SceneFX now uses GLES 3 (when available)! This fixes some precision issues introduced recently in GLES 2. @walldmtd was the real MVP this release, as you'll see from the changelog.
What's Changed
- simplified individual corner passing logic by @WillPower3309 in #109
- Decoration clipping adjustments by @walldmtd in #115
- Add support for gles3 shaders by @walldmtd in #117
New Contributors
Full Changelog: 0.2.1...0.3