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@antirez
Salvatore Sanfilippo antirez
Computer programmer based in Sicily, Italy. I mostly write OSS software. Born 1977. Not a puritan.

Redis Labs Catania, Sicily, Italy

@rui314
Rui Ueyama rui314

Blue Whale Systems Tokyo

@EricLengyel
Eric Lengyel EricLengyel
(PhD, CS) Creator of Slug Library, C4 Engine, Transvoxel algorithm, and OpenGEX format. Author of Foundations of Game Engine Development and PGA Illuminated.

Terathon Software Lincoln CA

@Ubpa
Ubpa Ubpa
USTC CG Master

Tencent/IEG, USTC/GCL Shenzhen, China

@jeremyong
Jeremy Ong jeremyong
Graphics programmer

Colorado

@syoyo
Syoyo Fujita syoyo
No ray tracing no life.

Light Transport Entertainment, Inc. Tokyo, Japan

@thebracket
Herbert "TheBracket" Wolverson thebracket
Author of Hands-on Rust, Rust Brain Teasers, Advanced Hands-on Rust. Rust person at Ardan Labs. Chief Product Officer at LibreQoS.

Ardan Labs, iZones, LibreQoS, Bracket Productions, Pragmatic Publishers Columbia, MO

@JiayinCao
Jiayin Cao JiayinCao
Senior Graphics Programmer at NVIDIA. Former employee of Ready At Dawn(Meta), Naughty Dog, Ubisoft. Intern at Microsoft, AMD.

Nvidia Irvine

@eliben
Eli Bendersky eliben

@google California

@britzl
Björn Ritzl britzl
Product owner and developer of @defold, the free and cross platform game engine.

@defold Stockholm, Sweden

@stella3d
Stella Cannefax stella3d
dance enthusiast. former Unity dev, current Rust girl.

Dora Austin, TX

@PixelClear
Paritosh Kulkarni PixelClear
Graphics programmer with interest in offline rendering. Interested in performance optimizations, multi threading. Working on Ray Tracing at AMD.

AMD Toronto

@TheCherno
Yan Chernikov TheCherno

Melbourne, Australia

@graphitemaster
Dale Weiler graphitemaster
Digital media specialist, graphics programmer and software engineer
@morgan3d
Morgan McGuire morgan3d
Affiliated with Casual Effects, Pasteur Labs, University of Waterloo

Casual Effects Vancouver, BC

@CaffeineViking
Erik Jansson CaffeineViking
Senior Graphics Programmer at Remedy Entertainment’s Northlight engine team.

Remedy Entertainment Plc Espoo, Finland

@jagenjo
Javi Agenjo jagenjo
Teacher at Universitat Pompeu Fabra (Barcelona), currently working at room3d.com Lots of graphics and web programming (Canvas, WebGL and WebGPU).

Barcelona

@BeRo1985
Benjamin Rosseaux BeRo1985
Programmer on own feet, hobby programmer&musician, demoscener under the handle BeRo in the demogroup Farbrausch. And developer of audio software stuff.

Germany

@polymonster
Alex Dixon polymonster
gamedev, low level graphics and video.

London

@Themaister
Hans-Kristian Arntzen Themaister
Graphics programmer / DSP programmer / Vulkan / vkd3d-proton / Fossilize / SPIRV-Cross / @KhronosGroup || Founder & CEO of Arntzen Software AS

Arntzen Software AS Trondheim, Norway

@fungos
Danny Angelo Carminati Grein fungos
Joatiamonobtamoo | redoC | Rust | C/C++ | Oldskool

Contact me, open to suggestions Québec, Canada

@mortennobel
Morten Nobel-Jørgensen mortennobel

IT University of Copenhagen Copenhagen, Denmark

@Nadrin
Michał Siejak Nadrin

Marmoset LLC Poznań, Poland

@huwb
Huw Bowles huwb
I research and develop features for video games.

Electric Square

@ocornut
omar ocornut

Disco Hello / Lizardcube Paris, France

@Atrix256
Alan Wolfe Atrix256
Graphics Research Engineer at EA SEED. Previously NVIDIA, Blizzard, Midway, WB and others.

EA SEED

@TheRealMJP
MJP TheRealMJP
Lead Rendering Programmer at Sony Santa Monica Studio
@sinbad
Steve Streeting sinbad
Game developer. I mostly make tools for UE5 here. I previously created Ogre3D and SourceTree, and had a hand in Git LFS.

Old Doorways Ltd A small rock

@munificent
Bob Nystrom munificent
Programming language developer, ex-game developer, UI nerd, author of "Game Programming Patterns" and "Crafting Interpreters".

@google, on @dart-lang Seattle, WA

@ingowald
Ingo Wald ingowald

NVIDIA Salt Lake City, UT

@diharaw
Dihara Wijetunga diharaw
Graphics programmer focusing on high-performance real-time rendering and ray tracing.

United Kingdom

@NotCamelCase
Tayfun Kayhan NotCamelCase
Graphics Engineer

Warsaw, Poland

@septag
Sepehr Taghdisian septag

Ubisoft Berlin / Germany

@valentingalea
Valentin Galea valentingalea
Technical Director Hangar 13 Games -- previously Halo MCC PC / Gears Of War

Hangar 13 Games London

@Groovounet
Christophe Groovounet

G-Truc Creation France

@astralis3d
astralis3d
Graphics/Engine Programmer

R*

@mmp
Matt Pharr mmp

San Francisco, CA

@fpsunflower
Christopher Kulla fpsunflower
Engineering Fellow, Graphics @EpicGames

@EpicGames

@QianMo
浅墨(毛星云) QianMo
Game Programmer

Tencent Shenzhen, China

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