[go: up one dir, main page]
More Web Proxy on the site http://driver.im/

Dimitrijević et al., 2023 - Google Patents

High-performance Ellipsoidal Clipmaps

Dimitrijević et al., 2023

View HTML
Document ID
9548270475101180949
Author
Dimitrijević A
Rančić D
Publication year
Publication venue
Graphical Models

External Links

Snippet

This paper presents performance improvements for Ellipsoid Clipmaps, an out-of-core planet-sized geodetically accurate terrain rendering algorithm. The performance improvements were achieved by eliminating unnecessarily dense levels, more accurate …
Continue reading at www.sciencedirect.com (HTML) (other versions)

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/50Lighting effects
    • G06T15/60Shadow generation
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/005General purpose rendering architectures
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2207/00Indexing scheme for image analysis or image enhancement
    • G06T2207/30Subject of image; Context of image processing
    • G06T2207/30108Industrial image inspection
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/04Texture mapping
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T1/00General purpose image data processing
    • G06T1/20Processor architectures; Processor configuration, e.g. pipelining
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T1/00General purpose image data processing
    • G06T1/0021Image watermarking
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T17/00Three dimensional [3D] modelling, e.g. data description of 3D objects
    • G06T17/05Geographic models
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T11/002D [Two Dimensional] image generation
    • G06T11/20Drawing from basic elements, e.g. lines or circles
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T3/00Geometric image transformation in the plane of the image, e.g. from bit-mapped to bit-mapped creating a different image
    • G06T3/40Scaling the whole image or part thereof
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2207/00Indexing scheme for image analysis or image enhancement
    • G06T2207/10Image acquisition modality
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/10Geometric effects
    • G06T15/40Hidden part removal
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/10Geometric effects
    • G06T15/20Perspective computation
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2200/00Indexing scheme for image data processing or generation, in general
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T7/00Image analysis
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T5/00Image enhancement or restoration, e.g. from bit-mapped to bit-mapped creating a similar image
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2201/00General purpose image data processing
    • G06T2201/005Image watermarking
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2210/00Indexing scheme for image generation or computer graphics
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06FELECTRICAL DIGITAL DATA PROCESSING
    • G06F17/00Digital computing or data processing equipment or methods, specially adapted for specific functions

Similar Documents

Publication Publication Date Title
Crane et al. Real-time simulation and rendering of 3d fluids
Yu et al. Reconstructing surfaces of particle-based fluids using anisotropic kernels
US8773439B2 (en) Approximation of stroked higher-order curved segments by quadratic bèzier curve segments
US20110157206A1 (en) Sparse texture systems and methods
Atty et al. Soft shadow maps: Efficient sampling of light source visibility
Sun et al. Diffusion curve textures for resolution independent texture mapping
TWI434226B (en) Image processing techniques
DE112009000180T5 (en) Method, apparatus and computer program product for improved graphics performance
US10140736B2 (en) Graphics processing systems
US9710933B2 (en) Method and apparatus for processing texture
US10432914B2 (en) Graphics processing systems and graphics processors
KR20180042738A (en) Method and apparatus for processing image
CN106327421A (en) Image data storage method and image data storage device
Dimitrijević et al. High-performance Ellipsoidal Clipmaps
Sandeep et al. Shape characteristics of granular materials through realistic particle avatars
Reichl et al. Interactive Rendering of Giga-Particle Fluid Simulations.
US10417736B2 (en) Graphics processing unit and method of controlling cache bypass thereof
US11593992B2 (en) Rendering three-dimensional objects utilizing sharp tessellation
Macedo et al. Improved anti-aliasing for Euclidean distance transform shadow mapping
US9401124B2 (en) Rendering method
Shardt et al. Surface parameterization of nonsimply connected planar Bézier regions
Sanna et al. Visualizing vector fields: the thick oriented stream-line algorithm (TOSL)
Sandim et al. Boundary particle resampling for surface reconstruction in liquid animation
Anglada et al. Dynamic sampling rate: harnessing frame coherence in graphics applications for energy-efficient GPUs
Petr et al. Compact GPU-based visualization method for high-resolution resulting data of unstable oil displacement simulation