C++ (with python bindings) library for easily reading/writing/manipulating common animation particle formats such as PDB, BGEO, PTC. https://wdas.github.io/partio
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Mar 29, 2025 - C
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C++ (with python bindings) library for easily reading/writing/manipulating common animation particle formats such as PDB, BGEO, PTC. https://wdas.github.io/partio
Particle accelleration with OpenGL 4.3, using the compute shader to calculate particle movement on graphics hardware.
Simple meshes, materials, shadow maps, normal maps. Sky shader. Skeletal animation. Particle system.
A 2D Particle system done with C++ and SDL 2.0
External C++ OpenGL particle rendering for Unity3D.
gemc website:
This is an implementation of Particle life simulation using C++,SDL2 and Dear ImGui.
Open source toolkit for simulating and visualizing particle interactions as predicted by the Standard Model
Laboratory exercises for Computer Graphics @ FER
General Purpose Lattice Boltzman code Eulerian-Lagrangian fluid dynamics
Computational codes for modeling lagrangian particles in a fluid flow.
Prototype particle system for Wireframe engine
This is a project written in C using the MiniLibX as the API wich simulates life forms
H5PART is a structured HDF5 data format that stores multiple time-step data for particle simulation scenarios and can be used for ParaView / VisIt visualization.
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