Stars
Model Context Protocol Servers
A Visual Dialogue Editor made using the Godot Engine
A real-time, GPU-driven method to generate 2D curves from 3D mesh’s contour.
Lightweight Lua-based IDE for Lua with code completion, syntax highlighting, live coding, remote debugger, and code analyzer; supports Lua 5.1, 5.2, 5.3, 5.4, LuaJIT and other Lua interpreters on W…
URP renderer feature enabling a blur effect.
axfree / DaumMovie.bundle
Forked from hojel/DaumMovie.bundlePlex Metadata Agent for movie.daum.net
Android camera preview using HardwareBuffers implemented in C++ with Vulkan and OpenGL rendering backends
Docker image with Microsoft DirectX shader compiler (dxil and spirv)
How to render into DirectX context using Vulkan
How to use WGL_NV_DX_interop2 to use OpenGL in a DXGI window
Open source C++ physics engine library in 3D
Non-iterative two-bone IK plugin with Soft IK, IK / FK switching, reversing, and elbow pinning in one node for Autodesk Maya 2016+.
UnityChan Sping Bone System for lightweight secondary animations
UnityChanToonShaderVer2 Project / v.2.0.9 Release
Robust Speech Recognition via Large-Scale Weak Supervision
Rhubarb Lip Sync is a command-line tool that automatically creates 2D mouth animation from voice recordings. You can use it for characters in computer games, in animated cartoons, or in any other p…
LipSync and TTS Plugin for MMD4Mecanim
A dependency free, embeddable debugger for Lua in a single file (.lua or .h)
optimized single-pass blur shaders for GLSL