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Stars
A Curated List of Game Network Programming Resources
C++ examples for the Vulkan graphics API
TypeScript-first schema validation with static type inference
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.