8000 GitHub - tkpmonke/shooter-engine: Small game engine used for shooter games
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Shooter Engine

The engine with no name, but with a purpose

Designed with shooters in mind, shooter-engine is a work in progress high power game engine with an open design in mind.

Features

Here is a list of planned/implemented features. This list is incomplete and will change over time. The engine is still very young, so many of these features wont be implemented for a while

  • Rendering

    • OpenGL
      • Mesh Rendering
      • Shader Loading
      • Render To Framebuffer
      • Textures
      • Skyboxes
      • Lightmaps
      • Compute Shaders
    • Vulkan
      • Mesh Rendering
      • Shader Loading
      • Render To Framebuffer
      • Textures
      • Skyboxes
      • Lightmaps
      • Compute Shaders
  • File Loading

    • GLB/GLTF meshes
    • Shaders
    • Scenes (yaml)
    • Projects (yaml)
  • Editor

    • Camera Movement
    • Inspector
    • Object Hierarchy
    • Gizmos (ImGuizmo)
    • Mouse To Select Objects
    • File Browser
    • Add Object
    • Load Mesh
    • Load Shader
    • Load Texture

Developers

The team that makes shooter-engine possible. If you contribute feel free to add yourself to this list

  • tkpmonke / Lead Developer / Windows and Linux Tester

External Libraries

shooter-engine uses a few external dependinces for thing i didn't feel like doing myself

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Small game engine used for shooter games

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