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The Best Tool for Debug Unity Exported the iOS Project

C# 5 1 Updated Mar 21, 2019

Unity Android native crash analyzer using .NET Core console utility

C# 13 3 Updated Aug 21, 2017

Used to integrate Android apps with Facebook Platform.

Kotlin 6,243 3,673 Updated May 21, 2025

A simple, thread-safe way of executing actions (Such as UI manipulations) on the Unity Main Thread

C# 947 167 Updated Mar 14, 2024

Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.

C# 4,920 675 Updated Apr 8, 2025

High Performance Quad Tree Implementations for C# (Point, Rect and PointInv)

C# 161 34 Updated Mar 17, 2024

GUI Application to work with engine assets, asset bundles, and serialized files

C# 5,305 660 Updated Jun 2, 2025

Event Driven Behavior Trees for Unity 3D

C# 1,215 202 Updated Mar 16, 2025

behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task ne…

C# 2,959 810 Updated Jul 7, 2023

一套用了很久的寻路虽原创却无比接近AStar的寻路

C# 66 23 Updated Apr 6, 2020

Honor of Kings AI Open Environment of Tencent

Python 730 86 Updated Jul 17, 2024

可实现按指定频率(周期)调用指定的回调函数,或实现延迟调用

C# 3 2 Updated Oct 16, 2024

Learning how to use Photon TrueSync to create a Online Game.

C# 22 29 Updated Sep 29, 2017

A C# port of Box2D

C# 603 110 Updated Feb 25, 2025

KCP - A Fast and Reliable ARQ Protocol (Zero GC overhead)

C# 454 126 Updated Jul 24, 2023

KCP C#版。线程安全,运行时无alloc,对gc无压力。

C# 921 142 Updated Nov 16, 2023

⚡ KCP - A Fast and Reliable ARQ Protocol

C 16,097 2,551 Updated Apr 22, 2025

Powerful and convenient library for running actions after a delay in Unity3D.

C# 1,014 121 Updated Jun 2, 2021

Main project of argouml. Some information in the wiki. Some old releases in releases. (depends on parentpom, testmodels)

Java 262 98 Updated May 7, 2025

Free UML Tool for Fast UML Diagrams

JavaScript 1,541 311 Updated Oct 29, 2024

一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (skills) framework based on Entity-Component pattern. Configurat…

C# 2,198 518 Updated Jun 1, 2025

Deterministic Lockstep with clientside prediction and rollback

C# 651 181 Updated Mar 21, 2019

帧同步 教程

C# 1,094 276 Updated Mar 23, 2020

A lockstep solution include lots of deterministic library (Math,Collision,Navmesh,BehaviorTree,Serialization ...)

C# 904 200 Updated Mar 23, 2020

It is a powerful joystick and touchpad component for UGUI.

C# 340 79 Updated Nov 21, 2024

Joystick Visualizer software, currently made for the Thrustmaster Warthog

C# 83 29 Updated Jul 7, 2024

Protobuf-net使用ProtoGen批量转换成cs文件

XSLT 11 11 Updated Nov 17, 2017

protobuf-net无gc优化版本,另外还提供了一些无gc自定义数据结构,以及对Unity3D中c#代码的各种无gc使用方式测试。

C# 273 92 Updated Nov 27, 2017

Protocol Buffers library for idiomatic .NET

C# 4,812 1,071 Updated May 10, 2025
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