al. | Contact between rigid convex NURBS particles based on computer graphics concepts | |
Zhang et al. | Continuous penetration depth | |
Essa et al. | A unified approach for physical and geometric modeling for graphics and animation | |
Metaxas | Physics-based modeling of nonrigid objects for vision and graphics | |
Mirolo et al. | A solid modelling system for robot action planning | |
JP2002352274A (en) | Method for modeling interactions between a plurality of models | |
Adams et al. | Meshless Approximation Methods and Applications in Physics Based Modeling and Animation. | |
Bender et al. | An impulse-based dynamic simulation system for VR applications |