A portable, automated template for raylib projects with C++ bindings
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Updated
Oct 27, 2024 - Makefile
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A portable, automated template for raylib projects with C++ bindings
A recreation of the 1972 classic Pong game using C++ and Raylib.
Template for starting with raylib in VSCode using C++
A simple app that emulates a good ol' game of tic-tac-toe, using Raylib.
Few of my Standalone C++, QT, Raylib Projects 🗯
The Raylib Starter Template offers a basic setup for game development using Raylib. It initializes a window, sets the frame rate, and includes a game loop that clears the background and draws a red rectangle. Ideal for beginners, it provides a simple starting point for creating more complex projects.
A Snake game based on GUI. This revamped Snake Game with an immersive GUI, dynamic sounds 🎵 (background, eating and gameover), and interactive gameplay.
a 2D game based on raylib about a beaver in the ice
How long can you last dodging the DVD Logos of this screen? Try it on this bullet hell (like) game!
Collisions detection in raylib in C++
A game based on a course by GameDev.tv Team and Stephen Ulibarri
Reimagined FNAF fan mini-game built from scratch using C++, Go bindings, and Raylib; converted to dll for transport towards unity.
Raylib C++ VSCode template that supports the ability to store scripts within the `src` folder and not need to update the makefile manually
A practice raylib based horizontal scrolling game created in c++.
Game Development with Raylib (Without a Game Engine)
Simple Game using C++ and Raylib library base on Udemy Learning
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