Plänkers et al., 2001 - Google Patents
Tracking and modeling people in video sequencesPlänkers et al., 2001
View PDF- Document ID
- 8648891524397936979
- Author
- Plänkers R
- Fua P
- Publication year
- Publication venue
- Computer Vision and Image Understanding
External Links
Snippet
Tracking and modeling people from video sequences has become an increasingly important research topic, with applications including animation, surveillance, and sports medicine. In this paper, we propose a model-based 3-D approach to recovering both body shape and …
- 230000037237 body shape 0 abstract description 5
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T13/00—Animation
- G06T13/20—3D [Three Dimensional] animation
- G06T13/40—3D [Three Dimensional] animation of characters, e.g. humans, animals or virtual beings
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2207/00—Indexing scheme for image analysis or image enhancement
- G06T2207/30—Subject of image; Context of image processing
- G06T2207/30004—Biomedical image processing
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2207/00—Indexing scheme for image analysis or image enhancement
- G06T2207/30—Subject of image; Context of image processing
- G06T2207/30196—Human being; Person
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/10—Geometric effects
- G06T15/20—Perspective computation
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T17/00—Three dimensional [3D] modelling, e.g. data description of 3D objects
- G06T17/20—Finite element generation, e.g. wire-frame surface description, tesselation
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/04—Texture mapping
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2207/00—Indexing scheme for image analysis or image enhancement
- G06T2207/10—Image acquisition modality
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T7/00—Image analysis
- G06T7/20—Analysis of motion
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2207/00—Indexing scheme for image analysis or image enhancement
- G06T2207/20—Special algorithmic details
- G06T2207/20112—Image segmentation details
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/50—Lighting effects
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2200/00—Indexing scheme for image data processing or generation, in general
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T11/00—2D [Two Dimensional] image generation
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T19/00—Manipulating 3D models or images for computer graphics
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2210/00—Indexing scheme for image generation or computer graphics
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2219/00—Indexing scheme for manipulating 3D models or images for computer graphics
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T3/00—Geometric image transformation in the plane of the image, e.g. from bit-mapped to bit-mapped creating a different image
- G06T3/0068—Geometric image transformation in the plane of the image, e.g. from bit-mapped to bit-mapped creating a different image for image registration, e.g. elastic snapping
Similar Documents
Publication | Publication Date | Title |
---|---|---|
Plänkers et al. | Tracking and modeling people in video sequences | |
Huang et al. | Arch: Animatable reconstruction of clothed humans | |
Vlasic et al. | Articulated mesh animation from multi-view silhouettes | |
Mueller et al. | Real-time hand tracking under occlusion from an egocentric rgb-d sensor | |
Starck et al. | Model-based multiple view reconstruction of people | |
Plankers et al. | Articulated soft objects for multiview shape and motion capture | |
Stoll et al. | Fast articulated motion tracking using a sums of gaussians body model | |
Taylor | Reconstruction of articulated objects from point correspondences in a single uncalibrated image | |
Bickel et al. | Multi-scale capture of facial geometry and motion | |
Hilton et al. | Whole-body modelling of people from multiview images to populate virtual worlds | |
De Aguiar et al. | Performance capture from sparse multi-view video | |
Plankers et al. | Articulated soft objects for video-based body modeling | |
Bottino et al. | A silhouette based technique for the reconstruction of human movement | |
JP2011521357A (en) | System, method and apparatus for motion capture using video images | |
Bregler et al. | Video motion capture | |
Plankers et al. | Automated body modeling from video sequences | |
Rosenhahn et al. | A system for articulated tracking incorporating a clothing model | |
Remondino et al. | Human figure reconstruction and modeling from single image or monocular video sequence | |
D'Apuzzo et al. | Modeling human bodies from video sequences | |
Remondino et al. | 3D reconstruction of human skeleton from single images or monocular video sequences | |
He | Generation of human body models | |
Remondino et al. | Human motion reconstruction and animation from video sequences | |
de Aguiar et al. | Reconstructing human shape and motion from multi-view video | |
Bottino et al. | Experimenting with nonintrusive motion capture in a virtual environment | |
Rosenhahn et al. | A silhouette based human motion tracking system |