A library for mean-field games.
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Updated
Jun 19, 2025 - Python
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A library for mean-field games.
Code for "A MFG Model for the Dynamics of Cities" (Barilla, Carlier, Lasry 2021)
Library for solving variational mean-field games using optimal transport and the Sinkhorn algorithm
Mean-field solution for cooperative search games -- diffusive agents with costs on control, time and collisions.
A framework for solving high-dimensional mean field games (MFG) with normalizing flows (NF) and regularizing NFs with MFG transport costs.
Implementation of Offline Munchausen Mirror Descent.
A price-optimization solver for a mean-field games price formation model
We use Deep Galerking Method (DGM) to solve the Non-Linear Schrödinger Formulation (NLSF) of a Mean-Field Game describing the passage of a cylindrical intruder through a dense crowd.
code base for "Variational conditional normalizing flows for computing second-order mean field control problems"
Personal website of Leo D'Amato
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