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rust.std in c++

C++ 177 21 Updated Apr 25, 2025

Intel® Implicit SPMD Program Compiler

C++ 2,678 330 Updated Jun 7, 2025

This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.

C++ 3,293 766 Updated Jun 6, 2025

Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.

C++ 3,286 894 Updated Jun 5, 2025

SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.

GLSL 2,228 591 Updated May 28, 2025

Image Markov Chain Monte Carlo

Python 245 38 Updated Nov 12, 2021

Optimizing Mobile Deep Learning on ARM GPU with TVM

C 181 27 Updated Oct 15, 2018

2D graphics rendering on the GPU in rust using path tessellation.

Rust 2,464 149 Updated Apr 17, 2025

Delaunay Triangulation with Hilbert Curve linearization and Delaunay Tesselation Field Estimator (DTFE)

Java 27 6 Updated Aug 1, 2012

Efficient GPU kernels for block-sparse matrix multiplication and convolution

Cuda 1,041 198 Updated Jun 8, 2023

CUDA Templates for Linear Algebra Subroutines

C++ 7,651 1,256 Updated Jun 7, 2025

Go package for mapping values to and from space-filling curves, such as Hilbert and Peano curves.

Go 284 41 Updated Sep 21, 2022

An Algorithm for Hilbert Ordering Code Based on State-Transition Matrix

C++ 1 2 Updated Oct 4, 2013

This fork isn't maintained anymore, please use the official Google one instead.

C++ 132 36 Updated Feb 25, 2018

Space-filling curves

Python 5 Updated Jan 10, 2015

An Open-Source subdivision surface library.

C++ 2,974 576 Updated May 27, 2025

GPGPU microprocessor architecture

C 2,084 360 Updated Nov 8, 2024

Automatically exported from code.google.com/p/s2-geometry-library-java

Java 564 230 Updated May 7, 2025

collection of works aiming at reducing model sizes or the ASIC/FPGA accelerator for machine learning

559 120 Updated Feb 3, 2024

NVDLA Web Content

HTML 44 16 Updated Jul 30, 2024
C++ 35 14 Updated Nov 17, 2021

SALVIA is the rasterizer based software renderer. The goal of SALVIA is capacity of Direct3D 10+.

C++ 527 99 Updated Apr 21, 2023

Project3-CUDA-Path-Tracer

CMake 5 25 Updated Jan 5, 2017

FGPU is a soft GPU architecture general purpose computing

VHDL 57 15 Updated Nov 9, 2020
C 21 6 Updated Nov 18, 2016

open source driver project for adreno GPUs

C 211 70 Updated Nov 18, 2016

Self-Driving Truck in Euro Truck Simulator 2, trained via Reinforcement Learning

Python 403 97 Updated Jul 11, 2017

Representation learning on large graphs using stochastic graph convolutions.

Python 3,528 849 Updated Aug 4, 2024
Cuda 91 31 Updated Feb 10, 2017

Graph-algorithm inferences over local groundings of first-order logic programs

Java 134 49 Updated Nov 4, 2017
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