8000 GitHub - zhuzhanji/Tetris: Classical Tetris game in C# and Unity
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Classical Tetris game in C# and Unity

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zhuzhanji/Tetris

 
 

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Tetris

About

This is a project based on hyunuk/Tetris.

New Features

  • Optimised block outlook
image
  • Random rotation of shapes
  • Asynchronous dropping down and spring-like collision after row elimination.
My.Movie.mp4

Main Features

Stage / Infinity Mode

The game can start with two different modes. Infinity mode is a classic one, but in the Stage mode, you need to find and clear gems (the orange blocks) to clear the stage and go to the next level.

Score

When a line is cleared, the score increases based on the number of lines cleared at once.

Preview next piece

You can see the next piece of a tetromino upper-right side of the screen.

Ghost Piece

A tetromino will land if it is allowed to drop into the bottom field. As you moves the falling piece, the ghost piece moves below it.

Hard/Soft Drop

If you push the space bar, a Tetromino drops instantly to where the Ghost Piece is. It can't be moved or rotated afterwards. It causes the Score to go up. If you need more sensitive control, you can push the down arrow button to drop softly.

Background Music and Sound effect

Implement the classic BGM as well as the sound effects for Tetris arcade version.

About

Classical Tetris game in C# and Unity

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  • C# 90.9%
  • CSS 4.0%
  • JavaScript 2.9%
  • HTML 2.2%
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