Stars
MessagePack for LuaJIT (using FFI, no bindings, V4 API)
New maintainer at: https://github.com/lunarmodules/lualogging
A set of pure Lua libraries focusing on input data handling (such as reading configuration files), functional programming (such as map, reduce, placeholder expressions,etc), and OS path management.…
Lua Fun is a high-performance functional programming library for Lua designed with LuaJIT's trace compiler in mind.
cross platform c++ socket.io client written using poco libraries
A cross platform c++11 API for the cocos2d-x environment. It allows you to call back on main thread when using c++11 standard concurrency library. It can take lambdas or function pointers.
BrickCross - Cross-platform mini game with multi-player function (photon cloud, cocos2dx)
CCUtilsX is a collection of useful tools for Cocos2d-x that help you develop game fast and easy.
Instant action using c++11 lambda functions for cocos2d-x
Collection of my image warping fragment shaders in GLSL, c++/cocos2dx
Image cropping & combining tool. Used to save texture memory for 2D games, like cocos2d-x.
Static TV Screen Shader is used on an instance of cocos2d::CCSprite and turns it into a static TV
Sliding Menu Grid for cocos2dx, Modified version of "https://github.com/prsolucoes/cocos2d-x" compatible with Cocos2dx 2.2.1