game engine and framework written in luajit
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Updated
Dec 29, 2022 - Lua
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game engine and framework written in luajit
A modern LuaJIT binding for raylib (also available at https://gitlab.com/TSnake41/raylib-lua)
A sample GUI Lua REPL, showing how to bundle LuaJIT into a self-contained MacOS app
pure luajit ffi socket bindings for unix and windows
LuaJIT FFI bindings for the Tiny C Compiler
Reimplement luafilesystem via LuaJIT FFI with unicode facilities
LuaJIT FFI bindings for libiconv - Character encoding conversion in OpenResty
c-api for imgui and implementations programmatically generated (https://github.com/ocornut/imgui)
openresty luajit ffi bindings for libbzip2 - bzip2 compress library
wpa_supplicant client library for LuaJIT
An attempt at Raylib LuaJit bindings that are generated from the raylib-parser API docs
A LuaJIT FFI binding for Telegram's Database Library (TDLib)'s JSON interface.
A LevelDB wrapper for LuaJIT and Luvit
WebGPU for Lua(JIT)
LuaJIT bindings (& bindings generator) for bgfx
Lua bindings to libjpeg-turbo for LuaJIT using FFI
Searches twitter for a certain topic and tweets a random quote as a response to the latest tweet of the account with the greatest number of followers.
Lua bindings to libwebp for LuaJIT using FFI
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