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Starred repositories

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RmlUi - The HTML/CSS User Interface library evolved

C++ 3,208 341 Updated May 11, 2025

Open source c++ skeletal animation library and toolset

C++ 2,570 315 Updated May 12, 2025

My WezTerm Config

Lua 620 180 Updated Apr 26, 2025

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

C++ 18,435 1,970 Updated May 12, 2025

Precomputed Radiance Transfer in OpenGL

C++ 32 3 Updated Sep 4, 2021

Easy to integrate Vulkan memory allocation library

C 2,868 382 Updated May 12, 2025

C++ examples for the Vulkan graphics API

GLSL 10,927 2,092 Updated May 12, 2025

Injectable LUA scripting system, SDK generator, live property editor and other dumping utilities for UE4/5 games

C++ 1,746 250 Updated May 10, 2025

A git setup example with git-lfs for Unreal Engine 5 (and 4) projects.

643 151 Updated Aug 27, 2024

Minimum viable Flecs entity component system implementation in Unreal Engine.

C 176 20 Updated Aug 19, 2024

A portable, flexible file i/o abstraction.

C 621 110 Updated Mar 28, 2025

The Boehm-Demers-Weiser conservative C/C++ Garbage Collector (bdwgc, also known as bdw-gc, boehm-gc, libgc)

C 3,218 416 Updated Apr 24, 2025

Unity UI Toolkit documentation code examples

C# 510 84 Updated Jan 14, 2025

Renderer agnostic frame graph library

C++ 189 20 Updated Jan 1, 2024

A fast entity component system (ECS) for C & C++

C 7,024 515 Updated May 12, 2025

Recluse Game Source Code - Engine Example with Vulkan, Bullet, FMOD, and Animation

C++ 6 2 Updated Oct 13, 2020

Pure-shader sky and cloud rendering in OpenGL

Objective-C++ 200 20 Updated Jul 11, 2022

Neovim plugin to improve the default vim.ui interfaces

Lua 1,977 40 Updated Feb 12, 2025

A collection of tools, libraries, and tests for Vulkan shader compilation.

C++ 1,958 382 Updated Apr 23, 2025

Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.

C++ 1,432 127 Updated May 29, 2022

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

C++ 15,689 1,984 Updated May 11, 2025

Dism++ Multi-language Support & BUG Report

HTML 16,767 1,081 Updated Dec 17, 2024

PatchMatchStereo,倾斜窗口经典,效果极佳,OpenMVS&Colmap稠密匹配算法。完整实现,代码规范,注释清晰,博客教学,欢迎star!

C++ 761 125 Updated Dec 29, 2021

GeoMipMapping Terrain LOD

C++ 11 5 Updated Feb 22, 2025

A simple, header only event bus library written in modern C++17.

C++ 162 16 Updated Apr 7, 2025

Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

C++ 11,030 955 Updated May 12, 2025

This is an engine that I initially started building after taking a game coding class in high school to learn how the underlying systems of Unity / game engines in general worked.

C++ 208 26 Updated Feb 23, 2023

This is a header only C++ version of inih.

C++ 444 95 Updated Sep 18, 2024

Simple QuadTree written in C++ with SFML demo

C++ 28 10 Updated Jun 15, 2018

Genetic Algorithm, Particle Swarm Optimization, Simulated Annealing, Ant Colony Optimization Algorithm,Immune Algorithm, Artificial Fish Swarm Algorithm, Differential Evolution and TSP(Traveling sa…

Python 5,516 1,003 Updated Jun 23, 2024
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