Abstract
Nowadays, when it comes to achieving goals in business environments or educational environments, the performance successfully has an important role in performing a task. However, this performance can be affected by several factors. One of the most common is the lack of attention. The individual’s attention in performing a task can be determinant for the final quality or even at the task’s conclusion. In this paper is intended to design a solution that can reduce or even eliminate the lack of attention on performing a task. The idea consist on develop an architecture that capture the user behavior through the mouse and keyboard usage. Furthermore, the system will analyze how the devices are used.
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Acknowledgements
This work has been supported by COMPETE: POCI-01-0145-FEDER-007043 and FCT – Fundação para a Ciência e Tecnologia within the Project Scope: UID/CEC/00319/2013.
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Durães, D., Cardoso, C., Bajo, J., Novais, P. (2018). Learning Frequent Behaviors Patterns in Intelligent Environments for Attentiveness Level. In: De la Prieta, F., et al. Trends in Cyber-Physical Multi-Agent Systems. The PAAMS Collection - 15th International Conference, PAAMS 2017. PAAMS 2017. Advances in Intelligent Systems and Computing, vol 619. Springer, Cham. https://doi.org/10.1007/978-3-319-61578-3_13
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DOI: https://doi.org/10.1007/978-3-319-61578-3_13
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