Molner et al., 1997 - Google Patents
Immersion of a live individual combatant into a virtual battlespaceMolner et al., 1997
- Document ID
- 7175128236203177044
- Author
- Molner J
- Anschuetz R
- Jones C
- Kelly P
- Publication year
- Publication venue
- 14th Annual AESS/IEEE Dayton Section Symposium. Synthetic Visualization: Systems and Applications
External Links
Snippet
An integration effort of motion capture systems and head-mounted display (HMD) technologies, coupled with distributed interactive simulation (DIS) capabilities, has lead to the implementation of an untethered, fully-immersible, DIS-compliant, real-time Dismounted …
- 238000007654 immersion 0 title description 4
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
-
- F—MECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING ENGINES OR PUMPS
- F41—WEAPONS
- F41G—WEAPON SIGHTS; AIMING
- F41G3/00—Aiming means; Laying means
- F41G3/26—Teaching or practice apparatus for gun-aiming or gun-laying
- F41G3/2616—Teaching or practice apparatus for gun-aiming or gun-laying using a light emitting device
- F41G3/2622—Teaching or practice apparatus for gun-aiming or gun-laying using a light emitting device for simulating the firing of a gun or the trajectory of a projectile
- F41G3/2655—Teaching or practice apparatus for gun-aiming or gun-laying using a light emitting device for simulating the firing of a gun or the trajectory of a projectile in which the light beam is sent from the weapon to the target
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/033—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
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