Schwandt et al., 2021 - Google Patents
Fundamentals & State of the ArtSchwandt et al., 2021
- Document ID
- 9045948483620971504
- Author
- Schwandt T
- Schwandt T
- Publication year
- Publication venue
- High-Quality Illumination of Virtual Objects Based on an Environment Estimation in Mixed Reality Applications
External Links
Snippet
The visualization of virtual objects inside the real environment is quite a complex issue and basic knowledge is required to understand the approaches in detail. Therefore, in the following the fundamentals and state of the art are described. Some parts are discussed in …
- 239000000463 material 0 description 49
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/10—Geometric effects
- G06T15/20—Perspective computation
- G06T15/205—Image-based rendering
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/50—Lighting effects
- G06T15/60—Shadow generation
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/50—Lighting effects
- G06T15/506—Illumination models
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/04—Texture mapping
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/50—Lighting effects
- G06T15/503—Blending, e.g. for anti-aliasing
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/06—Ray-tracing
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2210/00—Indexing scheme for image generation or computer graphics
- G06T2210/08—Bandwidth reduction
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/005—General purpose rendering architectures
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/08—Volume rendering
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T7/00—Image analysis
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2200/00—Indexing scheme for image data processing or generation, in general
- G06T2200/24—Indexing scheme for image data processing or generation, in general involving graphical user interfaces [GUIs]
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T13/00—Animation
- G06T13/20—3D [Three Dimensional] animation
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T17/00—Three dimensional [3D] modelling, e.g. data description of 3D objects
- G06T17/05—Geographic models
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T11/00—2D [Two Dimensional] image generation
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T19/00—Manipulating 3D models or images for computer graphics
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T1/00—General purpose image data processing
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2215/00—Indexing scheme for image rendering
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2207/00—Indexing scheme for image analysis or image enhancement
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T3/00—Geometric image transformation in the plane of the image, e.g. from bit-mapped to bit-mapped creating a different image
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F17/00—Digital computing or data processing equipment or methods, specially adapted for specific functions
Similar Documents
Publication | Publication Date | Title |
---|---|---|
Tewari et al. | Advances in neural rendering | |
Bi et al. | Deep reflectance volumes: Relightable reconstructions from multi-view photometric images | |
Georgoulis et al. | Reflectance and natural illumination from single-material specular objects using deep learning | |
Meilland et al. | 3d high dynamic range dense visual slam and its application to real-time object re-lighting | |
Mandl et al. | Learning lightprobes for mixed reality illumination | |
Kronander et al. | Photorealistic rendering of mixed reality scenes | |
US12159342B2 (en) | Ray tracing hardware acceleration for supporting motion blur and moving/deforming geometry | |
US20050041024A1 (en) | Method and apparatus for real-time global illumination incorporating stream processor based hybrid ray tracing | |
US20220309736A1 (en) | Image rendering method and apparatus | |
Wei et al. | Object-based illumination estimation with rendering-aware neural networks | |
Zhang et al. | Illumination estimation for augmented reality based on a global illumination model | |
Alhejri et al. | Reconstructing real object appearance with virtual materials using mobile augmented reality | |
Liu et al. | Real-time lighting estimation for augmented reality via differentiable screen-space rendering | |
US12056807B2 (en) | Image rendering method and apparatus | |
WO2024148898A1 (en) | Image denoising method and apparatus, and computer device and storage medium | |
Xu et al. | Object-based illumination transferring and rendering for applications of mixed reality | |
Happa et al. | Studying illumination and cultural heritage | |
Pereira et al. | Photorealism in mixed reality: a systematic literature review | |
Schwandt | High-Quality Illumination of Virtual Objects Based on an Environment Estimation in Mixed Reality Applications | |
Halmaoui et al. | Computer graphics rendering survey: From rasterization and ray tracing to deep learning | |
Schwandt et al. | Fundamentals & State of the Art | |
Kan | High-quality real-time global illumination in augmented reality | |
Gierlinger et al. | Rendering techniques for mixed reality | |
Alhakamy et al. | An empirical evaluation of the performance of real-time illumination approaches: Realistic scenes in augmented reality | |
Gabr | Scene relighting and editing for improved object insertion |