forked from nguyenduong/spritebuilder_cocos2dx
-
Notifications
You must be signed in to change notification settings - Fork 1
xhcnb/spritebuilder_cocos2dx
Folders and files
Name | Name | Last commit message | Last commit date | |
---|---|---|---|---|
Repository files navigation
This library support for cocos2d-x 3.x You can pull from git hub: https://github.com/nguyenduong or my home page: www.jacos2d-x.org How to integrate to cocos2d-x: I. Copy spritebuilder folder to cocos2d/cocos/editor-support II. iOS: 1. Open cocos2d_libs project setting/ build target/cocos2dxiOS 2. Choose Build Phases 3. Expand Compile Sources 4. Add all of cpp file under spritebuilder folder III. Android: 1. Open file proj.android/jni/Android.mk 2. Add following lines: LOCAL_WHOLE_STATIC_LIBRARIES += spritebuilder_static LOCAL_WHOLE_STATIC_LIBRARIES += cocos_extension_static $(call import-module,editor-support/spritebuilder) Please let me know if you have any problem. Gook luck! Thanks, Nguyen Thai Duong home: http://jacos2d-x.org email: nguyen.duong@jacos2d-x.org
About
Sprite Builder lib for Cocos2-x
Resources
Stars
Watchers
Forks
Packages 0
No packages published
Languages
- C++ 100.0%