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game-level

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jignesh284 / Automatic-Level-Generation-for-RobustReinforcement-Learning

Our project focuses on the problem of generating synthetic levels of a game such that the levels can be used to learn an optimal policy for playing the game. Given a few pre-existing game levels we want to use deep generative models (like GANs) to generate new additional game levels. We will then train an RL agent on these levels to learn a gene…

  • Updated Dec 14, 2020
  • Python

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