Abstract
The search for contradictions and the strategies used to resolve them has in many ways now been automated. To the extent that it is possible in some situations to create a Matrix offering problem solvers a ‘live’ list of ranked Inventive Principles used by others to challenge a given pair of conflicting parameters. There are, however, a number of problems with this automated approach. The two main ones relate to the difficulties of assessing the quality and likely breakthrough impact of historical solutions extracted from whatever knowledge repository is being used to build the Matrix. The paper describes a programme of research to resolve these problems. The methodology adopted utilises a ‘first-principle’ based methodology in which conflict pairs are distilled down to ‘root contradictions’ with solution strategies that challenge existing ‘text-book’ Laws and design ‘best practice’ heuristics.
Having built a Matrix, when it then comes to users deploying the Principles it suggests, the next problems revolve around the variable effectiveness of the Inventive Principles in enabling the generation of high quality, breakthrough solutions. Some, too, are more abstract than others, which leads to them being easier or more difficult for users to apply effectively. These differences are especially apparent when dealing with the higher level of contradiction present in trilemma situations. The research has sought to resolve these problems by presenting the Matrix output information in novel ways that vary according to user experience, extent of breakthrough solution potential, and requirement to manage or to transcend trilemma problems.
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Mann, D. (2021). Matrix 2022: Re-imagining the Contradiction Matrix. In: Borgianni, Y., Brad, S., Cavallucci, D., Livotov, P. (eds) Creative Solutions for a Sustainable Development. TFC 2021. IFIP Advances in Information and Communication Technology, vol 635. Springer, Cham. https://doi.org/10.1007/978-3-030-86614-3_16
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DOI: https://doi.org/10.1007/978-3-030-86614-3_16
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