Stars
Memory-compact BehaviorTree (use c# unsafe pointer && struct)
🦉 OWL: Optimized Workforce Learning for General Multi-Agent Assistance in Real-World Task Automation
Kodu is an autonomous coding agent that lives in your IDE. It is a VSCode extension that can help you build your dream project step by step by leveraging the latest technologies in automated coding…
Mapgen4 procedural wilderness map generator
Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go
zhangjiequan / AssetStudio
Forked from Perfare/AssetStudioAssetStudio - Based on the archived Perfare's AssetStudio, I continue Perfare's work to keep AssetStudio up-to-date, with support for new Unity versions and additional improvements.
GUI Application to work with engine assets, asset bundles, and serialized files
Preview Geometry Nodes on web using React
A simple an powerful tween for Javascript & TypeScript.
G-Framework 是一个基于 TypeScript 编写的实体组件系统(ECS)框架
A dynamic, loose octree implementation for Unity written in C#
The tradition OBB collision Unity3D implement传统OBB碰撞包围盒的Unity3D实现
使用typescript开始你的unity项目(基于puerts的项目模板). 在ts中使用Unity生命周期方法丶绑定ts脚本并序列化其成员丶在ts中使用多线程实例等功能.
一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (skills) framework based on Entity-Component pattern. Configurat…
Blender addon for reshaping UV quad selection into a grid.
GUI and API library to work with Engine assets, serialized and bundle files