This is a game we produced using C and the SDL2 Library. We completed it as the extension to our C Project at the end of first year Computing at Imperial.
This project will be using SDL2, which is a cross platform graphics api. The code should work on both windows and linux, but we should probably stick to linux just to be safe.
1. Run "make dependencies" in extensions/src
2. Running "make" in extensions/src will produce a pong executable
Required files (too large to be stored on git):
- Save background music file as media/audio/background_music.wav
Font used (os.ttf) is "Odibee Sans" by James Barnard, which was obtained from Google Fonts (Open Source) (license).
"button audio" sound is licensed under CC 0 license, Raclure.
"collision" sound is licensed under the Attribution license, NoiseCollector.
"background music" is licensed under the CC 0 license, Romariogrande.