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A random street grid generator built using Typescript.

TypeScript 1 Updated Dec 24, 2018

Hunyuan3D-v2 + TreLLIS for Fast and Memory-Efficient Textured 3D Mesh Generation

Python 5 Updated Apr 8, 2025

TRELLIS文本图片转3D模型软件免安装一键启动整合包

10 Updated Apr 16, 2025

🎆 CPU-driven, batch-rendered particle system for the Bevy game engine.

Rust 48 9 Updated May 11, 2025

Window handling library in pure Rust

Rust 5,342 1,061 Updated Jun 8, 2025
Rust 168 45 Updated May 20, 2025

Server-side game engine for MMOG

Rust 4 Updated Nov 2, 2018

Yet Another Document Translator

Python 4,095 268 Updated Jun 5, 2025

List of curated frameworks by the **Game Development in Rust** community.

536 22 Updated Feb 9, 2025

Document reader

Rust 1,468 120 Updated Dec 18, 2024
Python 5 Updated Mar 23, 2023

A networking library to make multiplayer games for the Bevy game engine

Rust 650 71 Updated Jun 2, 2025

bevy gaussian splatting render pipeline plugin

Rust 182 9 Updated Jun 1, 2025

A terrain rendering plugin for the bevy game engine.

Rust 246 26 Updated Apr 29, 2025

Real-time animations of 2D wave packet scattering.

JavaScript 19 1 Updated May 11, 2025

My personal notes

Rust 3 Updated May 14, 2025

Expressive CPU particle system for the bevy engine.

Rust 16 1 Updated Dec 11, 2024

Halfedge mesh library in Rust

Rust 25 Updated Jun 1, 2025

Convert meshes to Bevy meshlets

Rust 3 Updated May 3, 2025

a cross-platform (including Wasm!) networking library built in Rust. Intended to make multiplayer game development dead-simple & lightning-fast

Rust 1,011 63 Updated May 24, 2025

Polygonal mesh processing.

Rust 179 15 Updated May 1, 2025

A triangle mesh data structure including basic operations.

Rust 84 17 Updated Sep 2, 2024

Bevy Plugin to draw polygonal meshes

Rust 21 3 Updated Aug 5, 2024

Tools for working with meshes in bevy

Rust 21 2 Updated May 9, 2025

Rust library for image segmentation using Burn.

Rust 7 Updated Dec 5, 2024

A toon shader that looks like the one used for characters in The Legend of Zelda: The Wind Waker

Rust 67 2 Updated Apr 25, 2025

Pathfinding on NavMeshes for Bevy

Rust 342 30 Updated May 12, 2025

Official repo for paper "Structured 3D Latents for Scalable and Versatile 3D Generation".

Python 175 12 Updated Apr 15, 2025

ComfyUI TRELLIS is a large 3D asset generation in various formats, such as Radiance Fields, 3D Gaussians, and meshes. The cornerstone of TRELLIS is a unified Structured LATent (SLAT) representation…

Python 426 34 Updated Mar 9, 2025
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