- Spokane, WA
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Flax Engine – multi-platform 3D game engine
Pure C# 3D real time physics simulation library, now with a higher version number.
Stride (formerly Xenko), a free and open-source cross-platform C# game engine.
Entity Component System (ECS) framework made in C#.
Fast, simple, and dependency-free physics engine written in C# with a clear and user-friendly API.
Integration of MonoGame for Avalonia
🔥🔥🔥 An open source alternative to Mint, YNAB, and more. Stay on budget and build wealth without sacrificing your privacy.
`zx`-based release script as `semantic-release` alternative (PoC)
Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.
Gemini is an IDE framework similar in concept to the Visual Studio Shell. It uses AvalonDock and has an MVVM architecture based on Caliburn Micro.
Procedural zelda-like dungeon-design-generating library. (This project is very old, please don't judge present me by past me's code, thx. One day I will find time to update it.)
A recreation of Zelda: Breath of the Wild's toon shader in Unity, using Shader Graph