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Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art

  • Conference paper
Applications of Evolutionary Computing (EvoWorkshops 2005)

Part of the book series: Lecture Notes in Computer Science ((LNTCS,volume 3449))

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Abstract

This paper explores strategies for slowing the onset of convergence in an evolving population of agents. The strategies include the emergent maintenance of separate agent sub-populations and migration between them, and the introduction of virtual diseases that co-evolve parasitically within their hosts. The method looks to Artificial Life and epidemiology for its inspiration but its ultimate concerns are in studying epidemics as a process suitable for application to generative electronic art. The simulation is used to construct a prototype artwork for a fully interactive stereoscopic virtual-reality environment to be exhibited in a science museum.

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© 2005 Springer-Verlag Berlin Heidelberg

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Dorin, A. (2005). Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art. In: Rothlauf, F., et al. Applications of Evolutionary Computing. EvoWorkshops 2005. Lecture Notes in Computer Science, vol 3449. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-32003-6_45

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  • DOI: https://doi.org/10.1007/978-3-540-32003-6_45

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-25396-9

  • Online ISBN: 978-3-540-32003-6

  • eBook Packages: Computer ScienceComputer Science (R0)

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