Overview
- Provides theory and praxis in combination
- Focuses on Java 3D (and 2D)
- Contains many easy to understand example programs
- Additional exercises, solutions, example programs, slides for lecturers and links to select websites can be found on a complementary website for this book
- Includes supplementary material: sn.pub/extras
Part of the book series: Undergraduate Topics in Computer Science (UTICS)
Access this book
Tax calculation will be finalised at checkout
Other ways to access
About this book
Computer graphics comprises the creation and representation of simple graphical elements and images as well as modern techniques for virtual reality. In order to apply computer graphics techniques correctly, a basic understanding of the fundamental concepts is required.
This book provides an introduction to the most important basic concepts coupling the technical background and theory immediately with practical examples and applications. The reader can follow up the theory and then literally see the theory at work in numerous example programs. With only elementary knowledge of the programming language Java, the reader will be able to create his or her own images and animations immediately using Java 2D and Java 3D.
Written for second year undergraduate and above students, this book will be an essential tool for those studying computer science and computer engineering. A website for this book includes programs with source code, exercises with solutions and slides as teaching material.
Similar content being viewed by others
Keywords
Table of contents (9 chapters)
Authors and Affiliations
Bibliographic Information
Book Title: Introduction to Computer Graphics
Book Subtitle: Using Java 2D and 3D
Authors: Frank Klawonn
Series Title: Undergraduate Topics in Computer Science
DOI: https://doi.org/10.1007/978-1-84628-848-7
Publisher: Springer London
eBook Packages: Computer Science, Computer Science (R0)
Copyright Information: Springer-Verlag London 2008
eBook ISBN: 978-1-84628-848-7Published: 07 February 2008
Series ISSN: 1863-7310
Series E-ISSN: 2197-1781
Edition Number: 1
Number of Pages: XVIII, 286
Number of Illustrations: 137 b/w illustrations
Topics: Computer Applications, Computer Graphics, Computer Imaging, Vision, Pattern Recognition and Graphics