Miller et al., 2019 - Google Patents
Overcoming limitations of the HoloLens for use in product assemblyMiller et al., 2019
View PDF- Document ID
- 7344663431753219112
- Author
- Miller J
- Hoover M
- Winer E
- Publication year
- Publication venue
- Electronic Imaging
External Links
Snippet
Augmented Reality (AR) is an emerging technology that could greatly increase training efficiency and effectiveness for assembly processes. In fact, studies show that AR may reduce time and errors by as much as 50%. While many devices are available to display AR …
- 238000000034 method 0 abstract description 34
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0481—Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
- G06F3/04815—Interaction with three-dimensional environments, e.g. control of viewpoint to navigate in the environment
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
- G06F3/012—Head tracking input arrangements
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/033—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/017—Gesture based interaction, e.g. based on a set of recognized hand gestures
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/0304—Detection arrangements using opto-electronic means
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T19/00—Manipulating 3D models or images for computer graphics
- G06T19/006—Mixed reality
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F2203/00—Indexing scheme relating to G06F3/00 - G06F3/048
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T7/00—Image analysis
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B19/00—Teaching not covered by other main groups of this subclass
Similar Documents
Publication | Publication Date | Title |
---|---|---|
US11755122B2 (en) | Hand gesture-based emojis | |
US11925863B2 (en) | Tracking hand gestures for interactive game control in augmented reality | |
Miller et al. | Mitigation of the Microsoft HoloLens’ hardware limitations for a controlled product assembly process | |
Carmigniani et al. | Augmented reality technologies, systems and applications | |
CN105900041B (en) | It is positioned using the target that eye tracking carries out | |
US10921879B2 (en) | Artificial reality systems with personal assistant element for gating user interface elements | |
US11043192B2 (en) | Corner-identifiying gesture-driven user interface element gating for artificial reality systems | |
US20180082482A1 (en) | Display system having world and user sensors | |
US11442685B2 (en) | Remote interaction via bi-directional mixed-reality telepresence | |
US12151138B2 (en) | Virtual evaluation tools for augmented reality exercise experiences | |
CN119604253A (en) | Medical image overlays for augmented reality experiences | |
EP4338164A1 (en) | Virtual guided fitness routines for augmented reality experiences | |
Miller et al. | Overcoming limitations of the HoloLens for use in product assembly | |
Miller | Overcoming the limitations of commodity augmented reality head mounted displays for use in product assembly | |
Clergeaud et al. | Pano: Design and evaluation of a 360 through-the-lens technique | |
US20240050831A1 (en) | Instructor avatars for augmented reality experiences | |
US11966278B2 (en) | System and method for logging visible errors in a videogame | |
US12148448B2 (en) | Authoring tools for creating interactive AR experiences | |
US20250110569A1 (en) | Devices, Methods, and Graphical User Interfaces for Processing Inputs to a Three-Dimensional Environment | |
US20240077983A1 (en) | Interaction recording tools for creating interactive ar stories | |
US20240077984A1 (en) | Recording following behaviors between virtual objects and user avatars in ar experiences | |
Denisov et al. | Perspectives and development of mixed reality technologies | |
WO2023195995A1 (en) | Systems and methods for performing a motor skills neurological test using augmented or virtual reality | |
JP2025078533A (en) | Information processing device, information processing device system, information processing device control method, and program | |
CN119112150A (en) | MR device and surgical navigation system |