Overview
Part of the book series: Lecture Notes in Computer Science (LNCS, volume 12423)
Part of the book sub series: Information Systems and Applications, incl. Internet/Web, and HCI (LNISA)
Included in the following conference series:
Conference proceedings info: HCII 2020.
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About this book
From a total of 6326 submissions, a total of 1439 papers and 238 posters have been accepted for publication in the HCII 2020 proceedings before the conference took place. In addition, a total of 333 papers and 144 posters are included in the volumes of the proceedings published after the conference as “Late Breaking Work” (papers and posters). These contributions address the latest research and development efforts in the field and highlight the human aspects of design and use of computing systems.
The 54 late breaking papers presented in this volume were organized in two topical sections named: User Experience Design and Evaluation Methods and Tools; Design Case Studies; User Experience Case Studies.
Keywords
- artificial intelligence
- communication systems
- computer networks
- Computer-Aided Design (CAD)
- data communication systems
- human engineering
- Human-Computer Interaction (HCI)
- information retrieval
- mobile computing
- network protocols
- signal processing
- software development
- software engineering
- telecommunication networks
- usability engineering
- user experience
- user interfaces
- wireless telecommunication systems
Table of contents (52 papers)
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User Experience Design and Evaluation Methods and Tools
Other volumes
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Human-Computer Interaction. Design and User Experience
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Human-Computer Interaction. Multimodal and Natural Interaction
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Human-Computer Interaction. Human Values and Quality of Life
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Human Interface and the Management of Information. Designing Information
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Human Interface and the Management of Information. Interacting with Information
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Engineering Psychology and Cognitive Ergonomics. Mental Workload, Human Physiology, and Human Energy
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Engineering Psychology and Cognitive Ergonomics. Cognition and Design
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Universal Access in Human-Computer Interaction. Design Approaches and Supporting Technologies
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Universal Access in Human-Computer Interaction. Applications and Practice
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Virtual, Augmented and Mixed Reality. Design and Interaction
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Virtual, Augmented and Mixed Reality. Industrial and Everyday Life Applications
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Cross-Cultural Design. User Experience of Products, Services, and Intelligent Environments
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Cross-Cultural Design. Applications in Health, Learning, Communication, and Creativity
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Social Computing and Social Media. Design, Ethics, User Behavior, and Social Network Analysis
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Social Computing and Social Media. Participation, User Experience, Consumer Experience, and Applications of Social Computing
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Augmented Cognition. Theoretical and Technological Approaches
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Augmented Cognition. Human Cognition and Behavior
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Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management. Posture, Motion and Health
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Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management. Human Communication, Organization and Work
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Design, User Experience, and Usability. Interaction Design
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Design, User Experience, and Usability. Design for Contemporary Interactive Environments
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Design, User Experience, and Usability. Case Studies in Public and Personal Interactive Systems
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Distributed, Ambient and Pervasive Interactions
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HCI in Business, Government and Organizations
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Learning and Collaboration Technologies. Designing, Developing and Deploying Learning Experiences
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Learning and Collaboration Technologies. Human and Technology Ecosystems
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Human Aspects of IT for the Aged Population. Technologies, Design and User Experience
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Human Aspects of IT for the Aged Population. Healthy and Active Aging
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Human Aspects of IT for the Aged Population. Technology and Society
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HCI for Cybersecurity, Privacy and Trust
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HCI in Games
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HCI in Mobility, Transport, and Automotive Systems. Automated Driving and In-Vehicle Experience Design
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HCI in Mobility, Transport, and Automotive Systems. Driving Behavior, Urban and Smart Mobility
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Adaptive Instructional Systems
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Culture and Computing
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Design, Operation and Evaluation of Mobile Communications
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Artificial Intelligence in HCI
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HCI International 2020 - Posters
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HCI International 2020 - Posters
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HCI International 2020 - Posters
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HCI International 2020 - Late Breaking Papers: User Experience Design and Case Studies
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HCI International 2020 - Late Breaking Papers: Multimodality and Intelligence
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HCI International 2020 – Late Breaking Papers: Cognition, Learning and Games
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HCI International 2020 – Late Breaking Papers: Universal Access and Inclusive Design
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HCI International 2020 – Late Breaking Papers: Interaction, Knowledge and Social Media
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HCI International 2020 – Late Breaking Papers: Virtual and Augmented Reality
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HCI International 2020 – Late Breaking Papers: Digital Human Modeling and Ergonomics, Mobility and Intelligent Environments
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HCI International 2020 – Late Breaking Posters
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HCI International 2020 – Late Breaking Posters
Editors and Affiliations
Bibliographic Information
Book Title: HCI International 2020 - Late Breaking Papers: User Experience Design and Case Studies
Book Subtitle: 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings
Editors: Constantine Stephanidis, Aaron Marcus, Elizabeth Rosenzweig, Pei-Luen Patrick Rau, Abbas Moallem, Matthias Rauterberg
Series Title: Lecture Notes in Computer Science
DOI: https://doi.org/10.1007/978-3-030-60114-0
Publisher: Springer Cham
eBook Packages: Computer Science, Computer Science (R0)
Copyright Information: Springer Nature Switzerland AG 2020
Softcover ISBN: 978-3-030-60113-3Published: 03 October 2020
eBook ISBN: 978-3-030-60114-0Published: 02 October 2020
Series ISSN: 0302-9743
Series E-ISSN: 1611-3349
Edition Number: 1
Number of Pages: XXI, 814
Number of Illustrations: 146 b/w illustrations, 225 illustrations in colour
Topics: User Interfaces and Human Computer Interaction, Computer Systems Organization and Communication Networks, Computer Appl. in Social and Behavioral Sciences, Computers and Education, Security, Artificial Intelligence