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Voglsam - Google Patents

Real-time Ray Tracing on the GPU

Voglsam

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Document ID
10346465854293852188
Author
Voglsam G

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In computer graphics, ray tracing is a well-known image generation algorithm which exists since the late 1970s. Ray tracing is typically known as an offline algorithm, which means that the image generation process takes several seconds to minutes or even hours or days. In …
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Classifications

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    • G06COMPUTING; CALCULATING; COUNTING
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    • G06COMPUTING; CALCULATING; COUNTING
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    • G06T15/80Shading
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    • G06T15/005General purpose rendering architectures
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
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    • G06T15/10Geometric effects
    • G06T15/40Hidden part removal
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    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T11/002D [Two Dimensional] image generation
    • G06T11/40Filling a planar surface by adding surface attributes, e.g. colour or texture
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06FELECTRICAL DIGITAL DATA PROCESSING
    • G06F9/00Arrangements for programme control, e.g. control unit
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