A path tracer based on hardware ray tracing
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Updated
Dec 6, 2023 - C++
A path tracer based on hardware ray tracing
Baruah Engine is a high-performance, modular game engine designed for developing 2D and 3D games in C++. It is lightweight, flexible, and provides a range of features to simplify game development while maintaining full control over performance and customization.
Origami Sheep Game Engine
3D engine implemented within the framework of the discipline "Computer Graphics Project". The structure of writing is based on laboratory work
Postprocessing project FX using the fragment shader
Raycasting engine based on Wolfenstein3D
Algorithm compilation focused on developing custom engines. Class: Engine Development 3
Source code of Convex game engine
A easy to use Render/Game engine written in Java using LWJGL
My attempt at implementing perspective projection in a useable 3D engine.
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