Abstract
Ship evacuation simulations have been used for years to track passengers during an emergency situation. However, current models are still relatively complex to use and are therefore only operated by ship designers at best and rarely by crew members in real situations. The goal of this research is to propose an interactive approach that would be used by crew members on board to organize evacuation drills and be able to interact in real time with the simulation. The approach combines an agent-based model, Python developments and the multi-agent-based Mesa library. Several scenarios of evacuation were tested as well as several pathfinding algorithms. A two-dimensional interface allows different interactive design options such as operating in a given deck, testing different passenger and overload situations. Simulation experiments show promising results as the system developed favors the observation of different evacuation behaviors and outputs as well as highlighting different structural and behavioral patterns in a ship indoor environment.
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Couasnon, P., de Magnienville, Q., Wang, T., Claramunt, C. (2019). A Multi-agent System for the Simulation of Ship Evacuation. In: Kawai, Y., Storandt, S., Sumiya, K. (eds) Web and Wireless Geographical Information Systems. W2GIS 2019. Lecture Notes in Computer Science(), vol 11474. Springer, Cham. https://doi.org/10.1007/978-3-030-17246-6_6
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DOI: https://doi.org/10.1007/978-3-030-17246-6_6
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