The fast sync and async channel that Rust deserves
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Updated
May 13, 2025 - Rust
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The fast sync and async channel that Rust deserves
A safe sync/async multi-producer, multi-consumer channel
Bounded MPMC channel abstraction on top of a ring buffer
A multi-producer multi-consumer queue implementation based on Tokio
Simple and fast async channels
Rust mpmc-scheduler with per-channel rate limiting & round-robin
A SPMC (Single Producer Multi Consumer) broadcasting channel to broadcast notifications between threads
Priority queue as a channel
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